Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ASpazyOctopus
Chiron
Level 124
God Stats
2W - 1L
1,761 SR
Queue Stats
98W - 77L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
AsevenXloko
Danzaburou
Level 62
God Stats
8W - 6L
1,345 SR
Queue Stats
284W - 220L
1,593 Elo+
Solo
Persephone
Persephone
Bezzy10
Persephone
Level 153
God Stats
4W - 2L
1,908 SR
Queue Stats
165W - 154L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Grav3Digger
Cthulhu
Level 88
God Stats
0W - 3L
1,613 SR
Queue Stats
136W - 152L
1,533 Elo+
Solo
Team Averages
Level 116
1,626 SR
1,560 Elo+

VS

Team Averages
Level 126
1,551 SR
1,580 Elo+
Maui
Maui
Evomol
Maui
Level 158
God Stats
7W - 7L
1,591 SR
Queue Stats
317W - 317L
1,594 Elo+
Solo
Artemis
Artemis
JerryDerBanker
Artemis
Level 129
God Stats
2W - 1L
1,338 SR
Queue Stats
128W - 112L
1,571 Elo+
Solo
Ne Zha
Ne Zha
allmightysaint
Ne Zha
Level 153
God Stats
6W - 3L
1,705 SR
Queue Stats
322W - 275L
1,593 Elo+
Solo
Kukulkan
Kukulkan
hivemin
Kukulkan
Level 38
God Stats
4W - 2L
1,620 SR
Queue Stats
204W - 186L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
Σnumα
Cu Chulainn
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 130L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 5 / 6
8,350
642
10,561
15,806
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 6 / 3
9,132
702
9,970
13,438
6,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
AsevenXloko
Danzaburou
15
2 / 4 / 5
9,168
705
8,961
12,856
6,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Bezzy10
Persephone
16
0 / 3 / 8
9,100
700
15,018
9,525
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Grav3Digger
Cthulhu
16
2 / 3 / 8
8,809
678
11,122
13,680
16,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Evomol
Maui
18
3 / 1 / 14
11,091
853
5,827
13,421
16,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 4 / 10
9,856
758
9,415
11,035
6,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 2 / 8
10,195
784
17,362
19,881
22,908
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
hivemin
Kukulkan
18
3 / 2 / 11
10,497
807
13,586
8,801
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Σnumα
Cu Chulainn
17
5 / 2 / 12
10,557
812
13,799
16,760
20,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
11
Kills
20
21
Deaths
11
30
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
6
0.8
L
6
6
3
1.25
L
Danzaburou
AsevenXloko
Danzaburou
2
4
5
1.13
L
Persephone
Bezzy10
Persephone
0
3
8
1.33
W
Maui
Evomol
Maui
3
1
14
10
L
Cthulhu
Grav3Digger
Cthulhu
2
3
8
2
W
3
4
10
2
W
6
2
8
5
W
Kukulkan
hivemin
Kukulkan
3
2
11
4.25
W
Cu Chulainn
Σnumα
Cu Chulainn
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,632
Damage
59,989
65,305
Taken
69,898
50,179
Mitigated
71,090
14,681
Healing
20,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,561
1,479
0
1,774
15,806
15,987
0
5,139
10,088
0
14,235
L
9,970
3,225
740
1,301
13,438
6,211
63
4,553
8,800
0
14,040
L
Danzaburou
AsevenXloko
Danzaburou
8,961
2,814
394
3,244
12,856
6,654
1,045
2,786
9,848
0
23,314
L
Persephone
Bezzy10
Persephone
15,018
221
0
1,920
9,525
4,467
0
2,636
6,778
36,510
0
W
Maui
Evomol
Maui
5,827
819
2,070
3,216
13,421
16,607
650
5,426
7,859
11,096
0
L
Cthulhu
Grav3Digger
Cthulhu
11,122
350
3,560
1,748
13,680
16,860
28
4,297
9,102
20,696
0
W
9,415
4,189
1,006
987
11,035
6,153
4,015
5,004
5,830
0
26,218
W
17,362
1,146
2,271
6,250
19,881
22,908
1,050
5,384
13,967
0
38,130
W
Kukulkan
hivemin
Kukulkan
13,586
1,181
411
609
8,801
5,120
1,577
3,689
4,939
37,191
0
W
Cu Chulainn
Σnumα
Cu Chulainn
13,799
1,184
656
2,762
16,760
20,302
705
6,207
10,022
0
21,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,559
Gold Earned
52,196
125
Minions Killed
154
0
Camps Cleared
0
1,068,015
Distance Traveled
1,218,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,350
642
9
1
0
217,536
0
L
Chiron
9,132
702
6
0
0
218,369
0
L
Danzaburou
9,168
705
30
2
0
191,817
0
L
Persephone
9,100
700
47
4
0
229,422
0
W
Maui
11,091
853
10
1
0
259,067
0
L
Cthulhu
8,809
678
33
3
0
210,871
0
W
Artemis
9,856
758
39
3
0
232,147
0
W
Ne Zha
10,195
784
22
2
0
262,035
0
W
Kukulkan
10,497
807
70
5
0
246,509
0
W
Cu Chulainn
10,557
812
13
1
0
219,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role