Player Matchup

Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond III
 
Set
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond IV
ItsBlizzy
King Arthur
Diamond IV
Level 69
God Stats
0W - 1L
1,551 SR
Queue Stats
75W - 47L
2,290 MMR
Solo
Geb
Geb
Diamond IV
ShockdoesGaming
Geb
Diamond IV
Level 156
God Stats
26W - 26L
1,615 SR
Queue Stats
647W - 617L
2,211 MMR
Solo
Ra
Ra
Diamond II
Woyr
Ra
Diamond II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 143L
2,287 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,533 SR
1,958 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,714 SR
2,263 MMR
Anubis
Anubis
Diamond V
FireStarter25
Anubis
Diamond V
Level 109
God Stats
3W - 1L
1,657 SR
Queue Stats
31W - 5L
2,326 MMR
Solo
Athena
Athena
Diamond I
FullofJuice
Athena
Diamond I
Level 127
God Stats
5W - 0L
1,876 SR
Queue Stats
152W - 101L
2,213 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
Kirаh
Ne Zha
Diamond II
Level 211
God Stats
5W - 8L
1,634 SR
Queue Stats
262W - 234L
2,218 MMR
Solo
Ishtar
Ishtar
Diamond IV
XxFranciscoxX
Ishtar
Diamond IV
Level 198
God Stats
10W - 11L
1,635 SR
Queue Stats
600W - 584L
2,188 MMR
Solo
Tiamat
Tiamat
Diamond I
thydoc
Tiamat
Diamond I
Level 143
God Stats
60W - 30L
1,770 SR
Queue Stats
250W - 200L
2,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 2 / 2
7,934
567
9,474
9,551
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Set
 
Set
12
1 / 4 / 3
6,808
486
4,743
11,182
6,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
ItsBlizzy
King Arthur
11
0 / 5 / 0
6,622
473
2,622
14,644
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
1 / 4 / 3
6,079
434
4,990
13,408
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
Woyr
Ra
13
0 / 6 / 0
6,809
486
4,591
13,158
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RaijinAresSun WukongCabrakanChernobog

VS

Bans
ThorSusanoAo KuangCthulhuCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
9,475
677
13,989
7,539
3,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
0 / 1 / 12
7,580
541
3,959
10,541
7,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Kirаh
Ne Zha
15
6 / 0 / 7
8,714
622
8,597
10,143
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 4
8,312
594
7,677
10,111
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
thydoc
Tiamat
14
4 / 0 / 3
8,326
595
9,026
5,469
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
20
21
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
2
2
L
Set
 
Set
1
4
3
0.63
W
8
0
2
9
W
Athena
0
1
12
6
L
King Arthur
ItsBlizzy
King Arthur
0
5
0
0
W
Ne Zha
Kirаh
Ne Zha
6
0
7
9.5
L
1
4
3
0.63
L
Ra
Woyr
Ra
0
6
0
0
W
2
4
4
1
W
Tiamat
thydoc
Tiamat
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
43,248
61,943
Taken
43,803
32,764
Mitigated
23,708
11,398
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,474
3,412
0
1,633
9,551
3,824
0
1,046
8,505
0
64,649
L
Set
 
Set
4,743
1,978
0
1,616
11,182
6,389
0
5,413
5,769
0
58,405
W
13,989
1,461
0
4,985
7,539
3,860
543
935
6,604
84,374
0
W
Athena
3,959
1,578
1,751
2,831
10,541
7,106
164
3,833
6,708
11,087
0
L
King Arthur
ItsBlizzy
King Arthur
2,622
171
0
2,157
14,644
6,652
0
9,078
5,566
0
47,276
W
Ne Zha
Kirаh
Ne Zha
8,597
4,408
0
2,604
10,143
4,298
0
1,815
8,328
0
68,306
L
4,990
599
0
1,801
13,408
10,883
0
5,036
8,372
13,066
0
L
Ra
Woyr
Ra
4,591
647
480
3,711
13,158
5,016
0
6,401
6,757
75,913
0
W
7,677
4,810
0
2,168
10,111
4,337
0
1,051
9,060
0
63,784
W
Tiamat
thydoc
Tiamat
9,026
1,274
0
2,213
5,469
4,107
527
1,947
3,522
77,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,252
Gold Earned
42,407
442
Minions Killed
509
0
Camps Cleared
0
1,316,704
Distance Traveled
1,505,994
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,934
567
121
9
0
270,991
3
L
Set
6,808
486
106
8
0
282,311
1
W
Anubis
9,475
677
114
8
0
298,100
0
W
Athena
7,580
541
17
1
0
291,076
0
L
King Arthur
6,622
473
84
6
0
234,473
0
W
Ne Zha
8,714
622
104
7
0
357,379
0
L
Geb
6,079
434
9
1
0
255,218
2
L
Ra
6,809
486
122
9
0
273,711
0
W
Ishtar
8,312
594
125
9
0
258,735
4
W
Tiamat
8,326
595
149
11
0
300,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role