Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JokerKingLayer
Ullr
Level 41
God Stats
1W - 1L
1,703 SR
Queue Stats
33W - 54L
1,247 Elo+
Solo
Anhur
Anhur
blackishidk
Anhur
Level 69
God Stats
2W - 2L
1,780 SR
Queue Stats
376W - 380L
1,448 Elo+
Solo
Scylla
Scylla
oompa loompa653
Scylla
Level 68
God Stats
1W - 2L
1,627 SR
Queue Stats
20W - 29L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
uDunMesdUpAaRON
Tsukuyomi
Level 96
God Stats
28W - 20L
1,596 SR
Queue Stats
133W - 125L
1,469 Elo+
Solo
Team Averages
Level 75
1,641 SR
1,406 Elo+

VS

Team Averages
Level 51
1,444 SR
1,441 Elo+
Awilix
Awilix
Caryatid
Awilix
Level 52
God Stats
10W - 7L
1,508 SR
Queue Stats
118W - 117L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
F4reD3mon
Erlang Shen
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,451 Elo+
Party 1
Ymir
Ymir
F4reD3vil
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sol
Sol
Silverback4554
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,521 Elo+
Solo
Medusa
Medusa
XxPoisonxZ
Medusa
Level 45
God Stats
1W - 5L
1,213 SR
Queue Stats
79W - 95L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 0 / 1
5,177
518
4,197
2,565
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,725
573
2,914
7,992
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 1
5,298
530
2,643
5,830
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 0
4,415
442
3,211
5,874
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
uDunMesdUpAaRON
Tsukuyomi
10
0 / 2 / 1
5,456
546
2,629
10,046
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Caryatid
Awilix
12
2 / 0 / 4
6,622
662
4,613
7,182
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
F4reD3mon
Erlang Shen
11
2 / 1 / 1
6,644
664
4,113
8,058
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
0 / 1 / 1
5,533
553
1,232
6,273
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
6 / 0 / 0
7,069
707
6,286
6,017
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
XxPoisonxZ
Medusa
9
0 / 2 / 0
4,953
495
2,810
4,897
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
10
10
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
W
Awilix
Caryatid
Awilix
2
0
4
4
W
Erlang Shen
F4reD3mon
Erlang Shen
2
1
1
2.5
W
Ymir
0
1
1
0.5
L
1
2
0
0.5
W
6
0
0
6
W
Medusa
XxPoisonxZ
Medusa
0
2
0
0
L
2
1
1
2.5
L
0
5
0
0
L
Tsukuyomi
uDunMesdUpAaRON
Tsukuyomi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,594
Damage
19,054
32,307
Taken
32,427
11,497
Mitigated
13,611
10,471
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,197
1,492
0
250
2,565
757
100
152
2,413
0
32,249
W
Awilix
Caryatid
Awilix
4,613
1,816
0
1,213
7,182
2,697
341
369
6,813
0
53,266
W
Erlang Shen
F4reD3mon
Erlang Shen
4,113
2,146
0
3,480
8,058
3,817
524
0
8,058
0
36,682
W
Ymir
1,232
486
0
852
6,273
4,052
0
0
6,273
11,894
0
L
2,914
1,661
0
1,999
7,992
2,967
234
0
7,992
0
28,202
W
6,286
1,529
0
3,279
6,017
1,926
3,809
2,842
3,175
41,630
0
W
Medusa
XxPoisonxZ
Medusa
2,810
944
128
1,976
4,897
1,119
0
0
4,897
0
30,146
L
2,643
1,651
0
2,734
5,830
1,891
0
1,046
4,784
0
23,973
L
3,211
182
0
870
5,874
2,047
75
4,352
1,522
17,121
0
L
Tsukuyomi
uDunMesdUpAaRON
Tsukuyomi
2,629
343
0
4,618
10,046
3,835
118
1,968
8,078
0
36,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,071
Gold Earned
30,821
238
Minions Killed
289
0
Camps Cleared
0
947,834
Distance Traveled
1,003,405
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,177
518
45
5
0
221,575
0
W
Awilix
6,622
662
84
8
0
204,413
0
W
Erlang Shen
6,644
664
69
7
0
218,860
0
W
Ymir
5,533
553
32
3
0
210,402
0
L
Ullr
5,725
573
54
5
0
170,694
0
W
Sol
7,069
707
64
6
0
177,444
3
W
Medusa
4,953
495
40
4
0
192,286
0
L
Anhur
5,298
530
48
5
0
193,517
2
L
Scylla
4,415
442
33
3
0
140,059
0
L
Tsukuyomi
5,456
546
58
6
0
221,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role