Player Matchup

Erlang Shen
Erlang Shen
Jewels4k1
Erlang Shen
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 134L
1,425 Elo+
Solo
Chiron
Chiron
OneSoul20
Chiron
Level 161
God Stats
21W - 26L
1,463 SR
Queue Stats
360W - 352L
1,511 Elo+
Solo
Athena
Athena
TeamMagnus
Athena
Level 144
God Stats
12W - 15L
1,566 SR
Queue Stats
494W - 442L
1,504 Elo+
Solo
Zeus
Zeus
The Holy BIC
Zeus
Level 143
God Stats
9W - 8L
1,630 SR
Queue Stats
251W - 255L
1,529 Elo+
Party 1
Pele
Pele
polishedphoenix
Pele
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 110L
1,526 Elo+
Party 1
Team Averages
Level 134
1,532 SR
1,499 Elo+

VS

Team Averages
Level 139
1,469 SR
1,477 Elo+
Freya
Freya
 
Freya
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
El Jamememes
Raijin
Level 125
God Stats
9W - 16L
1,349 SR
Queue Stats
401W - 418L
1,463 Elo+
Party 2
King Arthur
King Arthur
Kuro no saber
King Arthur
Level 156
God Stats
5W - 1L
1,585 SR
Queue Stats
263W - 260L
1,496 Elo+
Party 2
Arachne
Arachne
MightySnAiL9
Arachne
Level 158
God Stats
13W - 10L
1,543 SR
Queue Stats
201W - 193L
1,446 Elo+
Solo
Hel
Hel
xXDoomCowXx
Hel
Level 74
God Stats
21W - 16L
1,369 SR
Queue Stats
82W - 72L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jewels4k1
Erlang Shen
3
0 / 2 / 0
2,742
548
487
2,659
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
OneSoul20
Chiron
5
0 / 0 / 0
3,187
637
2,374
2,015
572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
TeamMagnus
Athena
5
0 / 0 / 0
3,453
691
952
3,788
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
4,111
822
1,983
2,345
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 1
3,689
738
1,387
4,473
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
5
0 / 0 / 0
3,055
611
1,419
2,504
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
6
0 / 2 / 0
3,469
694
1,746
2,992
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kuro no saber
King Arthur
7
2 / 0 / 0
4,400
880
1,234
2,626
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
MightySnAiL9
Arachne
6
1 / 1 / 0
3,501
700
1,897
4,307
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 0 / 0
3,559
712
1,471
2,118
700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
3
3
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
0
0
0
0
W
Raijin
0
2
0
0
L
Erlang Shen
Jewels4k1
Erlang Shen
0
2
0
0
W
King Arthur
Kuro no saber
King Arthur
2
0
0
2
W
Arachne
MightySnAiL9
Arachne
1
1
0
1
L
Chiron
OneSoul20
Chiron
0
0
0
0
L
Athena
TeamMagnus
Athena
0
0
0
0
L
2
0
0
2
L
1
1
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,183
Damage
7,767
15,280
Taken
14,547
5,472
Mitigated
4,950
4,987
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,419
455
0
642
2,504
661
0
453
2,051
11,962
0
W
Raijin
1,746
209
0
546
2,992
812
0
1,152
1,760
18,475
0
L
Erlang Shen
Jewels4k1
Erlang Shen
487
269
0
689
2,659
763
0
0
2,659
0
4,629
W
King Arthur
Kuro no saber
King Arthur
1,234
367
0
750
2,626
1,246
0
0
2,626
0
23,850
W
Arachne
MightySnAiL9
Arachne
1,897
1,454
0
1,460
4,307
1,531
0
914
3,337
0
14,164
L
Chiron
OneSoul20
Chiron
2,374
610
313
757
2,015
572
0
757
1,150
0
17,617
L
Athena
TeamMagnus
Athena
952
486
42
1,609
3,788
2,180
0
1,628
1,994
10,661
0
L
1,983
740
0
845
2,345
684
0
1,226
1,119
22,628
0
L
1,387
565
0
732
4,473
1,273
0
751
3,722
0
19,465
W
1,471
186
1,436
1,596
2,118
700
0
280
1,838
6,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,182
Gold Earned
17,984
139
Minions Killed
138
0
Camps Cleared
0
489,954
Distance Traveled
578,041
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
3,055
611
23
5
0
106,709
0
W
Raijin
3,469
694
34
7
0
89,748
0
L
Erlang Shen
2,742
548
9
2
0
48,151
1
W
King Arthur
4,400
880
48
10
0
125,221
0
W
Arachne
3,501
700
27
5
0
148,640
0
L
Chiron
3,187
637
29
6
0
87,575
0
L
Athena
3,453
691
19
4
0
109,318
2
L
Zeus
4,111
822
52
10
0
105,522
0
L
Pele
3,689
738
30
6
0
139,388
0
W
Hel
3,559
712
6
1
0
107,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role