Player Matchup

Surtr
Surtr
ADubble
Surtr
Level 142
God Stats
1W - 0L
1,327 SR
Queue Stats
27W - 29L
1,559 Elo+
Party 3
Danzaburou
Danzaburou
Big_Daddy_J30
Danzaburou
Level 107
God Stats
2W - 4L
1,626 SR
Queue Stats
68W - 53L
1,549 Elo+
Solo
Bastet
Bastet
D7ooomySS
Bastet
Level 107
God Stats
10W - 9L
1,525 SR
Queue Stats
14W - 17L
1,518 Elo+
Party 3
Kuzenbo
Kuzenbo
PrBoomer
Kuzenbo
Level 156
God Stats
19W - 9L
1,646 SR
Queue Stats
177W - 170L
1,553 Elo+
Party 3
Discordia
Discordia
zombaio
Discordia
Level 150
God Stats
12W - 8L
1,593 SR
Queue Stats
172W - 202L
1,390 Elo+
Solo
Team Averages
Level 132
1,543 SR
1,514 Elo+

VS

Team Averages
Level 94
1,502 SR
1,550 Elo+
Sol
Sol
Emanonik
Sol
Level 107
God Stats
17W - 20L
1,468 SR
Queue Stats
146W - 144L
1,530 Elo+
Party 1
Bakasura
Bakasura
KordyDesan
Bakasura
Level 108
God Stats
4W - 6L
1,536 SR
Queue Stats
253W - 252L
1,526 Elo+
Party 1
Izanami
Izanami
Pippo9823
Izanami
Level 119
God Stats
1W - 3L
1,506 SR
Queue Stats
21W - 22L
1,491 Elo+
Party 2
Fenrir
Fenrir
SoloAtomicStorm
Fenrir
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 126L
1,541 Elo+
Solo
Charon
Charon
spartawill
Charon
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ADubble
Surtr
14
0 / 4 / 6
7,618
693
5,618
12,656
10,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Big_Daddy_J30
Danzaburou
17
5 / 0 / 4
9,665
879
6,869
6,055
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bastet
D7ooomySS
Bastet
16
7 / 2 / 6
8,963
815
15,608
10,624
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
PrBoomer
Kuzenbo
16
4 / 1 / 4
8,741
795
9,829
11,217
15,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
zombaio
Discordia
14
1 / 1 / 5
8,001
727
5,232
4,567
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
8,083
735
11,198
10,262
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
KordyDesan
Bakasura
14
0 / 2 / 1
7,632
694
5,629
11,670
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Pippo9823
Izanami
14
3 / 4 / 1
8,111
737
4,726
9,822
4,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 6 / 0
7,776
707
5,674
14,881
13,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
spartawill
Charon
13
0 / 1 / 3
7,244
659
4,417
5,477
4,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
8
8
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
ADubble
Surtr
0
4
6
0.75
W
Danzaburou
Big_Daddy_J30
Danzaburou
5
0
4
7
W
Bastet
D7ooomySS
Bastet
7
2
6
5
L
2
4
4
1
L
Bakasura
KordyDesan
Bakasura
0
2
1
0.25
L
Izanami
Pippo9823
Izanami
3
4
1
0.88
W
Kuzenbo
PrBoomer
Kuzenbo
4
1
4
6
L
3
6
0
0.5
L
Charon
spartawill
Charon
0
1
3
1.5
W
Discordia
zombaio
Discordia
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,156
Damage
31,644
45,119
Taken
52,112
34,517
Mitigated
33,622
5,679
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
ADubble
Surtr
5,618
2,116
0
1,367
12,656
10,114
0
5,610
5,887
879
18,368
W
Danzaburou
Big_Daddy_J30
Danzaburou
6,869
3,976
0
1,466
6,055
2,712
1,196
1,586
4,127
0
43,826
W
Bastet
D7ooomySS
Bastet
15,608
3,021
150
1,438
10,624
4,513
285
1,991
8,073
0
27,499
L
11,198
2,623
0
2,597
10,262
3,974
0
2,072
8,143
32,655
0
L
Bakasura
KordyDesan
Bakasura
5,629
3,237
0
3,451
11,670
7,045
0
3,304
8,173
0
22,363
L
Izanami
Pippo9823
Izanami
4,726
2,342
0
1,334
9,822
4,059
924
3,073
6,486
0
26,334
W
Kuzenbo
PrBoomer
Kuzenbo
9,829
2,918
0
1,068
11,217
15,361
147
3,662
6,673
23,014
0
L
5,674
1,039
0
1,257
14,881
13,949
0
3,614
11,057
0
16,636
L
Charon
spartawill
Charon
4,417
472
0
0
5,477
4,595
0
2,233
2,976
9,391
0
W
Discordia
zombaio
Discordia
5,232
409
0
190
4,567
1,817
592
1,967
2,426
20,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,988
Gold Earned
38,846
214
Minions Killed
221
0
Camps Cleared
0
1,155,829
Distance Traveled
1,071,048
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,618
693
32
3
0
224,345
0
W
Danzaburou
9,665
879
100
9
0
230,673
0
W
Bastet
8,963
815
25
2
0
232,150
0
L
Sol
8,083
735
45
4
0
215,563
0
L
Bakasura
7,632
694
69
6
0
236,562
0
L
Izanami
8,111
737
68
6
0
191,326
3
W
Kuzenbo
8,741
795
30
3
0
249,132
0
L
Fenrir
7,776
707
23
2
0
212,457
0
L
Charon
7,244
659
16
1
0
215,140
0
W
Discordia
8,001
727
27
2
0
219,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role