Player Matchup

Bacchus
Bacchus
GordonWeedMa
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,430 Elo+
Solo
Thanatos
Thanatos
Rambeax
Thanatos
Level 49
God Stats
1W - 3L
1,394 SR
Queue Stats
56W - 81L
1,302 Elo+
Solo
Hel
Hel
TealMonster12
Hel
Level 108
God Stats
0W - 2L
1,529 SR
Queue Stats
41W - 48L
1,405 Elo+
Solo
Jing Wei
Jing Wei
iMustBeCole
Jing Wei
Level 23
God Stats
0W - 1L
1,310 SR
Queue Stats
10W - 4L
1,572 Elo+
Solo
Freya
Freya
spack3202
Freya
Level 29
God Stats
1W - 2L
1,746 SR
Queue Stats
27W - 24L
1,493 Elo+
Solo
Team Averages
Level 45
1,496 SR
1,440 Elo+

VS

Team Averages
Level 46
1,447 SR
1,437 Elo+
Ullr
Ullr
Comically
Ullr
Level 21
God Stats
33W - 23L
1,603 SR
Queue Stats
117W - 84L
1,510 Elo+
Solo
Artemis
Artemis
ElRompeÑocos
Artemis
Level 17
God Stats
4W - 1L
1,727 SR
Queue Stats
47W - 50L
1,553 Elo+
Solo
Shiva
Shiva
MasterBlack03
Shiva
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,426 Elo+
Solo
Nu Wa
Nu Wa
SAHA_IS_COOL
Nu Wa
Level 9
God Stats
21W - 29L
1,179 SR
Queue Stats
25W - 31L
1,205 Elo+
Solo
Kukulkan
Kukulkan
Yoshua235060
Kukulkan
Level 44
God Stats
7W - 2L
1,229 SR
Queue Stats
132W - 132L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GordonWeedMa
Bacchus
13
3 / 3 / 1
7,588
759
9,047
16,029
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Rambeax
Thanatos
12
1 / 5 / 2
6,643
664
3,954
9,829
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 0
7,235
724
1,352
5,954
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
iMustBeCole
Jing Wei
13
0 / 5 / 4
6,925
693
4,728
12,488
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
spack3202
Freya
13
1 / 1 / 2
6,880
688
5,496
8,617
3,595
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
5 / 0 / 4
9,276
928
14,371
7,556
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
14
6 / 3 / 1
8,380
838
9,200
7,731
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 8
7,417
742
9,236
9,267
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
5,742
574
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
Yoshua235060
Kukulkan
15
3 / 1 / 4
7,880
788
8,453
5,701
2,333
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
16
16
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ullr
5
0
4
7
W
Artemis
6
3
1
2.17
L
Bacchus
GordonWeedMa
Bacchus
3
3
1
1.17
W
2
1
8
6
L
Thanatos
Rambeax
Thanatos
1
5
2
0.4
W
0
0
0
0
L
0
2
0
0
W
Kukulkan
Yoshua235060
Kukulkan
3
1
4
5
L
Jing Wei
iMustBeCole
Jing Wei
0
5
4
0.4
L
Freya
spack3202
Freya
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,577
Damage
41,260
52,917
Taken
30,255
30,018
Mitigated
15,756
12,930
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
14,371
5,714
0
2,549
7,556
3,604
0
4,039
3,251
0
51,888
W
Artemis
9,200
4,511
0
870
7,731
2,840
182
2,845
4,759
0
29,950
L
Bacchus
GordonWeedMa
Bacchus
9,047
1,752
0
4,504
16,029
15,453
0
3,973
11,616
16,291
0
W
9,236
1,665
0
1,431
9,267
6,979
0
4,455
4,426
0
16,282
L
Thanatos
Rambeax
Thanatos
3,954
858
0
1,612
9,829
3,808
0
1,719
7,847
0
13,916
W
0
0
0
0
0
0
0
0
0
0
0
L
1,352
98
277
2,061
5,954
2,401
255
1,005
4,893
26,980
0
W
Kukulkan
Yoshua235060
Kukulkan
8,453
757
0
740
5,701
2,333
0
3,526
1,924
29,778
0
L
Jing Wei
iMustBeCole
Jing Wei
4,728
3,184
0
1,649
12,488
4,761
162
1,202
10,857
0
18,816
L
Freya
spack3202
Freya
5,496
1,438
0
2,827
8,617
3,595
0
332
8,236
26,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
38,695
189
Minions Killed
231
0
Camps Cleared
0
978,746
Distance Traveled
789,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,276
928
101
10
0
200,381
0
W
Artemis
8,380
838
45
5
0
178,512
0
L
Bacchus
7,588
759
26
3
0
219,747
0
W
Shiva
7,417
742
16
2
0
218,464
0
L
Thanatos
6,643
664
25
3
0
181,786
0
W
Nu Wa
5,742
574
0
0
0
15,105
0
L
Hel
7,235
724
67
7
0
185,400
0
W
Kukulkan
7,880
788
69
7
0
176,770
0
L
Jing Wei
6,925
693
35
4
0
196,516
0
L
Freya
6,880
688
36
4
0
195,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role