Player Matchup

Jormungandr
Jormungandr
Gold I
 
Jormungandr
Gold I
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
Aim__potato
Bakasura
Bronze III
Level 58
God Stats
0W - 4L
1,500 SR
Queue Stats
153W - 172L
1,509 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Katalka456
Nu Wa
Gold IV
Level 157
God Stats
2W - 1L
1,514 SR
Queue Stats
98W - 100L
1,545 MMR
Solo
Charybdis
Charybdis
Bronze III
ev202020
Charybdis
Bronze III
Level 122
God Stats
0W - 2L
1,320 SR
Queue Stats
1W - 5L
1,508 MMR
Party 3
Khepri
Khepri
Bronze III
zmpw123
Khepri
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,508 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,467 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,515 SR
1,544 MMR
Susano
Susano
Gold I
Altean
Susano
Gold I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,683 MMR
Party 2
Hades
Hades
Silver I
HolySigmar
Hades
Silver I
Level 128
God Stats
4W - 1L
1,741 SR
Queue Stats
15W - 16L
1,546 MMR
Party 2
Vulcan
Vulcan
Gold V
Jxmza
Vulcan
Gold V
Level 109
God Stats
3W - 10L
1,391 SR
Queue Stats
160W - 162L
1,447 MMR
Party 1
Apollo
Apollo
Gold III
SmiteQueenCousin
Apollo
Gold III
Level 125
God Stats
4W - 4L
1,645 SR
Queue Stats
152W - 149L
1,563 MMR
Party 1
Geb
Geb
Gold III
namechanged9163
Geb
Gold III
Level 64
God Stats
1W - 0L
1,298 SR
Queue Stats
176W - 163L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 5 / 2
8,715
581
9,376
15,604
10,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Aim__potato
Bakasura
10
1 / 9 / 1
6,768
451
4,879
17,607
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
13
2 / 3 / 3
7,993
533
9,551
9,104
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ev202020
Charybdis
11
0 / 3 / 2
6,979
465
5,693
10,450
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
zmpw123
Khepri
9
0 / 4 / 2
6,650
443
2,278
13,191
10,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Ao KuangThorFreyaArachne

VS

Bans
Ah Muzen CabHe BoAresRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Altean
Susano
14
5 / 3 / 12
8,821
588
10,771
13,238
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
14
5 / 1 / 7
9,819
655
9,033
14,458
8,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
Jxmza
Vulcan
15
5 / 2 / 5
9,086
606
10,994
7,441
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 1 / 7
9,511
634
17,141
10,703
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 7
7,855
524
2,689
12,437
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
7
Kills
24
24
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
2
1
L
Bakasura
Aim__potato
Bakasura
1
9
1
0.17
W
Susano
Altean
Susano
5
3
12
3.67
W
Hades
5
1
7
8.5
W
Vulcan
Jxmza
Vulcan
5
2
5
3.75
L
Nu Wa
2
3
3
1.17
W
8
1
7
11.5
L
Charybdis
ev202020
Charybdis
0
3
2
0.33
W
1
1
7
4.5
L
Khepri
zmpw123
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,777
Damage
50,628
65,956
Taken
58,277
34,040
Mitigated
32,252
15,722
Healing
21,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,376
3,827
0
3,346
15,604
10,212
0
8,681
6,923
63,867
0
L
Bakasura
Aim__potato
Bakasura
4,879
3,267
0
2,614
17,607
6,329
0
5,197
12,407
0
32,631
W
Susano
Altean
Susano
10,771
2,402
0
1,918
13,238
5,133
729
4,121
8,782
0
73,717
W
Hades
9,033
1,817
372
8,744
14,458
8,916
254
6,576
7,857
72,684
0
W
Vulcan
Jxmza
Vulcan
10,994
4,167
0
681
7,441
2,899
252
4,303
3,118
63,941
0
L
Nu Wa
9,551
1,514
0
2,663
9,104
3,157
0
3,313
5,790
57,986
0
W
17,141
11,563
0
6,795
10,703
5,048
58
3,813
6,465
0
87,102
L
Charybdis
ev202020
Charybdis
5,693
2,042
0
4,074
10,450
3,980
0
2,045
8,397
0
53,315
W
2,689
405
0
3,337
12,437
10,256
11
3,081
9,316
15,727
0
L
Khepri
zmpw123
Khepri
2,278
0
1,323
1,702
13,191
10,362
0
3,440
9,723
15,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
45,092
405
Minions Killed
455
0
Camps Cleared
0
1,427,000
Distance Traveled
1,549,045
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,715
581
97
6
0
278,519
5
L
Bakasura
6,768
451
72
5
0
289,753
0
W
Susano
8,821
588
87
6
0
348,994
1
W
Hades
9,819
655
121
8
0
256,616
2
W
Vulcan
9,086
606
108
7
0
346,244
0
L
Nu Wa
7,993
533
98
7
0
317,745
3
W
Apollo
9,511
634
124
8
0
274,256
2
L
Charybdis
6,979
465
115
8
0
241,608
2
W
Geb
7,855
524
15
1
0
322,935
4
L
Khepri
6,650
443
23
2
0
299,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role