Player Matchup

Kukulkan
Kukulkan
Bronze I
PHANTOM---74
Kukulkan
Bronze I
Level 127
God Stats
16W - 8L
1,616 SR
Queue Stats
179W - 278L
647 MMR
Solo
Hercules
Hercules
Bronze II
Tlaquita
Hercules
Bronze II
Level 63
God Stats
2W - 2L
1,680 SR
Queue Stats
18W - 46L
838 MMR
Party 1
Bellona
Bellona
Bronze III
ToxicDanger25
Bellona
Bronze III
Level 54
God Stats
15W - 28L
1,361 SR
Queue Stats
16W - 45L
744 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,553 SR
743 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,484 SR
747 MMR
Nu Wa
Nu Wa
Silver V
JBambino_TD
Nu Wa
Silver V
Level 68
God Stats
2W - 2L
1,551 SR
Queue Stats
75W - 122L
683 MMR
Solo
Chaac
Chaac
Silver V
lJaREDl5310
Chaac
Silver V
Level 86
God Stats
7W - 10L
1,492 SR
Queue Stats
193W - 262L
641 MMR
Solo
Izanami
Izanami
Silver III
oLADYPAULo
Izanami
Silver III
Level 82
God Stats
25W - 34L
1,411 SR
Queue Stats
250W - 292L
918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PHANTOM---74
Kukulkan
7
0 / 0 / 2
5,466
911
883
3,048
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Tlaquita
Hercules
8
1 / 0 / 0
5,336
889
211
3,618
3,176
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
8
2 / 1 / 1
5,927
988
1,316
4,523
3,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HeraAchillesDiscordiaBacchusAtlas

VS

Bans
HadesYmirZeusOdinAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,348
725
384
0
0
5
0 / 2 / 0
4,339
723
1,438
2,856
2,798
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
oLADYPAULo
Izanami
6
1 / 1 / 0
4,790
798
17
1,225
450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Kukulkan
PHANTOM---74
Kukulkan
0
0
2
1
W
Hercules
Tlaquita
Hercules
1
0
0
1
W
Bellona
2
1
1
2.5
L
0
2
0
0
L
Izanami
oLADYPAULo
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,410
Damage
1,839
11,189
Taken
4,081
7,716
Mitigated
3,248
2,254
Healing
455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
384
55
0
0
0
0
0
0
0
1,413
0
W
Kukulkan
PHANTOM---74
Kukulkan
883
0
50
676
3,048
919
1,208
276
2,772
19,547
0
W
Hercules
Tlaquita
Hercules
211
190
114
439
3,618
3,176
660
318
3,300
0
9,316
W
Bellona
1,316
857
0
975
4,523
3,621
534
190
4,333
0
17,288
L
1,438
102
0
296
2,856
2,798
0
386
2,470
0
4,727
L
Izanami
oLADYPAULo
Izanami
17
11
0
159
1,225
450
0
681
544
0
4,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,729
Gold Earned
13,477
76
Minions Killed
15
0
Camps Cleared
0
353,283
Distance Traveled
66,993
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,348
725
1
0
0
7,159
0
W
Kukulkan
5,466
911
31
5
0
95,128
2
W
Hercules
5,336
889
13
2
0
122,892
0
W
Bellona
5,927
988
32
5
0
135,263
0
L
Chaac
4,339
723
5
1
0
28,340
0
L
Izanami
4,790
798
9
2
0
31,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role