Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Castespella
Da Ji
Level 117
God Stats
3W - 11L
1,352 SR
Queue Stats
34W - 42L
1,489 Elo+
Party 2
Ix Chel
Ix Chel
Faybele
Ix Chel
Level 144
God Stats
3W - 3L
1,517 SR
Queue Stats
140W - 153L
1,475 Elo+
Party 2
Hel
Hel
Suziny
Hel
Level 139
God Stats
0W - 7L
1,030 SR
Queue Stats
119W - 146L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
melaocego
Nu Wa
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 190L
1,440 Elo+
Solo
Team Averages
Level 127
1,380 SR
1,478 Elo+

VS

Team Averages
Level 85
1,528 SR
1,534 Elo+
Ymir
Ymir
Bahowil
Ymir
Level 29
God Stats
2W - 1L
1,552 SR
Queue Stats
42W - 39L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
Bigodinhobr
Danzaburou
Level 28
God Stats
8W - 5L
1,632 SR
Queue Stats
74W - 54L
1,576 Elo+
Party 1
Raijin
Raijin
DarKSodier
Raijin
Level 127
God Stats
4W - 5L
1,499 SR
Queue Stats
155W - 138L
1,529 Elo+
Party 1
Hercules
Hercules
I-Chaos1-l
Hercules
Level 127
God Stats
19W - 14L
1,519 SR
Queue Stats
1,098W - 1,046L
1,502 Elo+
Solo
Ne Zha
Ne Zha
ilusta87
Ne Zha
Level 115
God Stats
9W - 13L
1,438 SR
Queue Stats
243W - 246L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 7 / 1
7,773
486
2,771
13,143
4,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 5 / 3
9,153
572
10,769
15,568
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Faybele
Ix Chel
12
2 / 9 / 6
8,128
508
13,867
15,000
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
Suziny
Hel
11
2 / 9 / 7
7,862
491
7,186
12,501
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
melaocego
Nu Wa
12
2 / 3 / 6
8,211
513
11,390
6,975
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bahowil
Ymir
14
5 / 1 / 13
9,548
597
6,850
16,104
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Bigodinhobr
Danzaburou
16
8 / 3 / 4
10,798
675
13,220
10,909
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
DarKSodier
Raijin
16
11 / 3 / 6
10,665
667
12,626
10,298
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
I-Chaos1-l
Hercules
16
5 / 3 / 0
10,594
662
7,628
17,452
11,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
ilusta87
Ne Zha
14
4 / 3 / 9
8,999
562
7,878
17,410
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
13
Kills
33
33
Deaths
13
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
7
1
0.07
W
Ymir
Bahowil
Ymir
5
1
13
11.5
W
Danzaburou
Bigodinhobr
Danzaburou
8
3
4
3.33
L
7
5
3
1.7
W
Raijin
DarKSodier
Raijin
11
3
6
4.67
L
Ix Chel
Faybele
Ix Chel
2
9
6
0.56
W
Hercules
I-Chaos1-l
Hercules
5
3
0
1.67
L
Hel
Suziny
Hel
2
9
7
0.61
W
Ne Zha
ilusta87
Ne Zha
4
3
9
2.83
L
Nu Wa
melaocego
Nu Wa
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,983
Damage
48,202
63,187
Taken
72,173
22,458
Mitigated
45,105
9,281
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,771
1,908
0
2,619
13,143
4,874
0
1,024
12,119
0
55,992
W
Ymir
Bahowil
Ymir
6,850
1,042
0
2,032
16,104
17,037
0
7,453
8,339
32,100
0
W
Danzaburou
Bigodinhobr
Danzaburou
13,220
7,595
0
4,521
10,909
5,130
724
2,574
8,083
0
93,421
L
10,769
2,828
0
591
15,568
6,176
0
3,347
12,221
0
50,537
W
Raijin
DarKSodier
Raijin
12,626
1,083
0
1,529
10,298
3,952
0
6,595
3,387
99,036
0
L
Ix Chel
Faybele
Ix Chel
13,867
1,921
298
2,482
15,000
5,371
15
5,831
9,169
43,741
0
W
Hercules
I-Chaos1-l
Hercules
7,628
2,896
0
6,959
17,452
11,774
42
10,059
6,805
0
84,108
L
Hel
Suziny
Hel
7,186
205
759
1,829
12,501
3,945
168
5,670
6,831
24,162
0
W
Ne Zha
ilusta87
Ne Zha
7,878
3,567
0
8,949
17,410
7,212
0
4,741
12,552
0
63,161
L
Nu Wa
melaocego
Nu Wa
11,390
3,706
0
703
6,975
2,092
654
3,604
3,371
53,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,127
Gold Earned
50,604
382
Minions Killed
577
0
Camps Cleared
0
1,481,644
Distance Traveled
1,599,179
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,773
486
121
8
0
285,488
1
W
Ymir
9,548
597
31
2
0
318,636
2
W
Danzaburou
10,798
675
152
10
0
312,380
0
L
Da Ji
9,153
572
67
4
0
325,397
0
W
Raijin
10,665
667
167
10
0
318,176
0
L
Ix Chel
8,128
508
84
5
0
280,412
0
W
Hercules
10,594
662
154
10
0
330,539
2
L
Hel
7,862
491
37
2
0
280,457
0
W
Ne Zha
8,999
562
73
5
0
319,448
0
L
Nu Wa
8,211
513
73
5
0
309,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role