Player Matchup

Merlin
Merlin
Bellabellabella
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Drunk__Squirrel
Sol
Level 38
God Stats
0W - 2L
1,310 SR
Queue Stats
69W - 73L
1,399 Elo+
Party 1
Bacchus
Bacchus
Kbks_1
Bacchus
Level 71
God Stats
156W - 141L
1,542 SR
Queue Stats
419W - 424L
1,472 Elo+
Party 1
Neith
Neith
SAHA_IS_COOL
Neith
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 31L
1,259 Elo+
Solo
Thanatos
Thanatos
ºCalm
Thanatos
Level 4
God Stats
5W - 3L
1,930 SR
Queue Stats
42W - 15L
1,842 Elo+
Solo
Team Averages
Level 26
1,556 SR
1,494 Elo+

VS

Team Averages
Level 16
1,524 SR
1,461 Elo+
Hera
Hera
BaronRuckas
Hera
Level 3
God Stats
6W - 11L
1,500 SR
Queue Stats
7W - 11L
1,689 Elo+
Solo
Anubis
Anubis
GordonWeedMa
Anubis
Level 15
God Stats
4W - 1L
1,725 SR
Queue Stats
17W - 12L
1,407 Elo+
Solo
Charon
Charon
UnAvon
Charon
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,451 Elo+
Solo
Hun Batz
Hun Batz
extremefall
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,394 Elo+
Solo
Chiron
Chiron
gotemboiz
Chiron
Level 25
God Stats
68W - 83L
1,396 SR
Queue Stats
110W - 137L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
6,996
636
2,738
9,485
2,460
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 3 / 2
8,162
742
10,137
12,909
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Kbks_1
Bacchus
13
1 / 3 / 2
7,460
678
2,930
12,484
10,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 1
6,878
625
696
2,500
868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ºCalm
Thanatos
14
3 / 8 / 1
8,019
729
8,789
14,292
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
8,532
776
4,687
6,645
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
17
8 / 3 / 3
10,259
933
14,757
8,351
4,506
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
UnAvon
Charon
13
1 / 2 / 5
7,797
709
6,142
8,006
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
extremefall
Hun Batz
16
8 / 0 / 3
9,386
853
9,445
8,799
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
gotemboiz
Chiron
16
4 / 0 / 5
9,260
842
6,391
6,834
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
21
21
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
0
7
3
0.21
L
3
3
2
1.33
W
Anubis
8
3
3
3.17
L
Bacchus
Kbks_1
Bacchus
1
3
2
0.67
L
0
0
1
0.5
W
Charon
UnAvon
Charon
1
2
5
1.75
W
Hun Batz
extremefall
Hun Batz
8
0
3
9.5
W
Chiron
gotemboiz
Chiron
4
0
5
6.5
L
Thanatos
ºCalm
Thanatos
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,290
Damage
41,422
51,670
Taken
38,635
22,699
Mitigated
20,021
12,910
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,687
474
0
1,622
6,645
2,262
1,656
2,853
3,624
33,375
0
L
2,738
277
0
1,350
9,485
2,460
0
5,368
3,949
10,574
0
L
10,137
3,055
0
4,751
12,909
4,377
25
5,039
7,607
42,970
582
W
Anubis
14,757
836
0
3,321
8,351
4,506
1,488
4,279
3,899
58,582
0
L
Bacchus
Kbks_1
Bacchus
2,930
142
0
1,169
12,484
10,174
0
6,097
6,024
5,663
0
L
696
132
0
1,158
2,500
868
0
1,201
1,261
0
11,950
W
Charon
UnAvon
Charon
6,142
1,383
208
1,082
8,006
6,550
1,221
3,060
4,828
11,311
0
W
Hun Batz
extremefall
Hun Batz
9,445
3,342
0
994
8,799
4,161
2,551
2,402
6,349
0
31,155
W
Chiron
gotemboiz
Chiron
6,391
2,619
361
2,179
6,834
2,542
3,900
2,589
4,130
0
29,759
L
Thanatos
ºCalm
Thanatos
8,789
1,870
0
4,482
14,292
4,820
0
6,853
7,243
0
24,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
45,234
141
Minions Killed
280
0
Camps Cleared
0
909,451
Distance Traveled
1,107,933
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,532
776
78
7
0
187,846
0
L
Merlin
6,996
636
16
1
0
170,833
0
L
Sol
8,162
742
55
5
0
201,036
0
W
Anubis
10,259
933
86
8
0
207,576
0
L
Bacchus
7,460
678
2
0
0
226,710
1
L
Neith
6,878
625
30
3
0
90,960
2
W
Charon
7,797
709
10
1
0
204,362
0
W
Hun Batz
9,386
853
46
4
0
267,895
0
W
Chiron
9,260
842
60
5
0
240,254
0
L
Thanatos
8,019
729
38
3
0
219,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role