Player Matchup

Chaac
Chaac
ComicFountain65
Chaac
Level 148
God Stats
2W - 1L
1,852 SR
Queue Stats
141W - 152L
1,424 Elo+
Solo
Jing Wei
Jing Wei
Hello My Homies
Jing Wei
Level 131
God Stats
1W - 3L
1,249 SR
Queue Stats
195W - 197L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
Mr T Baggums
Kuzenbo
Level 106
God Stats
5W - 10L
1,408 SR
Queue Stats
440W - 439L
1,477 Elo+
Solo
Aphrodite
Aphrodite
NearlyH20
Aphrodite
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,530 Elo+
Solo
Merlin
Merlin
WildSpirt
Merlin
Level 49
God Stats
1W - 1L
1,563 SR
Queue Stats
87W - 95L
1,433 Elo+
Solo
Team Averages
Level 107
1,514 SR
1,471 Elo+

VS

Team Averages
Level 101
1,576 SR
1,468 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cpt_Chokehold
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,440 Elo+
Solo
Geb
Geb
FaTMaF7878
Geb
Level 142
God Stats
18W - 4L
1,550 SR
Queue Stats
262W - 254L
1,409 Elo+
Solo
Danzaburou
Danzaburou
XShowTimeX937
Danzaburou
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 87L
1,480 Elo+
Solo
Mercury
Mercury
plabonte1975
Mercury
Level 103
God Stats
1W - 0L
1,831 SR
Queue Stats
38W - 34L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
7,949
723
14,074
17,778
20,974
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
14
2 / 2 / 8
7,932
721
13,188
9,614
4,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Mr T Baggums
Kuzenbo
10
0 / 4 / 6
6,802
618
5,829
12,918
15,462
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
NearlyH20
Aphrodite
14
2 / 2 / 10
7,818
711
10,975
14,285
9,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
WildSpirt
Merlin
17
7 / 2 / 4
9,566
870
25,800
10,496
4,995
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 1 / 10
9,221
838
11,335
16,059
12,677
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 9
8,694
790
7,420
15,692
20,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 4 / 6
9,328
848
7,976
19,253
21,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
XShowTimeX937
Danzaburou
17
5 / 2 / 6
10,285
935
16,341
17,279
10,584
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
plabonte1975
Mercury
14
2 / 4 / 7
8,523
775
13,355
15,149
8,491
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
12
Kills
13
13
Deaths
12
35
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
10
7
L
1
3
7
1.5
W
1
1
9
5.5
W
3
4
6
1.5
L
Jing Wei
2
2
8
3
L
Kuzenbo
Mr T Baggums
Kuzenbo
0
4
6
0.75
L
Aphrodite
NearlyH20
Aphrodite
2
2
10
3.5
L
Merlin
WildSpirt
Merlin
7
2
4
4.5
W
Danzaburou
XShowTimeX937
Danzaburou
5
2
6
4
W
Mercury
plabonte1975
Mercury
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,866
Damage
56,427
65,091
Taken
83,432
55,874
Mitigated
73,709
30,168
Healing
49,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,335
692
23,405
11,074
16,059
12,677
817
8,544
7,333
29,346
0
L
14,074
752
1,230
4,235
17,778
20,974
0
5,641
12,137
0
24,375
W
7,420
1,800
1,050
2,218
15,692
20,470
880
7,886
7,617
0
13,680
W
7,976
697
473
3,253
19,253
21,487
168
8,594
10,563
13,552
0
L
Jing Wei
13,188
9,831
1,424
1,825
9,614
4,673
78
3,662
5,952
0
23,904
L
Kuzenbo
Mr T Baggums
Kuzenbo
5,829
1,791
894
1,899
12,918
15,462
77
3,449
9,469
7,506
0
L
Aphrodite
NearlyH20
Aphrodite
10,975
1,300
8,185
8,052
14,285
9,770
12
3,462
10,823
16,349
0
L
Merlin
WildSpirt
Merlin
25,800
2,685
1,280
1,144
10,496
4,995
50
3,097
7,399
45,495
133
W
Danzaburou
XShowTimeX937
Danzaburou
16,341
6,811
2,312
2,805
17,279
10,584
3,388
8,846
8,359
0
41,651
W
Mercury
plabonte1975
Mercury
13,355
4,272
898
1,643
15,149
8,491
816
7,910
7,005
0
18,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
46,051
119
Minions Killed
139
0
Camps Cleared
0
1,009,376
Distance Traveled
1,134,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,221
838
37
3
0
241,437
0
L
Chaac
7,949
723
31
3
0
221,457
0
W
Fenrir
8,694
790
24
2
0
247,046
0
W
Geb
9,328
848
8
1
0
206,147
0
L
Jing Wei
7,932
721
21
2
0
217,293
0
L
Kuzenbo
6,802
618
6
1
0
172,762
0
L
Aphrodite
7,818
711
17
2
0
205,471
0
L
Merlin
9,566
870
44
4
0
192,393
0
W
Danzaburou
10,285
935
53
5
0
186,960
0
W
Mercury
8,523
775
17
2
0
252,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role