Player Matchup

Tiamat
Tiamat
K0rky
Tiamat
Level 167
God Stats
24W - 27L
1,382 SR
Queue Stats
306W - 296L
1,491 Elo+
Party 2
Osiris
Osiris
KyleIsAPerson
Osiris
Level 118
God Stats
2W - 3L
1,844 SR
Queue Stats
237W - 210L
1,467 Elo+
Party 3
Mercury
Mercury
SrLasoo
Mercury
Level 109
God Stats
6W - 5L
1,466 SR
Queue Stats
71W - 68L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
X360dogescopeX
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,387 Elo+
Party 3
Heimdallr
Heimdallr
wait4blood
Heimdallr
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
325W - 309L
1,489 Elo+
Party 2
Team Averages
Level 124
1,539 SR
1,467 Elo+

VS

Team Averages
Level 102
1,458 SR
1,466 Elo+
Tyr
Tyr
D0rkAli3nZ_
Tyr
Level 44
God Stats
1W - 0L
1,214 SR
Queue Stats
3W - 2L
1,271 Elo+
Solo
Hou Yi
Hou Yi
Dairo8
Hou Yi
Level 146
God Stats
510W - 499L
1,475 SR
Queue Stats
629W - 623L
1,439 Elo+
Solo
Charon
Charon
SSLPastePatan
Charon
Level 68
God Stats
23W - 17L
1,671 SR
Queue Stats
163W - 135L
1,590 Elo+
Party 1
Skadi
Skadi
Wuaandax
Skadi
Level 104
God Stats
15W - 13L
1,442 SR
Queue Stats
419W - 373L
1,519 Elo+
Party 1
Anubis
Anubis
x-l-AM-GR00T-x
Anubis
Level 148
God Stats
54W - 55L
1,487 SR
Queue Stats
356W - 349L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
K0rky
Tiamat
14
2 / 2 / 1
8,558
503
12,772
9,552
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 2 / 2
9,079
534
5,994
16,930
19,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SrLasoo
Mercury
17
5 / 3 / 2
10,175
599
7,687
18,329
7,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 4
7,657
450
6,885
14,693
15,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
wait4blood
Heimdallr
14
1 / 5 / 1
8,284
487
4,594
13,488
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,772
398
3,084
12,390
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
Dairo8
Hou Yi
16
3 / 1 / 1
9,149
538
8,718
10,986
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 0 / 9
8,633
508
6,636
9,909
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Wuaandax
Skadi
17
9 / 1 / 3
10,318
607
20,278
13,630
6,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 2
9,559
562
9,426
14,668
7,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
16
16
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
W
Hou Yi
Dairo8
Hou Yi
3
1
1
3.5
L
Tiamat
K0rky
Tiamat
2
2
1
1.25
L
0
2
2
0.5
W
0
0
9
4.5
L
Mercury
SrLasoo
Mercury
5
3
2
2
W
Skadi
Wuaandax
Skadi
9
1
3
10.5
L
1
4
4
0.75
L
Heimdallr
wait4blood
Heimdallr
1
5
1
0.3
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,932
Damage
48,142
72,992
Taken
61,583
55,330
Mitigated
34,327
20,708
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,084
573
0
2,582
12,390
5,836
146
1,581
10,809
0
37,343
W
Hou Yi
Dairo8
Hou Yi
8,718
3,101
0
3,004
10,986
6,039
1,012
828
10,158
0
65,136
L
Tiamat
K0rky
Tiamat
12,772
373
0
2,739
9,552
5,953
0
4,991
4,561
71,800
0
L
5,994
1,104
0
5,146
16,930
19,832
674
1,643
13,763
0
54,447
W
6,636
1,408
0
2,193
9,909
8,594
264
4,450
5,459
29,504
0
L
Mercury
SrLasoo
Mercury
7,687
4,425
0
7,774
18,329
7,988
0
2,551
15,683
0
95,177
W
Skadi
Wuaandax
Skadi
20,278
8,742
0
3,020
13,630
6,330
624
3,882
9,748
0
94,491
L
6,885
3,009
0
1,849
14,693
15,774
0
5,997
8,477
20,583
0
L
Heimdallr
wait4blood
Heimdallr
4,594
1,000
0
3,200
13,488
5,783
175
880
12,608
0
64,127
W
9,426
721
0
6,114
14,668
7,528
366
8,916
5,752
77,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
44,431
487
Minions Killed
478
0
Camps Cleared
0
1,747,620
Distance Traveled
1,659,994
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,772
398
54
3
0
362,571
0
W
Hou Yi
9,149
538
113
7
0
322,004
0
L
Tiamat
8,558
503
132
8
0
343,627
7
L
Osiris
9,079
534
92
5
0
330,010
0
W
Charon
8,633
508
31
2
0
330,081
0
L
Mercury
10,175
599
147
9
0
422,708
2
W
Skadi
10,318
607
131
8
0
359,986
0
L
Kuzenbo
7,657
450
20
1
0
335,125
0
L
Heimdallr
8,284
487
96
6
0
316,150
1
W
Anubis
9,559
562
149
9
0
285,352
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role