Player Matchup

Chronos
Chronos
 
Chronos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CacaSmear
Scylla
Level 32
God Stats
14W - 15L
1,570 SR
Queue Stats
95W - 101L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
Capitate69
Cthulhu
Level 47
God Stats
3W - 7L
1,416 SR
Queue Stats
277W - 326L
1,454 Elo+
Party 1
Bellona
Bellona
Skiverz
Bellona
Level 6
God Stats
7W - 0L
1,870 SR
Queue Stats
71W - 77L
1,673 Elo+
Party 1
Bakasura
Bakasura
maldivess
Bakasura
Level 155
God Stats
2W - 0L
1,620 SR
Queue Stats
10W - 13L
1,486 Elo+
Solo
Team Averages
Level 76
1,595 SR
1,526 Elo+

VS

Team Averages
Level 89
1,590 SR
1,499 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
ElysianAura
Cliodhna
Level 83
God Stats
1W - 1L
1,698 SR
Queue Stats
25W - 36L
1,426 Elo+
Party 3
Kukulkan
Kukulkan
Spurgy507
Kukulkan
Level 73
God Stats
28W - 18L
1,754 SR
Queue Stats
152W - 129L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
6
1 / 1 / 1
3,793
759
2,084
2,427
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
CacaSmear
Scylla
7
0 / 0 / 0
3,617
723
747
1,754
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Capitate69
Cthulhu
5
0 / 0 / 2
3,353
671
1,365
2,534
1,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Skiverz
Bellona
7
0 / 0 / 0
3,899
780
1,636
3,793
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
maldivess
Bakasura
7
1 / 0 / 0
3,714
743
326
3,843
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 1 / 1
3,237
647
1,374
3,678
1,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,051
610
1,704
3,380
1,689
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
1
0 / 0 / 0
2,463
493
0
182
44
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
ElysianAura
Cliodhna
6
1 / 1 / 0
3,364
673
1,217
4,067
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Spurgy507
Kukulkan
7
0 / 0 / 0
3,860
772
542
1,929
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
1
1.5
L
Aphrodite
 
Aphrodite
0
1
1
0.5
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Scylla
CacaSmear
Scylla
0
0
0
0
W
Cthulhu
Capitate69
Cthulhu
0
0
2
1
L
Cliodhna
ElysianAura
Cliodhna
1
1
0
1
W
Bellona
Skiverz
Bellona
0
0
0
0
L
Kukulkan
Spurgy507
Kukulkan
0
0
0
0
W
Bakasura
maldivess
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,158
Damage
4,837
14,351
Taken
13,236
6,723
Mitigated
4,948
5,551
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,084
682
0
818
2,427
635
540
464
1,963
16,603
0
L
Aphrodite
 
Aphrodite
1,374
227
494
1,208
3,678
1,278
0
1,908
1,720
11,186
0
L
Cthulhu
 
Cthulhu
1,704
366
0
1,496
3,380
1,689
0
0
3,380
12,306
0
L
Danzaburou
 
Danzaburou
0
0
0
0
182
44
0
0
182
0
0
W
Scylla
CacaSmear
Scylla
747
55
0
468
1,754
444
0
542
1,212
20,856
0
W
Cthulhu
Capitate69
Cthulhu
1,365
311
0
503
2,534
1,665
0
910
1,624
11,767
0
L
Cliodhna
ElysianAura
Cliodhna
1,217
218
0
1,864
4,067
1,331
0
1,541
2,526
0
13,766
W
Bellona
Skiverz
Bellona
1,636
707
0
2,236
3,793
2,448
0
1,704
2,089
0
24,077
L
Kukulkan
Spurgy507
Kukulkan
542
245
0
550
1,929
606
0
679
1,182
26,688
0
W
Bakasura
maldivess
Bakasura
326
276
0
1,526
3,843
1,531
16
0
3,843
0
16,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,376
Gold Earned
15,975
177
Minions Killed
107
0
Camps Cleared
0
556,981
Distance Traveled
439,981
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,793
759
40
8
0
101,613
0
L
Aphrodite
3,237
647
12
2
0
93,953
1
L
Cthulhu
3,051
610
14
3
0
98,680
0
L
Danzaburou
2,463
493
0
0
0
22,837
0
W
Scylla
3,617
723
48
10
0
105,277
0
W
Cthulhu
3,353
671
6
1
0
105,844
0
L
Cliodhna
3,364
673
29
6
0
130,049
0
W
Bellona
3,899
780
41
8
0
127,024
0
L
Kukulkan
3,860
772
52
10
0
94,462
0
W
Bakasura
3,714
743
42
8
0
117,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role