Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LororoloEU
Thoth
Level 38
God Stats
2W - 3L
1,269 SR
Queue Stats
33W - 43L
1,442 Elo+
Party 2
Izanami
Izanami
WildYayito
Izanami
Level 28
God Stats
3W - 1L
1,264 SR
Queue Stats
14W - 23L
1,424 Elo+
Party 2
Bacchus
Bacchus
Xephyro
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,470 Elo+
Party 2
Awilix
Awilix
callmeobitoo
Awilix
Level 95
God Stats
8W - 13L
1,336 SR
Queue Stats
262W - 256L
1,456 Elo+
Solo
Team Averages
Level 66
1,374 SR
1,459 Elo+

VS

Team Averages
Level 68
1,609 SR
1,491 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DrBariyos
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,678 SR
Queue Stats
198W - 163L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Fl4kk0
Amaterasu
Level 81
God Stats
6W - 5L
1,706 SR
Queue Stats
398W - 397L
1,456 Elo+
Party 3
Ao Kuang
Ao Kuang
Shakeiss
Ao Kuang
Level 43
God Stats
2W - 2L
1,663 SR
Queue Stats
78W - 68L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 2 / 3
7,732
595
7,167
12,261
8,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
12
5 / 1 / 2
7,579
583
5,561
4,669
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
WildYayito
Izanami
13
7 / 2 / 2
8,544
657
9,184
6,738
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Xephyro
Bacchus
10
3 / 0 / 8
7,243
557
4,410
7,406
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
14
4 / 2 / 5
8,122
625
6,458
10,581
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 5 / 2
7,157
551
7,565
9,405
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Athena
 
Athena
10
2 / 3 / 4
6,469
498
5,753
9,837
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
DrBariyos
Ah Muzen Cab
9
0 / 7 / 1
5,523
425
3,010
11,232
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
Fl4kk0
Amaterasu
13
2 / 3 / 1
7,260
558
5,435
13,160
9,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Shakeiss
Ao Kuang
9
1 / 3 / 2
5,939
457
2,420
8,168
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
7
7
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
3
1.75
L
Kukulkan
 
Kukulkan
2
5
2
0.6
L
Athena
 
Athena
2
3
4
1.33
L
Ah Muzen Cab
DrBariyos
Ah Muzen Cab
0
7
1
0.07
L
Amaterasu
Fl4kk0
Amaterasu
2
3
1
0.83
W
Thoth
5
1
2
6
L
Ao Kuang
Shakeiss
Ao Kuang
1
3
2
0.67
W
Izanami
WildYayito
Izanami
7
2
2
4
W
Bacchus
Xephyro
Bacchus
3
0
8
7
W
Awilix
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
24,183
41,655
Taken
51,802
25,195
Mitigated
26,709
5,561
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,167
2,433
0
2,710
12,261
8,510
56
3,026
9,155
0
50,507
L
Kukulkan
 
Kukulkan
7,565
158
0
2,128
9,405
3,861
14
3,433
5,972
55,965
0
L
Athena
 
Athena
5,753
1,664
0
837
9,837
7,166
17
2,802
7,035
27,153
0
L
Ah Muzen Cab
DrBariyos
Ah Muzen Cab
3,010
1,645
0
527
11,232
4,079
24
1,495
9,737
0
32,505
L
Amaterasu
Fl4kk0
Amaterasu
5,435
1,505
0
4,424
13,160
9,066
0
1,213
11,947
0
50,169
W
Thoth
5,561
253
0
510
4,669
1,953
639
2,859
1,724
44,542
0
L
Ao Kuang
Shakeiss
Ao Kuang
2,420
843
0
392
8,168
2,537
0
1,028
7,140
29,110
0
W
Izanami
WildYayito
Izanami
9,184
6,912
0
850
6,738
2,661
916
2,254
4,256
0
65,884
W
Bacchus
Xephyro
Bacchus
4,410
837
0
1,116
7,406
7,745
0
3,262
4,080
16,272
0
W
Awilix
6,458
1,779
0
375
10,581
4,326
0
3,707
6,702
0
68,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,220
Gold Earned
32,348
409
Minions Killed
318
0
Camps Cleared
0
1,303,671
Distance Traveled
1,312,107
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,732
595
80
6
0
248,139
2
L
Kukulkan
7,157
551
100
8
0
242,797
0
L
Athena
6,469
498
43
3
0
280,777
0
L
Ah Muzen Cab
5,523
425
43
3
0
248,398
0
L
Amaterasu
7,260
558
84
6
0
234,102
0
W
Thoth
7,579
583
82
6
0
230,755
3
L
Ao Kuang
5,939
457
48
4
0
306,033
0
W
Izanami
8,544
657
122
9
0
255,988
0
W
Bacchus
7,243
557
31
2
0
270,651
4
W
Awilix
8,122
625
94
7
0
298,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role