Player Matchup

Raijin
Raijin
CubicOverride
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,455 Elo+
Solo
Janus
Janus
Deborah423
Janus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 236L
1,425 Elo+
Solo
Yemoja
Yemoja
S0UNDB0ARD
Yemoja
Level 162
God Stats
9W - 15L
1,329 SR
Queue Stats
885W - 944L
1,529 Elo+
Solo
Cerberus
Cerberus
TrulyAngryChef
Cerberus
Level 49
God Stats
1W - 3L
1,380 SR
Queue Stats
43W - 35L
1,472 Elo+
Solo
Shiva
Shiva
z DreaMs v
Shiva
Level 58
God Stats
3W - 0L
1,788 SR
Queue Stats
140W - 176L
1,437 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,463 Elo+

VS

Team Averages
Level 98
1,536 SR
1,424 Elo+
Hun Batz
Hun Batz
Cynic Wolf
Hun Batz
Level 145
God Stats
3W - 3L
1,606 SR
Queue Stats
556W - 560L
1,467 Elo+
Party 1
Ares
Ares
EDOMUS PRIME
Ares
Level 89
God Stats
21W - 12L
1,598 SR
Queue Stats
725W - 748L
1,476 Elo+
Party 1
He Bo
He Bo
NickFrye23
He Bo
Level 86
God Stats
1W - 7L
1,175 SR
Queue Stats
316W - 324L
1,489 Elo+
Solo
Scylla
Scylla
Scamlife223
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,155 Elo+
Solo
Hel
Hel
mdiggitty
Hel
Level 155
God Stats
2W - 5L
1,801 SR
Queue Stats
305W - 330L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,789
779
8,252
6,223
3,031
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
15
3 / 1 / 5
8,706
871
8,562
2,279
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
S0UNDB0ARD
Yemoja
14
3 / 0 / 4
8,061
806
3,679
5,675
3,916
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
14
3 / 0 / 6
8,894
889
9,102
11,770
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shiva
14
0 / 0 / 7
7,828
783
7,483
4,314
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cynic Wolf
Hun Batz
14
0 / 1 / 1
7,309
731
4,866
9,105
9,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
6,743
674
4,093
14,281
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
13
1 / 4 / 0
6,485
649
6,034
7,653
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
5
0 / 2 / 0
5,415
542
0
1,876
443
13
0 / 1 / 1
6,421
642
3,733
8,080
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
10
Kills
1
1
Deaths
10
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Hun Batz
Cynic Wolf
Hun Batz
0
1
1
0.5
W
Janus
3
1
5
5.5
L
0
2
1
0.25
L
He Bo
1
4
0
0.25
W
Yemoja
S0UNDB0ARD
Yemoja
3
0
4
5
L
Scylla
0
2
0
0
W
Cerberus
3
0
6
6
L
0
1
1
0.5
W
Shiva
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,078
Damage
18,726
30,261
Taken
40,995
19,611
Mitigated
26,175
18,107
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,252
1,431
0
428
6,223
3,031
924
2,680
3,543
12,903
0
L
Hun Batz
Cynic Wolf
Hun Batz
4,866
0
852
2,166
9,105
9,049
0
5,080
3,357
0
15,608
W
Janus
8,562
319
878
419
2,279
977
2,062
1,498
781
21,823
0
L
4,093
118
61
5,100
14,281
10,253
0
8,883
4,513
5,954
0
L
He Bo
6,034
38
447
575
7,653
2,864
0
5,915
1,286
15,490
0
W
Yemoja
S0UNDB0ARD
Yemoja
3,679
1,000
6,167
1,091
5,675
3,916
1,125
1,411
4,264
11,476
0
L
Scylla
0
0
416
34
1,876
443
0
1,367
387
0
0
W
Cerberus
9,102
400
1,175
5,484
11,770
7,964
664
6,264
5,506
15,985
0
L
3,733
731
5,325
5,355
8,080
3,566
0
6,938
867
11,732
0
W
Shiva
7,483
1,535
1,769
696
4,314
3,723
1,289
2,007
2,307
0
14,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,278
Gold Earned
32,373
102
Minions Killed
62
0
Camps Cleared
0
891,463
Distance Traveled
733,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,789
779
13
1
0
167,177
0
L
Hun Batz
7,309
731
28
3
0
175,795
0
W
Janus
8,706
871
39
4
0
161,315
0
L
Ares
6,743
674
0
0
0
162,895
0
L
He Bo
6,485
649
12
1
0
174,171
0
W
Yemoja
8,061
806
14
1
0
164,405
0
L
Scylla
5,415
542
0
0
0
61,689
0
W
Cerberus
8,894
889
22
2
0
197,234
0
L
Hel
6,421
642
22
2
0
158,910
0
W
Shiva
7,828
783
14
1
0
201,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role