Player Matchup

Jormungandr
Jormungandr
Jamie_Osborne97
Jormungandr
Level 22
God Stats
0W - 1L
1,758 SR
Queue Stats
7W - 13L
1,213 Elo+
Party 1
Arachne
Arachne
LegendKiller1261
Arachne
Level 129
God Stats
27W - 11L
1,696 SR
Queue Stats
194W - 196L
1,423 Elo+
Party 1
Anubis
Anubis
LuckyMushroom720
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 1
Chaac
Chaac
lucyyxo
Chaac
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 5L
1,258 Elo+
Party 1
Charybdis
Charybdis
soleHunter456
Charybdis
Level 137
God Stats
2W - 5L
1,546 SR
Queue Stats
233W - 231L
1,453 Elo+
Party 1
Team Averages
Level 63
1,600 SR
1,316 Elo+

VS

Team Averages
Level 103
1,445 SR
1,381 Elo+
Sol
Sol
BIB_Records
Sol
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 31L
1,294 Elo+
Party 2
Zhong Kui
Zhong Kui
BIB_VeEtrOx
Zhong Kui
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
84W - 99L
1,386 Elo+
Party 2
Neith
Neith
LycanSpirit1312
Neith
Level 156
God Stats
2W - 0L
1,743 SR
Queue Stats
146W - 151L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
X-lApexl-X
Baron Samedi
Level 101
God Stats
6W - 14L
1,134 SR
Queue Stats
85W - 99L
1,386 Elo+
Party 2
Hun Batz
Hun Batz
z_maurice_Fufu
Hun Batz
Level 121
God Stats
26W - 23L
1,347 SR
Queue Stats
262W - 240L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jamie_Osborne97
Jormungandr
11
0 / 9 / 2
8,010
422
4,669
23,366
22,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
9 / 5 / 1
12,489
657
14,367
22,240
10,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
1 / 12 / 2
8,503
448
4,332
17,221
8,057
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
lucyyxo
Chaac
11
0 / 11 / 1
7,675
404
6,824
18,337
10,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
soleHunter456
Charybdis
11
0 / 6 / 2
7,710
406
3,443
13,090
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
11,019
580
9,111
7,203
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
BIB_VeEtrOx
Zhong Kui
18
13 / 2 / 5
12,647
666
23,956
15,344
15,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
13 / 1 / 11
12,227
644
18,704
14,432
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
X-lApexl-X
Baron Samedi
16
7 / 4 / 11
11,465
603
9,695
13,275
10,894
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
16
8 / 2 / 7
10,832
570
9,489
13,553
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
10
Kills
43
43
Deaths
10
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Zhong Kui
BIB_VeEtrOx
Zhong Kui
13
2
5
7.75
L
Jormungandr
Jamie_Osborne97
Jormungandr
0
9
2
0.11
L
9
5
1
1.9
L
1
12
2
0.17
W
13
1
11
18.5
W
Baron Samedi
X-lApexl-X
Baron Samedi
7
4
11
3.13
L
Chaac
lucyyxo
Chaac
0
11
1
0.05
L
Charybdis
soleHunter456
Charybdis
0
6
2
0.17
W
Hun Batz
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,635
Damage
70,955
94,254
Taken
63,807
56,965
Mitigated
41,326
11,692
Healing
22,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,111
4,093
0
3,157
7,203
2,894
8,765
1,344
5,859
89,388
0
W
Zhong Kui
BIB_VeEtrOx
Zhong Kui
23,956
5,821
196
6,728
15,344
15,134
1,560
2,477
12,867
97,604
11,527
L
Jormungandr
Jamie_Osborne97
Jormungandr
4,669
1,949
0
1,085
23,366
22,629
0
14,357
9,009
32,937
0
L
14,367
10,635
0
3,880
22,240
10,767
0
6,650
15,590
0
89,695
L
4,332
789
0
2,520
17,221
8,057
0
6,821
10,400
33,936
0
W
18,704
9,700
0
5,699
14,432
5,967
1,848
2,841
11,591
0
97,502
W
Baron Samedi
X-lApexl-X
Baron Samedi
9,695
1,446
499
3,711
13,275
10,894
1,201
1,325
11,950
55,681
0
L
Chaac
lucyyxo
Chaac
6,824
1,205
0
1,569
18,337
10,839
0
7,176
11,161
187
35,456
L
Charybdis
soleHunter456
Charybdis
3,443
961
189
2,449
13,090
4,673
0
6,699
6,391
0
39,709
W
Hun Batz
9,489
4,069
0
2,507
13,553
6,437
1,133
1,672
11,881
0
76,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
58,190
341
Minions Killed
595
0
Camps Cleared
0
1,625,956
Distance Traveled
1,725,826
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,019
580
124
7
0
359,325
2
W
Zhong Kui
12,647
666
157
8
0
338,349
4
L
Jormungandr
8,010
422
43
2
0
319,051
0
L
Arachne
12,489
657
129
7
0
396,041
0
L
Anubis
8,503
448
57
3
0
285,483
0
W
Neith
12,227
644
114
6
0
322,837
2
W
Baron Samedi
11,465
603
93
5
0
296,795
3
L
Chaac
7,675
404
49
3
0
300,457
10
L
Charybdis
7,710
406
63
3
0
324,924
0
W
Hun Batz
10,832
570
107
6
0
408,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role