Player Matchup

Skadi
Skadi
Ibrahimovick
Skadi
Level 195
God Stats
8W - 10L
1,483 SR
Queue Stats
271W - 262L
1,488 Elo+
Solo
Guan Yu
Guan Yu
King GongaBlack
Guan Yu
Level 164
God Stats
16W - 14L
1,472 SR
Queue Stats
1,293W - 1,317L
1,470 Elo+
Solo
Anhur
Anhur
Tinkwinky123
Anhur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,529 Elo+
Solo
Bellona
Bellona
You got no g4me
Bellona
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,393 Elo+
Solo
Geb
Geb
bullseye036
Geb
Level 152
God Stats
2W - 1L
1,531 SR
Queue Stats
296W - 303L
1,532 Elo+
Solo
Team Averages
Level 163
1,497 SR
1,483 Elo+

VS

Team Averages
Level 171
1,496 SR
1,525 Elo+
Loki
Loki
NowatMolimo
Loki
Level 240
God Stats
8W - 10L
1,423 SR
Queue Stats
464W - 479L
1,522 Elo+
Party 1
Neith
Neith
RayzorWind
Neith
Level 159
God Stats
1W - 2L
1,501 SR
Queue Stats
38W - 22L
1,501 Elo+
Party 1
Merlin
Merlin
SadboiShorty
Merlin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,559 Elo+
Party 2
Hercules
Hercules
simpstrangler
Hercules
Level 168
God Stats
2W - 0L
1,521 SR
Queue Stats
19W - 21L
1,536 Elo+
Party 2
Horus
Horus
woojabelowme
Horus
Level 148
God Stats
3W - 1L
1,534 SR
Queue Stats
181W - 200L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,132
1,026
3,868
4,237
2,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 3
5,422
1,084
3,707
6,515
5,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 1 / 1
5,576
1,115
4,165
5,022
2,257
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

1
0 / 0 / 0
1,268
254
0
0
0
10
0 / 1 / 3
4,965
993
2,934
5,520
4,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
4,913
983
2,016
4,212
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
1 / 1 / 0
4,888
978
3,667
2,123
797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
3 / 0 / 2
5,808
1,162
5,125
1,860
770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
simpstrangler
Hercules
9
0 / 1 / 5
5,462
1,092
4,368
6,687
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 4
5,784
1,157
2,507
5,654
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
5
5
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
1
2
3
1.25
W
0
2
3
0.75
W
Neith
1
1
0
1
W
Merlin
3
0
2
4
L
2
1
1
2.5
L
0
0
0
0
L
0
1
3
1.5
W
Hercules
simpstrangler
Hercules
0
1
5
2.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,674
Damage
17,683
21,294
Taken
20,536
14,494
Mitigated
11,129
8,507
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,868
1,371
142
870
4,237
2,120
96
406
3,831
0
10,286
L
3,707
257
2,554
1,713
6,515
5,754
81
1,453
5,062
0
4,895
W
2,016
241
267
10
4,212
1,514
0
614
3,598
0
7,428
W
Neith
3,667
1,548
195
303
2,123
797
0
356
1,767
0
5,940
W
Merlin
5,125
416
32
117
1,860
770
0
346
1,514
12,203
0
L
4,165
1,894
577
1,027
5,022
2,257
420
1,032
3,990
0
9,481
L
0
0
0
0
0
0
0
0
0
0
0
L
2,934
282
612
1,012
5,520
4,363
0
2,234
3,286
7,622
0
W
Hercules
simpstrangler
Hercules
4,368
966
511
2,658
6,687
4,938
0
918
5,769
0
7,098
W
2,507
1,325
2,841
3,805
5,654
3,110
25
700
4,954
0
4,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,363
Gold Earned
26,855
33
Minions Killed
44
0
Camps Cleared
0
389,850
Distance Traveled
455,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,132
1,026
13
3
0
91,500
0
L
Guan Yu
5,422
1,084
1
0
0
106,523
0
W
Loki
4,913
983
18
4
0
98,345
0
W
Neith
4,888
978
3
1
0
74,893
0
W
Merlin
5,808
1,162
14
3
0
91,257
0
L
Anhur
5,576
1,115
17
3
0
87,761
0
L
Bellona
1,268
254
0
0
0
0
0
L
Geb
4,965
993
2
0
0
104,066
0
W
Hercules
5,462
1,092
6
1
0
94,572
0
W
Horus
5,784
1,157
3
1
0
96,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role