Player Matchup

Hel
Hel
MouseyLemon
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,245 Elo+
Party 2
Khepri
Khepri
SonGoku_240
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 86L
1,468 Elo+
Party 3
Skadi
Skadi
WaterNetty
Skadi
Level 69
God Stats
6W - 2L
1,145 SR
Queue Stats
13W - 8L
1,380 Elo+
Party 2
Thanatos
Thanatos
tenshi_no_sama11
Thanatos
Level 43
God Stats
30W - 38L
1,481 SR
Queue Stats
37W - 45L
1,408 Elo+
Solo
Pele
Pele
x_Avaria_x
Pele
Level 69
God Stats
6W - 7L
1,377 SR
Queue Stats
87W - 78L
1,468 Elo+
Party 3
Team Averages
Level 51
1,401 SR
1,394 Elo+

VS

Team Averages
Level 38
1,410 SR
1,302 Elo+
Discordia
Discordia
BeNLeesGrip1
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,315 Elo+
Party 1
King Arthur
King Arthur
Gamma_KNIFE1
King Arthur
Level 46
God Stats
1W - 4L
1,251 SR
Queue Stats
26W - 39L
1,367 Elo+
Solo
Danzaburou
Danzaburou
Krassenex
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 96L
1,421 Elo+
Solo
Fenrir
Fenrir
MaddyJuice
Fenrir
Level 29
God Stats
0W - 2L
1,297 SR
Queue Stats
8W - 7L
1,174 Elo+
Party 1
Geb
Geb
chwezz
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,195
512
5,282
11,548
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
1 / 0 / 8
8,017
501
2,419
7,852
8,838
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
14
9 / 1 / 6
9,180
574
15,579
10,914
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 0 / 2
9,980
624
10,966
12,052
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
13 / 2 / 7
9,806
613
18,169
15,200
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeNLeesGrip1
Discordia
14
3 / 6 / 2
8,534
533
13,316
10,374
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Gamma_KNIFE1
King Arthur
14
0 / 4 / 0
8,372
523
5,831
16,665
13,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Krassenex
Danzaburou
9
0 / 8 / 1
6,198
387
5,089
15,388
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
MaddyJuice
Fenrir
13
5 / 6 / 0
8,891
556
8,789
16,559
7,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
chwezz
Geb
10
0 / 4 / 1
6,592
412
3,994
14,722
11,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
28
Kills
8
8
Deaths
28
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
BeNLeesGrip1
Discordia
3
6
2
0.67
L
King Arthur
Gamma_KNIFE1
King Arthur
0
4
0
0
L
Danzaburou
Krassenex
Danzaburou
0
8
1
0.06
L
Fenrir
MaddyJuice
Fenrir
5
6
0
0.83
W
2
5
4
0.8
W
Khepri
1
0
8
5
W
Skadi
9
1
6
12
L
Geb
chwezz
Geb
0
4
1
0.13
W
3
0
2
4
W
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,415
Damage
37,019
57,566
Taken
73,708
32,366
Mitigated
39,601
27,870
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BeNLeesGrip1
Discordia
13,316
640
0
1,750
10,374
2,717
432
3,508
6,866
69,729
0
L
King Arthur
Gamma_KNIFE1
King Arthur
5,831
822
0
0
16,665
13,929
41
0
16,665
789
63,563
L
Danzaburou
Krassenex
Danzaburou
5,089
2,547
0
3,126
15,388
4,114
0
728
14,660
0
35,153
L
Fenrir
MaddyJuice
Fenrir
8,789
2,825
0
4,039
16,559
7,191
0
1,637
14,922
0
34,500
W
5,282
182
1,924
3,842
11,548
5,019
1,608
7,652
3,874
45,605
0
W
Khepri
2,419
67
0
1,287
7,852
8,838
659
2,562
5,290
16,416
0
W
Skadi
15,579
7,031
0
4,151
10,914
5,919
603
4,164
6,722
0
69,265
L
Geb
chwezz
Geb
3,994
352
0
310
14,722
11,650
0
1,828
12,894
20,563
0
W
10,966
4,670
0
13,198
12,052
6,115
1,238
320
11,732
0
93,168
W
18,169
4,551
0
3,468
15,200
6,475
96
2,876
12,318
0
71,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
38,587
425
Minions Killed
308
0
Camps Cleared
0
1,633,493
Distance Traveled
1,504,675
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,534
533
107
7
0
273,946
0
L
King Arthur
8,372
523
84
5
0
286,103
0
L
Danzaburou
6,198
387
50
3
0
291,507
2
L
Fenrir
8,891
556
47
3
0
334,841
0
W
Hel
8,195
512
79
5
0
306,407
0
W
Khepri
8,017
501
17
1
0
313,595
0
W
Skadi
9,180
574
96
6
0
297,147
0
L
Geb
6,592
412
20
1
0
318,278
0
W
Thanatos
9,980
624
144
9
0
360,140
0
W
Pele
9,806
613
89
6
0
356,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role