Player Matchup

Charon
Charon
 
Charon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CubanPower4804
Mercury
Level 105
God Stats
5W - 6L
1,195 SR
Queue Stats
15W - 19L
1,107 Elo+
Party 2
Raijin
Raijin
GoldenPoena
Raijin
Level 126
God Stats
1W - 1L
1,242 SR
Queue Stats
50W - 57L
1,517 Elo+
Solo
Freya
Freya
bogs fn binny
Freya
Level 177
God Stats
8W - 6L
1,705 SR
Queue Stats
521W - 457L
1,579 Elo+
Solo
Ratatoskr
Ratatoskr
datguyabe
Ratatoskr
Level 106
God Stats
5W - 5L
1,669 SR
Queue Stats
34W - 30L
1,487 Elo+
Party 2
Team Averages
Level 124
1,462 SR
1,438 Elo+

VS

Team Averages
Level 142
1,429 SR
1,516 Elo+
Ix Chel
Ix Chel
AIexithymia
Ix Chel
Level 165
God Stats
18W - 17L
1,569 SR
Queue Stats
263W - 213L
1,555 Elo+
Solo
King Arthur
King Arthur
HOTNOGHOTDOG
King Arthur
Level 146
God Stats
7W - 14L
1,345 SR
Queue Stats
486W - 468L
1,450 Elo+
Solo
Ishtar
Ishtar
Lorenor Marv
Ishtar
Level 104
God Stats
0W - 1L
1,352 SR
Queue Stats
208W - 207L
1,516 Elo+
Party 1
Poseidon
Poseidon
Severo865
Poseidon
Level 155
God Stats
13W - 14L
1,599 SR
Queue Stats
212W - 203L
1,508 Elo+
Solo
Ares
Ares
iHGPuma
Ares
Level 139
God Stats
2W - 8L
1,280 SR
Queue Stats
390W - 392L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 0 / 11
8,716
581
8,288
12,980
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 6
9,251
617
4,868
10,326
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
16
9 / 3 / 3
10,248
683
16,242
8,990
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
4 / 0 / 2
9,517
634
7,761
6,328
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
datguyabe
Ratatoskr
13
3 / 3 / 2
8,064
538
6,753
13,432
7,113
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AIexithymia
Ix Chel
12
3 / 6 / 0
7,689
513
8,719
12,988
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
HOTNOGHOTDOG
King Arthur
14
0 / 3 / 2
8,620
575
9,825
15,381
14,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
11
0 / 6 / 1
6,946
463
3,649
11,879
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Severo865
Poseidon
15
2 / 2 / 0
8,278
552
4,915
7,911
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
iHGPuma
Ares
11
2 / 4 / 2
7,745
516
4,574
16,295
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
7
8
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
11
6.5
L
Ix Chel
AIexithymia
Ix Chel
3
6
0
0.5
W
4
2
6
3.5
W
Raijin
9
3
3
3.5
L
King Arthur
HOTNOGHOTDOG
King Arthur
0
3
2
0.33
L
Ishtar
0
6
1
0.08
L
Poseidon
Severo865
Poseidon
2
2
0
1
W
4
0
2
5
W
Ratatoskr
datguyabe
Ratatoskr
3
3
2
1.33
L
Ares
iHGPuma
Ares
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,912
Damage
31,682
52,056
Taken
64,454
29,758
Mitigated
45,203
12,768
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,288
2,309
0
4,294
12,980
11,419
270
6,029
6,951
28,492
0
L
Ix Chel
AIexithymia
Ix Chel
8,719
973
327
1,260
12,988
6,172
0
9,148
3,808
67,419
0
W
4,868
2,467
0
523
10,326
4,367
836
2,465
7,861
0
77,497
W
Raijin
16,242
1,380
0
1,010
8,990
4,053
1,543
7,186
1,804
88,257
0
L
King Arthur
HOTNOGHOTDOG
King Arthur
9,825
518
0
1,759
15,381
14,507
231
2,646
12,724
0
77,756
L
Ishtar
3,649
2,221
0
1,632
11,879
4,854
0
7,434
4,089
0
39,486
L
Poseidon
Severo865
Poseidon
4,915
641
0
4,791
7,911
3,057
0
2,825
5,010
77,079
0
W
7,761
2,353
0
3,523
6,328
2,806
650
1,705
4,623
69,765
5,445
W
Ratatoskr
datguyabe
Ratatoskr
6,753
2,303
0
3,418
13,432
7,113
496
1,779
11,653
0
44,463
L
Ares
iHGPuma
Ares
4,574
728
353
3,800
16,295
16,613
16
9,391
6,589
22,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
39,278
492
Minions Killed
464
0
Camps Cleared
0
1,513,801
Distance Traveled
1,466,434
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,716
581
38
3
0
298,316
3
L
Ix Chel
7,689
513
117
8
0
278,227
3
W
Mercury
9,251
617
105
7
0
369,492
0
W
Raijin
10,248
683
136
9
0
285,283
0
L
King Arthur
8,620
575
118
8
0
283,306
3
L
Ishtar
6,946
463
77
5
0
272,871
0
L
Poseidon
8,278
552
119
8
0
349,070
0
W
Freya
9,517
634
136
9
0
282,787
3
W
Ratatoskr
8,064
538
77
5
0
277,923
1
L
Ares
7,745
516
33
2
0
282,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role