Player Matchup

Kali
Kali
FHUUS
Kali
Level 66
God Stats
7W - 4L
1,658 SR
Queue Stats
27W - 41L
1,356 Elo+
Party 1
Anubis
Anubis
MontelTho
Anubis
Level 143
God Stats
8W - 2L
1,782 SR
Queue Stats
286W - 301L
1,434 Elo+
Party 3
Lancelot
Lancelot
THG Hillo
Lancelot
Level 86
God Stats
1W - 6L
1,155 SR
Queue Stats
57W - 49L
1,504 Elo+
Party 1
Yemoja
Yemoja
briandre9
Yemoja
Level 107
God Stats
110W - 128L
1,518 SR
Queue Stats
557W - 593L
1,460 Elo+
Party 3
Baron Samedi
Baron Samedi
tayronjaja
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,451 Elo+

VS

Team Averages
Level 106
1,500 SR
1,422 Elo+
Aphrodite
Aphrodite
DeceivingHarp8
Aphrodite
Level 76
God Stats
8W - 3L
1,297 SR
Queue Stats
165W - 140L
1,469 Elo+
Party 2
Nemesis
Nemesis
JuanpiDAnda
Nemesis
Level 54
God Stats
25W - 28L
1,474 SR
Queue Stats
146W - 168L
1,381 Elo+
Solo
Pele
Pele
SPAWN OF REAPER
Pele
Level 156
God Stats
7W - 4L
1,554 SR
Queue Stats
661W - 669L
1,467 Elo+
Solo
Hachiman
Hachiman
SPPG WG
Hachiman
Level 88
God Stats
6W - 2L
1,662 SR
Queue Stats
116W - 99L
1,440 Elo+
Party 2
Discordia
Discordia
rhbrown97
Discordia
Level 154
God Stats
2W - 2L
1,514 SR
Queue Stats
7W - 10L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
FHUUS
Kali
15
2 / 2 / 3
8,354
522
8,904
17,547
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MontelTho
Anubis
12
2 / 3 / 1
7,104
444
6,299
12,341
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
THG Hillo
Lancelot
17
3 / 2 / 1
9,783
611
14,166
17,703
13,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yemoja
briandre9
Yemoja
11
1 / 1 / 1
7,543
471
3,527
13,548
8,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
tayronjaja
Baron Samedi
11
0 / 9 / 0
6,303
394
4,758
11,575
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeceivingHarp8
Aphrodite
13
1 / 2 / 4
7,463
466
5,989
10,767
6,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
JuanpiDAnda
Nemesis
14
1 / 3 / 2
8,274
517
7,019
16,912
8,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 1 / 2
8,631
539
6,633
10,837
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
SPPG WG
Hachiman
13
4 / 1 / 2
7,983
499
14,344
12,447
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
rhbrown97
Discordia
16
8 / 1 / 2
10,012
626
12,206
8,970
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
17
17
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DeceivingHarp8
Aphrodite
1
2
4
1.5
L
Kali
FHUUS
Kali
2
2
3
1.75
W
Nemesis
JuanpiDAnda
Nemesis
1
3
2
0.67
L
Anubis
MontelTho
Anubis
2
3
1
0.83
W
3
1
2
4
W
Hachiman
SPPG WG
Hachiman
4
1
2
5
L
Lancelot
THG Hillo
Lancelot
3
2
1
1.75
L
Yemoja
briandre9
Yemoja
1
1
1
1.5
W
Discordia
rhbrown97
Discordia
8
1
2
9
L
Baron Samedi
tayronjaja
Baron Samedi
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,654
Damage
46,191
72,714
Taken
59,933
42,678
Mitigated
26,430
20,190
Healing
24,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DeceivingHarp8
Aphrodite
5,989
497
4,477
5,738
10,767
6,848
495
4,133
6,634
45,538
0
L
Kali
FHUUS
Kali
8,904
4,177
0
3,155
17,547
8,163
0
4,127
13,372
0
85,519
W
Nemesis
JuanpiDAnda
Nemesis
7,019
2,504
0
3,952
16,912
8,009
0
565
16,347
0
50,388
L
Anubis
MontelTho
Anubis
6,299
352
0
3,751
12,341
6,021
0
3,358
8,983
52,652
0
W
6,633
952
0
3,178
10,837
3,881
0
340
10,497
0
65,988
W
Hachiman
SPPG WG
Hachiman
14,344
7,865
0
3,154
12,447
4,100
1,161
5,922
6,525
0
62,502
L
Lancelot
THG Hillo
Lancelot
14,166
1,526
0
5,602
17,703
13,910
0
0
16,669
565
87,552
L
Yemoja
briandre9
Yemoja
3,527
572
2,724
3,337
13,548
8,618
189
3,816
9,732
33,304
0
W
Discordia
rhbrown97
Discordia
12,206
641
0
3,963
8,970
3,592
1,163
4,189
4,781
74,628
0
L
Baron Samedi
tayronjaja
Baron Samedi
4,758
272
80
1,541
11,575
5,966
13
6,894
4,681
36,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
42,363
430
Minions Killed
434
0
Camps Cleared
0
1,581,738
Distance Traveled
1,634,473
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,463
466
58
4
0
309,895
0
L
Kali
8,354
522
118
7
0
376,273
0
W
Nemesis
8,274
517
80
5
0
303,739
2
L
Anubis
7,104
444
85
5
0
275,448
2
W
Pele
8,631
539
86
5
0
362,954
6
W
Hachiman
7,983
499
90
6
0
313,210
0
L
Lancelot
9,783
611
135
8
0
374,632
0
L
Yemoja
7,543
471
39
2
0
308,926
4
W
Discordia
10,012
626
120
8
0
344,675
0
L
Baron Samedi
6,303
394
53
3
0
246,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role