Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ewabik
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,362 SR
Queue Stats
90W - 90L
1,456 Elo+
Solo
Cerberus
Cerberus
MrRuma
Cerberus
Level 62
God Stats
0W - 3L
1,425 SR
Queue Stats
123W - 106L
1,540 Elo+
Party 1
Hun Batz
Hun Batz
notmyoriginalAC
Hun Batz
Level 149
God Stats
4W - 3L
1,577 SR
Queue Stats
128W - 125L
1,548 Elo+
Party 1
Team Averages
Level 100
1,455 SR
1,515 Elo+

VS

Team Averages
Level 141
1,552 SR
1,522 Elo+
Martichoras
Martichoras
 
Martichoras
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
guigt97
Anubis
Level 128
God Stats
16W - 10L
1,660 SR
Queue Stats
157W - 175L
1,535 Elo+
Party 2
Horus
Horus
kiumbe
Horus
Level 142
God Stats
20W - 20L
1,497 SR
Queue Stats
223W - 227L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ewabik
Ah Muzen Cab
12
0 / 2 / 4
8,630
719
6,771
9,350
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MrRuma
Cerberus
11
2 / 4 / 3
8,897
741
8,683
14,568
13,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
12
3 / 4 / 1
9,568
797
9,992
11,159
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
4 / 2 / 5
9,491
791
9,925
9,909
3,251
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
guigt97
Anubis
13
5 / 2 / 5
10,264
855
12,971
9,881
4,292
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
kiumbe
Horus
13
1 / 1 / 9
9,200
767
7,078
11,560
10,144
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
10
10
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
2
5
3.25
L
Ah Muzen Cab
Ewabik
Ah Muzen Cab
0
2
4
1
L
Cerberus
MrRuma
Cerberus
2
4
3
0.88
W
Anubis
guigt97
Anubis
5
2
5
3.75
W
Horus
kiumbe
Horus
1
1
9
5.5
L
Hun Batz
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,446
Damage
29,974
35,077
Taken
31,350
21,161
Mitigated
17,687
2,808
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
9,925
4,201
0
1,848
9,909
3,251
0
4,432
5,477
0
34,170
L
Ah Muzen Cab
Ewabik
Ah Muzen Cab
6,771
2,114
0
405
9,350
2,407
0
5,400
3,950
0
35,512
L
Cerberus
MrRuma
Cerberus
8,683
253
0
1,923
14,568
13,885
0
4,271
10,297
23,627
0
W
Anubis
guigt97
Anubis
12,971
359
0
4,574
9,881
4,292
1,193
2,097
7,784
56,675
0
W
Horus
kiumbe
Horus
7,078
2,612
553
3,007
11,560
10,144
288
2,457
9,103
974
18,259
L
Hun Batz
9,992
2,246
0
480
11,159
4,869
0
4,085
7,074
0
42,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
28,955
142
Minions Killed
160
0
Camps Cleared
0
682,690
Distance Traveled
688,604
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,491
791
56
5
0
224,443
0
L
Ah Muzen Cab
8,630
719
56
5
0
225,041
0
L
Cerberus
8,897
741
38
3
0
224,127
0
W
Anubis
10,264
855
81
7
0
213,744
0
W
Horus
9,200
767
23
2
0
250,417
0
L
Hun Batz
9,568
797
48
4
0
233,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role