Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BoldfaceOak65
Kukulkan
Level 29
God Stats
6W - 4L
1,569 SR
Queue Stats
47W - 46L
1,489 Elo+
Solo
Pele
Pele
HllSpwn
Pele
Level 103
God Stats
1W - 1L
1,294 SR
Queue Stats
44W - 37L
1,490 Elo+
Solo
Charon
Charon
ll TuT ll
Charon
Level 159
God Stats
2W - 4L
1,312 SR
Queue Stats
173W - 180L
1,452 Elo+
Solo
Team Averages
Level 106
1,435 SR
1,486 Elo+

VS

Team Averages
Level 102
1,539 SR
1,485 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MjesticSage
Loki
Level 148
God Stats
2W - 5L
1,637 SR
Queue Stats
28W - 72L
1,384 Elo+
Solo
Ymir
Ymir
RockNth3KosMos
Ymir
Level 128
God Stats
3W - 2L
1,781 SR
Queue Stats
162W - 152L
1,521 Elo+
Solo
Chiron
Chiron
TTVTyphonDG
Chiron
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 131L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Yeeterday
Ne Zha
Level 30
God Stats
0W - 1L
1,276 SR
Queue Stats
13W - 9L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 0 / 1
4,357
871
3,447
3,323
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
9
0 / 1 / 1
4,250
850
2,542
3,981
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
BoldfaceOak65
Kukulkan
11
1 / 0 / 0
4,977
995
3,216
1,151
502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
HllSpwn
Pele
9
1 / 1 / 0
4,433
887
1,681
3,686
1,147
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
ll TuT ll
Charon
9
0 / 1 / 1
4,201
840
2,355
3,559
2,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 1 / 2
4,335
867
2,810
2,971
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

5
0 / 0 / 0
2,198
440
0
176
62
10
2 / 1 / 0
4,638
928
2,313
5,250
3,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
10
0 / 1 / 0
4,214
843
2,023
5,474
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
Yeeterday
Ne Zha
10
1 / 0 / 2
4,481
896
4,271
3,067
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
3
3
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Neith
 
Neith
0
1
1
0.5
L
Raijin
 
Raijin
0
1
2
1
W
Kukulkan
BoldfaceOak65
Kukulkan
1
0
0
1
W
Pele
HllSpwn
Pele
1
1
0
1
L
0
0
0
0
L
2
1
0
2
L
Chiron
0
1
0
0
L
Ne Zha
Yeeterday
Ne Zha
1
0
2
2
W
Charon
ll TuT ll
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,241
Damage
11,417
15,700
Taken
16,938
7,449
Mitigated
8,185
2,853
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,447
123
0
51
3,323
1,997
0
888
2,435
0
9,360
W
Neith
 
Neith
2,542
1,026
0
1,199
3,981
1,547
69
1,863
2,118
0
11,167
L
Raijin
 
Raijin
2,810
363
0
1,170
2,971
933
0
582
2,270
12,757
0
W
Kukulkan
BoldfaceOak65
Kukulkan
3,216
302
0
406
1,151
502
0
335
816
25,624
0
W
Pele
HllSpwn
Pele
1,681
382
0
360
3,686
1,147
0
1,167
2,519
0
8,366
L
0
0
0
0
176
62
0
176
0
0
0
L
2,313
271
0
1,836
5,250
3,962
0
1,531
3,605
7,821
0
L
Chiron
2,023
464
61
1,459
5,474
2,051
0
2,293
3,181
0
11,002
L
Ne Zha
Yeeterday
Ne Zha
4,271
682
0
716
3,067
1,177
0
600
2,311
0
14,475
W
Charon
ll TuT ll
Charon
2,355
212
12
825
3,559
2,256
0
870
2,689
5,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,218
Gold Earned
19,866
124
Minions Killed
81
0
Camps Cleared
0
553,500
Distance Traveled
414,000
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,357
871
14
3
0
132,908
0
W
Neith
4,250
850
18
4
0
94,092
0
L
Raijin
4,335
867
24
5
0
87,227
0
W
Kukulkan
4,977
995
55
11
0
112,255
0
W
Pele
4,433
887
23
5
0
108,645
2
L
Loki
2,198
440
0
0
0
103
0
L
Ymir
4,638
928
13
3
0
107,799
0
L
Chiron
4,214
843
24
5
0
103,309
1
L
Ne Zha
4,481
896
20
4
0
115,562
0
W
Charon
4,201
840
14
3
0
105,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role