Player Matchup

Bellona
Bellona
BigtimeZulu4839
Bellona
Level 53
God Stats
4W - 4L
1,438 SR
Queue Stats
36W - 39L
1,393 Elo+
Solo
Awilix
Awilix
DARKcloud5152
Awilix
Level 48
God Stats
1W - 0L
1,380 SR
Queue Stats
41W - 54L
1,404 Elo+
Solo
Ullr
Ullr
InstalockSet
Ullr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 116L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Krassenex
Cthulhu
Level 47
God Stats
5W - 9L
1,457 SR
Queue Stats
91W - 96L
1,419 Elo+
Solo
The Morrigan
The Morrigan
pаradise
The Morrigan
Level 37
God Stats
4W - 6L
1,616 SR
Queue Stats
135W - 128L
1,564 Elo+
Solo
Team Averages
Level 48
1,478 SR
1,431 Elo+

VS

Team Averages
Level 81
1,550 SR
1,491 Elo+
Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Baltacouille69
Discordia
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 38L
1,489 Elo+
Party 1
Arachne
Arachne
BearSurker
Arachne
Level 107
God Stats
12W - 8L
1,705 SR
Queue Stats
309W - 313L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Mello8822
Danzaburou
Level 127
God Stats
135W - 122L
1,516 SR
Queue Stats
274W - 282L
1,465 Elo+
Solo
Mercury
Mercury
Wolfswift3030
Mercury
Level 76
God Stats
29W - 29L
1,529 SR
Queue Stats
638W - 666L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,220
516
3,617
10,041
10,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 4
6,759
483
3,431
9,244
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 0
7,400
529
2,975
9,443
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Krassenex
Cthulhu
10
0 / 2 / 6
6,796
485
4,464
12,182
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

The Morrigan
pаradise
The Morrigan
16
12 / 0 / 3
10,364
740
15,120
6,472
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 2 / 1
7,500
536
8,929
10,200
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Baltacouille69
Discordia
10
1 / 8 / 0
6,127
438
3,966
9,476
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
BearSurker
Arachne
12
3 / 1 / 1
7,503
536
7,158
11,648
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Mello8822
Danzaburou
10
0 / 2 / 4
6,196
443
4,517
7,401
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
12
0 / 3 / 1
7,355
525
850
11,194
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
7
7
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
2
1
1.75
L
Discordia
Baltacouille69
Discordia
1
8
0
0.13
L
Arachne
BearSurker
Arachne
3
1
1
3.5
W
1
1
1
1.5
W
1
2
4
1.5
W
2
2
0
1
W
Cthulhu
Krassenex
Cthulhu
0
2
6
1.5
L
Danzaburou
Mello8822
Danzaburou
0
2
4
1
L
Mercury
0
3
1
0.17
W
The Morrigan
pаradise
The Morrigan
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
25,420
47,382
Taken
49,919
30,537
Mitigated
19,503
9,302
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,929
1,449
0
3,235
10,200
5,853
481
2,824
7,316
0
50,963
L
Discordia
Baltacouille69
Discordia
3,966
155
0
1,670
9,476
2,699
0
4,958
4,294
29,345
0
L
Arachne
BearSurker
Arachne
7,158
6,046
0
1,608
11,648
4,458
0
2,812
8,750
0
55,158
W
3,617
1,130
0
3,424
10,041
10,160
0
0
10,041
0
40,014
W
3,431
1,471
0
1,720
9,244
3,440
0
253
8,991
0
38,182
W
2,975
340
0
491
9,443
4,131
1,173
826
8,617
0
57,340
W
Cthulhu
Krassenex
Cthulhu
4,464
147
470
2,253
12,182
10,020
434
1,365
10,817
27,834
0
L
Danzaburou
Mello8822
Danzaburou
4,517
1,327
195
1,703
7,401
2,556
0
2,693
4,698
0
29,756
L
Mercury
850
649
0
1,355
11,194
3,937
1,149
3,343
7,721
0
59,839
W
The Morrigan
pаradise
The Morrigan
15,120
4,983
0
944
6,472
2,786
814
1,522
4,950
94,054
4,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
34,681
425
Minions Killed
340
0
Camps Cleared
0
1,489,531
Distance Traveled
1,282,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,500
536
76
5
0
281,654
0
L
Discordia
6,127
438
34
2
0
216,845
0
L
Arachne
7,503
536
84
6
0
260,690
1
W
Bellona
7,220
516
65
5
0
296,600
0
W
Awilix
6,759
483
60
4
0
331,436
0
W
Ullr
7,400
529
101
7
0
272,039
0
W
Cthulhu
6,796
485
37
3
0
299,675
0
L
Danzaburou
6,196
443
38
3
0
257,256
0
L
Mercury
7,355
525
108
8
0
266,135
1
W
The Morrigan
10,364
740
162
12
0
289,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role