Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond II
MyEyesAreClosed
Merlin
Diamond II
Level 84
God Stats
1W - 0L
1,326 SR
Queue Stats
129W - 92L
2,244 MMR
Party 3
Thor
Thor
Diamond II
Woyr
Thor
Diamond II
Level 125
God Stats
11W - 9L
1,631 SR
Queue Stats
155W - 143L
2,254 MMR
Solo
Bakasura
Bakasura
Diamond IV
dmЬrаndon
Bakasura
Diamond IV
Level 148
God Stats
9W - 13L
1,257 SR
Queue Stats
95W - 91L
2,256 MMR
Solo
Loki
Loki
Diamond I
programdeath
Loki
Diamond I
Level 77
God Stats
3W - 0L
1,717 SR
Queue Stats
77W - 46L
2,364 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,486 SR
2,123 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,728 SR
2,283 MMR
Chernobog
Chernobog
Diamond III
Fin3stt
Chernobog
Diamond III
Level 139
God Stats
28W - 18L
1,732 SR
Queue Stats
202W - 182L
2,283 MMR
Party 2
Athena
Athena
Diamond II
IPancakezzzI
Athena
Diamond II
Level 148
God Stats
9W - 9L
1,747 SR
Queue Stats
316W - 287L
2,315 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond II
RiseFromTheAshes
Ratatoskr
Diamond II
Level 104
God Stats
1W - 2L
1,820 SR
Queue Stats
334W - 306L
2,279 MMR
Party 1
Awilix
Awilix
Diamond II
UrWifesNewbf96
Awilix
Diamond II
Level 146
God Stats
10W - 9L
1,759 SR
Queue Stats
292W - 272L
2,304 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
ahsoka334
Nu Wa
Diamond II
Level 128
God Stats
16W - 14L
1,583 SR
Queue Stats
563W - 563L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 1 / 1
8,571
659
8,060
9,604
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 0 / 2
9,799
754
8,853
4,025
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
Woyr
Thor
13
3 / 0 / 6
8,576
660
6,141
11,072
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
dmЬrаndon
Bakasura
15
4 / 4 / 2
9,615
740
11,526
19,150
10,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 7
8,748
673
7,097
8,766
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ArachneHadesFreyaPele

VS

Bans
AresAo KuangJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fin3stt
Chernobog
12
0 / 2 / 0
6,884
530
6,598
8,705
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
0 / 2 / 0
6,006
462
2,457
12,009
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
12
0 / 4 / 3
6,798
523
9,437
13,292
8,574
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 6 / 1
7,178
552
4,756
13,223
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
ahsoka334
Nu Wa
11
2 / 5 / 0
6,861
528
5,695
7,682
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
19
Kills
5
5
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
1
2.5
L
Chernobog
Fin3stt
Chernobog
0
2
0
0
L
Athena
0
2
0
0
W
6
0
2
7
L
Ratatoskr
0
4
3
0.38
L
3
6
1
0.58
W
Thor
Woyr
Thor
3
0
6
6
L
Nu Wa
ahsoka334
Nu Wa
2
5
0
0.4
W
Bakasura
dmЬrаndon
Bakasura
4
4
2
1.25
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,677
Damage
28,943
52,617
Taken
54,911
27,671
Mitigated
24,995
24,709
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,060
4,048
0
3,398
9,604
4,074
228
1,481
8,123
0
74,627
L
Chernobog
Fin3stt
Chernobog
6,598
4,055
0
3,499
8,705
2,342
0
0
8,705
0
70,178
L
Athena
2,457
672
0
2,114
12,009
7,449
0
3,314
8,480
14,666
0
W
8,853
404
0
1,865
4,025
1,844
199
1,603
2,422
91,063
0
L
Ratatoskr
9,437
1,451
0
1,910
13,292
8,574
0
1,275
10,561
179
57,811
L
4,756
1,757
0
2,513
13,223
4,260
0
1,271
11,252
0
40,257
W
Thor
Woyr
Thor
6,141
1,042
0
2,501
11,072
8,315
0
2,446
8,626
0
46,507
L
Nu Wa
ahsoka334
Nu Wa
5,695
487
0
640
7,682
2,370
0
2,561
4,945
53,869
0
W
Bakasura
dmЬrаndon
Bakasura
11,526
8,549
0
11,755
19,150
10,127
1,953
807
18,343
0
58,223
W
7,097
2,142
0
5,190
8,766
3,311
0
2,251
6,515
0
66,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
33,727
584
Minions Killed
393
0
Camps Cleared
0
1,417,847
Distance Traveled
1,399,897
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,571
659
129
10
0
255,504
4
L
Chernobog
6,884
530
127
10
0
269,308
6
L
Athena
6,006
462
23
2
0
286,878
4
W
Merlin
9,799
754
182
14
0
274,541
2
L
Ratatoskr
6,798
523
81
6
0
292,230
0
L
Awilix
7,178
552
60
5
0
295,724
1
W
Thor
8,576
660
42
3
0
268,191
2
L
Nu Wa
6,861
528
102
8
0
255,757
3
W
Bakasura
9,615
740
133
10
0
296,289
0
W
Loki
8,748
673
98
8
0
323,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role