Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Paulo Silva I
Ymir
Level 146
God Stats
7W - 6L
1,497 SR
Queue Stats
26W - 47L
1,404 Elo+
Solo
Thanatos
Thanatos
Quietuscall2020
Thanatos
Level 118
God Stats
11W - 4L
1,625 SR
Queue Stats
265W - 252L
1,438 Elo+
Solo
Raijin
Raijin
megadark624
Raijin
Level 103
God Stats
1W - 5L
1,259 SR
Queue Stats
95W - 104L
1,424 Elo+
Solo
Medusa
Medusa
the_jaisemberg
Medusa
Level 99
God Stats
2W - 0L
1,553 SR
Queue Stats
3W - 0L
1,715 Elo+
Solo
Team Averages
Level 114
1,487 SR
1,496 Elo+

VS

Team Averages
Level 141
1,571 SR
1,484 Elo+
Nu Wa
Nu Wa
PPPA VirusGb
Nu Wa
Level 154
God Stats
31W - 24L
1,439 SR
Queue Stats
394W - 373L
1,460 Elo+
Solo
Geb
Geb
PipilasHardy
Geb
Level 174
God Stats
8W - 5L
1,598 SR
Queue Stats
358W - 338L
1,490 Elo+
Solo
Hades
Hades
Slaughterpop96
Hades
Level 136
God Stats
49W - 47L
1,491 SR
Queue Stats
222W - 224L
1,462 Elo+
Solo
Pele
Pele
XL bigmo
Pele
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
123W - 117L
1,488 Elo+
Solo
Neith
Neith
jguillermo008
Neith
Level 137
God Stats
2W - 1L
1,828 SR
Queue Stats
197W - 188L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 0 / 1
7,082
708
5,567
6,153
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
0 / 1 / 1
4,982
498
2,926
7,370
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
9
0 / 2 / 2
5,388
539
2,275
9,069
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
9
2 / 1 / 0
5,668
567
3,809
6,510
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,792
479
2,186
6,024
2,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,208
521
5,455
6,438
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 3
5,229
523
3,462
7,547
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 2 / 0
3,916
392
529
2,790
946
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
2 / 0 / 0
5,775
578
1,725
7,689
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 0 / 0
6,025
603
4,649
3,379
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
4
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
1
3.5
L
0
3
2
0.33
W
0
1
1
0.5
L
0
0
3
1.5
W
Thanatos
0
2
2
0.5
L
0
2
0
0
L
Pele
2
0
0
2
L
2
0
0
2
W
Raijin
2
1
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,763
Damage
15,820
35,126
Taken
27,843
16,412
Mitigated
12,037
17,046
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,567
638
0
4,345
6,153
3,489
0
1,731
4,422
53,009
0
L
5,455
1,105
0
730
6,438
2,223
0
4,321
2,107
37,782
0
W
2,926
399
154
2,056
7,370
4,527
78
2,156
5,214
17,586
0
L
3,462
711
74
1,624
7,547
4,879
0
2,753
4,794
17,512
0
W
Thanatos
2,275
844
0
7,269
9,069
4,169
0
1,160
7,909
0
42,043
L
529
182
0
902
2,790
946
0
2,390
400
6,946
0
L
Pele
1,725
358
0
997
7,689
2,565
0
1,806
5,883
0
42,332
L
4,649
1,645
0
1,034
3,379
1,424
385
1,022
2,357
0
44,481
W
Raijin
3,809
336
0
1,930
6,510
2,215
536
3,497
3,013
36,514
0
W
2,186
1,089
0
1,292
6,024
2,012
0
902
5,122
0
25,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
26,153
283
Minions Killed
255
0
Camps Cleared
0
948,599
Distance Traveled
839,329
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,082
708
70
7
0
196,890
0
L
Nu Wa
5,208
521
60
6
0
183,251
0
W
Ymir
4,982
498
30
3
0
194,428
4
L
Geb
5,229
523
21
2
0
203,181
0
W
Thanatos
5,388
539
61
6
0
189,257
0
L
Hades
3,916
392
14
1
0
58,599
0
L
Pele
5,775
578
79
8
0
226,159
0
L
Neith
6,025
603
81
8
0
168,139
0
W
Raijin
5,668
567
74
7
0
176,404
1
W
Medusa
4,792
479
48
5
0
191,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role