Player Matchup

Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Masters
 
Artemis
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond II
Woyr
Thanatos
Diamond II
Level 125
God Stats
5W - 6L
1,627 SR
Queue Stats
155W - 143L
2,333 MMR
Solo
Merlin
Merlin
Diamond II
joshthelandlord
Merlin
Diamond II
Level 190
God Stats
6W - 6L
1,607 SR
Queue Stats
264W - 236L
2,414 MMR
Solo
Bastet
Bastet
Masters
υzıı
Bastet
Masters
Level 216
God Stats
62W - 57L
1,711 SR
Queue Stats
424W - 372L
2,649 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 185
1,589 SR
2,079 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 175
1,592 SR
2,212 MMR
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
KM0N
Tiamat
Masters
Level 170
God Stats
7W - 11L
1,486 SR
Queue Stats
342W - 318L
2,305 MMR
Solo
Danzaburou
Danzaburou
Diamond I
RNutz
Danzaburou
Diamond I
Level 190
God Stats
10W - 13L
1,675 SR
Queue Stats
257W - 233L
2,358 MMR
Solo
Surtr
Surtr
Masters
Soαp
Surtr
Masters
Level 154
God Stats
5W - 2L
1,733 SR
Queue Stats
313W - 281L
2,598 MMR
Solo
Ganesha
Ganesha
Diamond II
rocuevastv
Ganesha
Diamond II
Level 201
God Stats
18W - 16L
1,566 SR
Queue Stats
428W - 405L
2,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,395
679
1,609
4,444
2,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
 
Artemis
5
0 / 1 / 0
3,173
635
2,287
2,566
676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Woyr
Thanatos
6
0 / 1 / 0
3,586
717
1,568
4,470
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,677
735
205
835
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
υzıı
Bastet
4
0 / 0 / 0
2,827
565
119
1,662
408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothAresSusanoJanus

VS

Bans
RaijinFreyaCharonChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
2 / 0 / 0
3,869
774
1,402
2,817
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
KM0N
Tiamat
7
0 / 0 / 0
3,764
753
617
1,551
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
RNutz
Danzaburou
5
0 / 0 / 2
3,436
687
2,270
2,842
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
Soαp
Surtr
7
1 / 0 / 0
3,969
794
2,027
3,349
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
rocuevastv
Ganesha
5
0 / 0 / 2
3,644
729
940
3,290
1,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Artemis
 
Artemis
0
1
0
0
W
Thor
 
Thor
2
0
0
2
W
Tiamat
KM0N
Tiamat
0
0
0
0
W
Danzaburou
RNutz
Danzaburou
0
0
2
1
W
Surtr
Soαp
Surtr
1
0
0
1
L
Thanatos
Woyr
Thanatos
0
1
0
0
L
0
0
0
0
W
Ganesha
rocuevastv
Ganesha
0
0
2
1
L
Bastet
υzıı
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,788
Damage
7,256
13,977
Taken
13,849
4,884
Mitigated
5,572
7,604
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,609
897
165
1,678
4,444
2,251
0
565
3,879
9,435
0
L
Artemis
 
Artemis
2,287
801
0
525
2,566
676
0
423
2,143
0
17,088
W
Thor
 
Thor
1,402
617
0
505
2,817
791
0
172
2,645
0
17,673
W
Tiamat
KM0N
Tiamat
617
48
0
808
1,551
833
0
124
1,427
21,148
0
W
Danzaburou
RNutz
Danzaburou
2,270
1,231
0
1,236
2,842
906
0
781
2,061
0
15,865
W
Surtr
Soαp
Surtr
2,027
738
0
1,633
3,349
1,166
0
0
3,349
377
21,752
L
Thanatos
Woyr
Thanatos
1,568
740
0
4,300
4,470
1,285
0
49
4,421
0
21,330
L
205
0
0
284
835
264
0
238
597
22,678
0
W
Ganesha
rocuevastv
Ganesha
940
290
0
2,076
3,290
1,876
0
737
2,553
8,587
0
L
Bastet
υzıı
Bastet
119
0
0
652
1,662
408
0
331
1,331
0
5,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,658
Gold Earned
18,682
153
Minions Killed
164
0
Camps Cleared
0
496,975
Distance Traveled
570,486
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,395
679
11
2
0
97,499
0
L
Artemis
3,173
635
36
7
0
104,218
0
W
Thor
3,869
774
31
6
0
121,221
0
W
Tiamat
3,764
753
53
11
0
100,196
0
W
Danzaburou
3,436
687
43
9
0
109,950
1
W
Surtr
3,969
794
36
7
0
117,240
0
L
Thanatos
3,586
717
43
9
0
122,897
0
L
Merlin
3,677
735
52
10
0
102,731
0
W
Ganesha
3,644
729
1
0
0
121,879
0
L
Bastet
2,827
565
11
2
0
69,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role