Player Matchup

Bacchus
Bacchus
LilBoneNugget
Bacchus
Level 91
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Hercules
Hercules
TJawesome00
Hercules
Level 38
God Stats
1W - 4L
1,361 SR
Queue Stats
184W - 170L
1,498 Elo+
Party 1
He Bo
He Bo
bennygSZN
He Bo
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 176L
1,490 Elo+
Party 1
Awilix
Awilix
kpkane
Awilix
Level 63
God Stats
10W - 13L
1,474 SR
Queue Stats
150W - 158L
1,452 Elo+
Party 1
Medusa
Medusa
punersher123
Medusa
Level 87
God Stats
13W - 13L
1,430 SR
Queue Stats
164W - 158L
1,405 Elo+
Solo
Team Averages
Level 63
1,413 SR
1,416 Elo+

VS

Team Averages
Level 104
1,494 SR
1,446 Elo+
Nemesis
Nemesis
CitrusGhost-_-
Nemesis
Level 103
God Stats
1W - 2L
1,208 SR
Queue Stats
82W - 78L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ScottieVibe4595
Morgan Le Fay
Level 65
God Stats
20W - 12L
1,636 SR
Queue Stats
249W - 270L
1,460 Elo+
Solo
Izanami
Izanami
Vonproperson
Izanami
Level 157
God Stats
42W - 22L
1,536 SR
Queue Stats
624W - 623L
1,435 Elo+
Solo
Anubis
Anubis
itz quackss
Anubis
Level 90
God Stats
26W - 15L
1,558 SR
Queue Stats
146W - 134L
1,449 Elo+
Solo
Bellona
Bellona
yugure-no-kami
Bellona
Level 107
God Stats
11W - 3L
1,531 SR
Queue Stats
124W - 109L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 5 / 5
5,422
417
3,813
8,792
7,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
TJawesome00
Hercules
11
1 / 4 / 1
6,320
486
2,110
11,238
9,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
bennygSZN
He Bo
12
3 / 3 / 1
6,663
513
3,012
9,689
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
kpkane
Awilix
12
1 / 2 / 2
6,322
486
3,094
10,441
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
10
3 / 4 / 1
6,180
475
5,992
10,702
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,386
568
4,720
6,081
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ScottieVibe4595
Morgan Le Fay
11
1 / 4 / 8
6,525
502
9,376
8,881
3,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Vonproperson
Izanami
13
4 / 1 / 5
7,952
612
5,326
7,572
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
6 / 2 / 4
8,585
660
7,902
6,794
3,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 0
8,373
644
5,745
6,653
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
18
18
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Bacchus
0
5
5
0.5
W
Morgan Le Fay
ScottieVibe4595
Morgan Le Fay
1
4
8
1.25
L
Hercules
TJawesome00
Hercules
1
4
1
0.38
W
Izanami
Vonproperson
Izanami
4
1
5
6.5
L
He Bo
bennygSZN
He Bo
3
3
1
1.17
W
Anubis
6
2
4
4
L
Awilix
kpkane
Awilix
1
2
2
1
L
Medusa
3
4
1
0.88
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
33,069
50,862
Taken
35,981
26,212
Mitigated
18,356
12,229
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,720
1,724
0
854
6,081
2,234
0
464
5,617
0
36,871
L
Bacchus
3,813
279
0
250
8,792
7,730
0
4,846
3,946
19,524
0
W
Morgan Le Fay
ScottieVibe4595
Morgan Le Fay
9,376
476
0
1,672
8,881
3,891
176
2,748
6,133
31,535
0
L
Hercules
TJawesome00
Hercules
2,110
803
0
4,065
11,238
9,258
0
177
11,061
0
33,117
W
Izanami
Vonproperson
Izanami
5,326
3,898
0
2,854
7,572
2,995
0
1,222
6,350
0
63,604
L
He Bo
bennygSZN
He Bo
3,012
207
0
635
9,689
2,393
0
5,627
4,062
39,168
0
W
Anubis
7,902
610
0
4,203
6,794
3,158
590
2,391
4,403
68,263
0
L
Awilix
kpkane
Awilix
3,094
997
0
4,477
10,441
3,577
0
2,918
7,523
0
49,845
L
Medusa
5,992
2,857
0
2,802
10,702
3,254
0
3,710
6,992
0
36,089
W
5,745
1,772
0
2,438
6,653
6,078
732
0
6,653
0
50,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
38,821
312
Minions Killed
390
0
Camps Cleared
0
1,215,538
Distance Traveled
1,319,327
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,386
568
64
5
0
306,764
0
L
Bacchus
5,422
417
20
2
0
222,284
2
W
Morgan Le Fay
6,525
502
32
2
0
255,279
1
L
Hercules
6,320
486
59
5
0
238,229
1
W
Izanami
7,952
612
116
9
0
235,512
2
L
He Bo
6,663
513
76
6
0
248,598
2
W
Anubis
8,585
660
103
8
0
250,905
0
L
Awilix
6,322
486
80
6
0
293,899
0
L
Medusa
6,180
475
77
6
0
212,528
0
W
Bellona
8,373
644
75
6
0
270,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role