Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
IImRedMamba
Sobek
Level 146
God Stats
10W - 10L
1,637 SR
Queue Stats
78W - 66L
1,588 Elo+
Party 1
Hercules
Hercules
ScrubMastar
Hercules
Level 136
God Stats
8W - 11L
1,484 SR
Queue Stats
448W - 401L
1,574 Elo+
Solo
He Bo
He Bo
Siphonicfir
He Bo
Level 153
God Stats
15W - 12L
1,594 SR
Queue Stats
269W - 227L
1,640 Elo+
Party 1
Amaterasu
Amaterasu
XpectdefectzV2
Amaterasu
Level 34
God Stats
1W - 2L
1,534 SR
Queue Stats
3W - 9L
1,307 Elo+
Solo
Team Averages
Level 125
1,550 SR
1,522 Elo+

VS

Team Averages
Level 135
1,483 SR
1,669 Elo+
Ganesha
Ganesha
Hexendoktor
Ganesha
Level 99
God Stats
4W - 2L
1,575 SR
Queue Stats
48W - 14L
1,799 Elo+
Party 2
Xing Tian
Xing Tian
ImPablamo
Xing Tian
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,596 Elo+
Party 2
Medusa
Medusa
PapaSqueely
Medusa
Level 155
God Stats
2W - 0L
1,424 SR
Queue Stats
50W - 14L
1,801 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vorpalim
Tsukuyomi
Level 185
God Stats
7W - 11L
1,328 SR
Queue Stats
547W - 514L
1,563 Elo+
Solo
Scylla
Scylla
bogs fn binny
Scylla
Level 177
God Stats
240W - 159L
1,590 SR
Queue Stats
521W - 457L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 3 / 0
7,042
640
3,219
5,762
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 5 / 2
4,844
440
3,888
11,511
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
ScrubMastar
Hercules
11
1 / 0 / 1
6,811
619
6,049
9,424
8,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 2
5,778
525
5,894
8,810
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
XpectdefectzV2
Amaterasu
9
0 / 5 / 0
5,492
499
2,863
10,634
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hexendoktor
Ganesha
9
0 / 0 / 12
6,117
556
5,119
7,889
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ImPablamo
Xing Tian
10
0 / 2 / 0
5,425
493
4,253
10,192
7,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
12
8 / 1 / 5
7,520
684
11,963
6,361
2,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Vorpalim
Tsukuyomi
11
5 / 1 / 1
6,651
605
6,875
9,265
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 1 / 4
6,826
621
6,621
3,772
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
16
16
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
0
1
W
Ganesha
Hexendoktor
Ganesha
0
0
12
6
L
0
5
2
0.2
W
Xing Tian
ImPablamo
Xing Tian
0
2
0
0
W
Medusa
8
1
5
10.5
L
Hercules
ScrubMastar
Hercules
1
0
1
1.5
L
1
3
2
0.67
W
Tsukuyomi
Vorpalim
Tsukuyomi
5
1
1
5.5
L
Amaterasu
XpectdefectzV2
Amaterasu
0
5
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,913
Damage
34,831
46,141
Taken
37,479
24,236
Mitigated
21,443
13,965
Healing
10,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,219
274
0
764
5,762
1,996
0
3,416
2,346
42,384
0
W
Ganesha
Hexendoktor
Ganesha
5,119
1,467
0
2,181
7,889
5,992
26
3,344
4,525
12,430
0
L
3,888
488
160
2,542
11,511
7,229
0
3,203
8,308
10,945
0
W
Xing Tian
ImPablamo
Xing Tian
4,253
711
0
1,061
10,192
7,575
0
1,245
8,947
25,832
145
W
Medusa
11,963
7,569
0
2,298
6,361
2,453
892
2,047
4,314
0
60,545
L
Hercules
ScrubMastar
Hercules
6,049
2,209
0
4,988
9,424
8,304
0
4,635
4,381
0
46,793
L
5,894
460
0
2,561
8,810
2,428
0
2,322
6,458
43,625
0
W
Tsukuyomi
Vorpalim
Tsukuyomi
6,875
2,222
0
4,286
9,265
3,964
0
4,874
4,199
0
43,504
L
Amaterasu
XpectdefectzV2
Amaterasu
2,863
1,096
0
2,950
10,634
4,279
884
1,834
8,800
0
36,534
W
6,621
462
0
854
3,772
1,459
402
1,199
2,493
51,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
32,539
314
Minions Killed
326
0
Camps Cleared
0
1,094,687
Distance Traveled
1,137,322
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,042
640
93
8
0
224,679
0
W
Ganesha
6,117
556
0
0
0
246,460
4
L
Sobek
4,844
440
8
1
0
239,574
3
W
Xing Tian
5,425
493
55
5
0
225,206
0
W
Medusa
7,520
684
98
9
0
210,893
0
L
Hercules
6,811
619
89
8
0
208,654
2
L
He Bo
5,778
525
73
7
0
224,205
0
W
Tsukuyomi
6,651
605
78
7
0
261,793
1
L
Amaterasu
5,492
499
51
5
0
197,575
0
W
Scylla
6,826
621
95
9
0
192,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role