Player Matchup

Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
OverlordWater
Ganesha
Level 49
God Stats
23W - 14L
1,453 SR
Queue Stats
37W - 35L
1,379 Elo+
Party 2
Chaac
Chaac
Rising412
Chaac
Level 106
God Stats
5W - 1L
1,592 SR
Queue Stats
63W - 65L
1,548 Elo+
Party 3
Chiron
Chiron
THEREALB34T3R
Chiron
Level 83
God Stats
13W - 7L
1,473 SR
Queue Stats
146W - 133L
1,532 Elo+
Party 2
Janus
Janus
thebubbleboy
Janus
Level 126
God Stats
22W - 17L
1,660 SR
Queue Stats
218W - 174L
1,565 Elo+
Solo
Team Averages
Level 98
1,536 SR
1,505 Elo+

VS

Team Averages
Level 129
1,425 SR
1,468 Elo+
Martichoras
Martichoras
BrownHairedMage
Martichoras
Level 118
God Stats
2W - 4L
1,283 SR
Queue Stats
12W - 21L
1,355 Elo+
Party 1
Bellona
Bellona
Demauniks
Bellona
Level 127
God Stats
131W - 104L
1,597 SR
Queue Stats
367W - 355L
1,602 Elo+
Solo
Nu Wa
Nu Wa
Don_Dada_83
Nu Wa
Level 128
God Stats
5W - 4L
1,596 SR
Queue Stats
358W - 386L
1,420 Elo+
Party 1
Thanatos
Thanatos
KazeScythe
Thanatos
Level 149
God Stats
4W - 11L
1,149 SR
Queue Stats
308W - 337L
1,463 Elo+
Party 1
Athena
Athena
ProRegionLock
Athena
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 1 / 2
6,570
657
5,115
5,951
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
9
1 / 1 / 0
5,408
541
1,657
6,719
2,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Rising412
Chaac
10
0 / 2 / 1
5,632
563
1,634
5,898
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 1 / 1
5,672
567
5,860
5,218
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
2 / 1 / 4
6,584
658
3,047
5,784
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BrownHairedMage
Martichoras
9
0 / 1 / 2
4,972
497
3,641
5,163
2,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Demauniks
Bellona
6
2 / 1 / 0
4,796
480
1,870
3,408
2,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 2
5,294
529
2,514
3,081
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
KazeScythe
Thanatos
9
3 / 3 / 1
5,720
572
5,592
7,682
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 2 / 1
5,075
508
1,475
7,051
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
6
6
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
2
6
L
Martichoras
BrownHairedMage
Martichoras
0
1
2
1
L
Bellona
Demauniks
Bellona
2
1
0
2
L
0
2
2
0.5
L
Thanatos
KazeScythe
Thanatos
3
3
1
1.17
W
Ganesha
1
1
0
1
L
1
2
1
0.75
W
Chaac
Rising412
Chaac
0
2
1
0.25
W
1
1
1
1.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
15,092
29,570
Taken
26,385
11,884
Mitigated
13,392
12,372
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,115
1,894
0
3,458
5,951
2,025
0
318
5,512
0
43,737
L
Martichoras
BrownHairedMage
Martichoras
3,641
1,520
0
974
5,163
2,171
0
787
4,374
0
39,199
L
Bellona
Demauniks
Bellona
1,870
519
0
802
3,408
2,799
0
0
3,408
0
13,309
L
2,514
213
0
530
3,081
703
3
484
2,573
34,865
0
L
Thanatos
KazeScythe
Thanatos
5,592
1,359
0
6,307
7,682
2,698
0
1,068
6,552
0
29,126
W
Ganesha
1,657
248
1,049
2,159
6,719
2,578
0
1,346
5,281
16,838
0
L
1,475
445
0
1,940
7,051
5,021
0
2,219
4,774
10,448
0
W
Chaac
Rising412
Chaac
1,634
316
0
1,018
5,898
4,177
119
515
5,158
0
32,316
W
5,860
3,511
369
2,359
5,218
1,508
0
450
4,736
0
43,510
W
3,047
245
0
1,960
5,784
1,596
0
999
4,647
55,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
25,857
314
Minions Killed
212
0
Camps Cleared
0
1,073,186
Distance Traveled
944,211
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,570
657
63
6
0
238,149
1
L
Martichoras
4,972
497
70
7
0
192,718
0
L
Bellona
4,796
480
23
2
0
81,916
0
L
Nu Wa
5,294
529
56
6
0
197,497
0
L
Thanatos
5,720
572
49
5
0
230,294
0
W
Ganesha
5,408
541
1
0
0
201,671
0
L
Athena
5,075
508
14
1
0
241,786
2
W
Chaac
5,632
563
49
5
0
209,132
2
W
Chiron
5,672
567
91
9
0
201,296
0
W
Janus
6,584
658
110
11
0
222,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role