Player Matchup

Ix Chel
Ix Chel
BrokenQuarry
Ix Chel
Level 34
God Stats
0W - 2L
1,297 SR
Queue Stats
36W - 88L
1,337 Elo+
Party 1
Charybdis
Charybdis
CaptAFK
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 148L
1,461 Elo+
Solo
Da Ji
Da Ji
DZAJO
Da Ji
Level 128
God Stats
3W - 1L
1,804 SR
Queue Stats
190W - 183L
1,451 Elo+
Solo
Anhur
Anhur
Kalle_1232
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 70L
1,223 Elo+
Party 1
Chiron
Chiron
halomatze117
Chiron
Level 74
God Stats
7W - 6L
1,676 SR
Queue Stats
292W - 297L
1,424 Elo+
Solo
Team Averages
Level 70
1,555 SR
1,379 Elo+

VS

Team Averages
Level 94
1,505 SR
1,464 Elo+
Terra
Terra
 
Terra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AigleLeader1119
Scylla
Level 134
God Stats
5W - 5L
1,590 SR
Queue Stats
293W - 407L
1,418 Elo+
Party 2
Chiron
Chiron
I-_-DEAD_END-_-I
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 147L
1,629 Elo+
Solo
Neith
Neith
MRTRUE_KNOWLEDGE
Neith
Level 149
God Stats
4W - 4L
1,452 SR
Queue Stats
382W - 375L
1,426 Elo+
Solo
Cerberus
Cerberus
MallaKa47
Cerberus
Level 69
God Stats
1W - 4L
1,481 SR
Queue Stats
62W - 124L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BrokenQuarry
Ix Chel
14
2 / 5 / 6
8,223
748
14,125
11,478
4,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
CaptAFK
Charybdis
15
5 / 4 / 4
9,155
832
7,989
9,806
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Da Ji
DZAJO
Da Ji
14
3 / 3 / 4
8,820
802
9,643
9,728
9,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
13
0 / 6 / 6
7,647
695
5,031
9,793
3,525
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
15
2 / 2 / 7
8,763
797
10,911
7,862
2,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 2 / 11
8,276
752
2,505
16,187
15,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
13 / 3 / 3
10,335
940
14,049
9,711
4,434
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 4 / 11
9,559
869
8,873
12,917
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 11
8,394
763
8,119
10,282
4,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
MallaKa47
Cerberus
15
2 / 2 / 10
8,683
789
8,381
11,199
8,375
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
12
Kills
20
20
Deaths
12
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
11
3.25
W
13
3
3
4.83
L
Ix Chel
BrokenQuarry
Ix Chel
2
5
6
1
L
Charybdis
CaptAFK
Charybdis
5
4
4
1.75
L
Da Ji
DZAJO
Da Ji
3
3
4
1.67
W
4
4
11
2.38
L
Anhur
0
6
6
0.5
W
0
1
11
5.5
W
Cerberus
MallaKa47
Cerberus
2
2
10
3.5
L
Chiron
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,699
Damage
41,927
48,667
Taken
60,296
23,700
Mitigated
38,802
11,701
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,505
463
2,140
4,645
16,187
15,027
315
3,474
12,713
5,837
0
W
14,049
350
1,248
1,360
9,711
4,434
1,048
2,165
7,546
25,787
0
L
Ix Chel
BrokenQuarry
Ix Chel
14,125
1,349
700
1,983
11,478
4,432
225
5,963
5,515
23,494
0
L
Charybdis
CaptAFK
Charybdis
7,989
3,628
1,346
2,490
9,806
3,835
882
3,822
5,984
0
19,453
L
Da Ji
DZAJO
Da Ji
9,643
1,139
270
955
9,728
9,130
0
4,415
5,313
0
15,907
W
8,873
1,555
1,147
2,144
12,917
6,076
1,895
4,016
8,881
0
18,120
L
Anhur
5,031
2,307
153
276
9,793
3,525
369
5,820
3,973
0
10,383
W
8,119
2,335
1,543
3,966
10,282
4,890
1,230
3,056
7,226
0
24,656
W
Cerberus
MallaKa47
Cerberus
8,381
381
1,573
2,625
11,199
8,375
0
1,394
9,805
13,701
0
L
Chiron
10,911
2,957
494
3,034
7,862
2,778
462
4,915
2,947
0
23,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
45,247
111
Minions Killed
115
0
Camps Cleared
0
885,622
Distance Traveled
980,121
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,276
752
6
1
0
202,086
0
W
Scylla
10,335
940
29
3
0
215,469
1
L
Ix Chel
8,223
748
22
2
0
196,285
0
L
Charybdis
9,155
832
33
3
0
161,422
0
L
Da Ji
8,820
802
11
1
0
167,818
0
W
Chiron
9,559
869
31
3
0
189,753
0
L
Anhur
7,647
695
14
1
0
161,982
0
W
Neith
8,394
763
35
3
0
166,170
0
W
Cerberus
8,683
789
14
1
0
206,643
0
L
Chiron
8,763
797
31
3
0
198,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role