Player Matchup

Merlin
Merlin
Alblfred2
Merlin
Level 23
God Stats
9W - 12L
1,412 SR
Queue Stats
14W - 23L
1,231 Elo+
Party 1
Pele
Pele
Fizistilos
Pele
Level 25
God Stats
4W - 7L
1,468 SR
Queue Stats
17W - 22L
1,246 Elo+
Party 1
King Arthur
King Arthur
MichVolc
King Arthur
Level 98
God Stats
33W - 38L
1,504 SR
Queue Stats
55W - 60L
1,341 Elo+
Party 1
Team Averages
Level 49
1,462 SR
1,273 Elo+

VS

Team Averages
Level 81
1,427 SR
1,319 Elo+
Cerberus
Cerberus
KnirpsBrutalo
Cerberus
Level 86
God Stats
71W - 59L
1,466 SR
Queue Stats
465W - 506L
1,463 Elo+
Solo
Chang'e
Chang'e
SaturnsDevil
Chang'e
Level 43
God Stats
28W - 42L
1,359 SR
Queue Stats
168W - 305L
1,182 Elo+
Solo
Chernobog
Chernobog
Snadak
Chernobog
Level 115
God Stats
6W - 5L
1,456 SR
Queue Stats
135W - 150L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alblfred2
Merlin
16
3 / 3 / 5
12,363
727
19,618
8,221
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 6
12,212
718
14,500
15,476
6,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MichVolc
King Arthur
16
4 / 2 / 6
12,443
732
14,455
23,330
23,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KnirpsBrutalo
Cerberus
15
3 / 3 / 7
12,378
728
10,934
23,635
25,228
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
SaturnsDevil
Chang'e
15
1 / 3 / 4
11,335
667
10,495
17,384
9,704
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Snadak
Chernobog
15
6 / 4 / 3
13,071
769
13,323
16,425
5,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
10
10
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alblfred2
Merlin
3
3
5
1.83
L
3
5
6
1.2
W
Cerberus
KnirpsBrutalo
Cerberus
3
3
7
2.17
L
King Arthur
MichVolc
King Arthur
4
2
6
3.5
W
Chang'e
SaturnsDevil
Chang'e
1
3
4
1
W
Chernobog
Snadak
Chernobog
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,573
Damage
34,752
47,027
Taken
57,444
34,064
Mitigated
40,228
5,816
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alblfred2
Merlin
19,618
494
0
250
8,221
3,512
0
4,085
4,136
71,227
0
L
14,500
2,517
0
3,512
15,476
6,807
81
7,412
8,064
0
41,371
W
Cerberus
KnirpsBrutalo
Cerberus
10,934
407
0
4,850
23,635
25,228
317
6,635
17,000
43,502
1,242
L
King Arthur
MichVolc
King Arthur
14,455
1,269
0
2,054
23,330
23,745
0
9,346
13,984
0
57,014
W
Chang'e
SaturnsDevil
Chang'e
10,495
863
4,443
8,319
17,384
9,704
669
7,249
10,135
43,705
0
W
Chernobog
Snadak
Chernobog
13,323
6,864
0
1,400
16,425
5,296
1,694
6,441
9,984
0
54,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
36,784
182
Minions Killed
192
0
Camps Cleared
0
957,163
Distance Traveled
920,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,363
727
85
5
0
314,890
0
L
Pele
12,212
718
50
3
0
293,191
0
W
Cerberus
12,378
728
69
4
0
302,207
0
L
King Arthur
12,443
732
47
3
0
349,082
0
W
Chang'e
11,335
667
46
3
0
332,553
0
W
Chernobog
13,071
769
77
5
0
285,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role