Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
AceMulaa
Ah Muzen Cab
Silver II
Level 103
God Stats
0W - 1L
1,206 SR
Queue Stats
24W - 25L
1,538 MMR
Party 2
Anubis
Anubis
Bronze IV
B-R4M53Y_02
Anubis
Bronze IV
Level 82
God Stats
0W - 3L
1,387 SR
Queue Stats
0W - 6L
1,308 MMR
Solo
Pele
Pele
Gold IV
FranStiglitz
Pele
Gold IV
Level 152
God Stats
7W - 4L
1,873 SR
Queue Stats
424W - 442L
1,385 MMR
Solo
Hades
Hades
Gold V
Freewaters-
Hades
Gold V
Level 106
God Stats
125W - 108L
1,590 SR
Queue Stats
208W - 216L
1,309 MMR
Solo
Sobek
Sobek
Silver III
kylek1978
Sobek
Silver III
Level 69
God Stats
0W - 1L
1,551 SR
Queue Stats
24W - 36L
1,207 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,521 SR
1,349 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 162
1,505 SR
1,374 MMR
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver I
DrizzyDrizz44
Horus
Silver I
Level 146
God Stats
5W - 3L
1,541 SR
Queue Stats
182W - 184L
1,294 MMR
Party 1
Arachne
Arachne
Gold V
EmperorJoestar
Arachne
Gold V
Level 134
God Stats
3W - 3L
1,292 SR
Queue Stats
162W - 188L
1,305 MMR
Solo
Kukulkan
Kukulkan
Gold IV
KushKingChronic
Kukulkan
Gold IV
Level 141
God Stats
54W - 51L
1,575 SR
Queue Stats
353W - 364L
1,389 MMR
Party 1
Olorun
Olorun
Gold V
cant-stop-me-18
Olorun
Gold V
Level 159
God Stats
5W - 5L
1,616 SR
Queue Stats
32W - 34L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceMulaa
Ah Muzen Cab
13
0 / 3 / 3
7,963
468
7,180
12,247
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
1 / 4 / 1
8,424
496
6,754
12,693
6,540
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 1 / 3
9,628
566
9,359
13,782
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 0
9,605
565
9,592
19,055
7,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
kylek1978
Sobek
12
1 / 2 / 3
7,244
426
2,915
12,565
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThanatosMercuryFreyaCharon

VS

Bans
AthenaRavanaBakasuraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 4 / 3
7,484
440
6,915
10,301
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
3 / 2 / 7
9,280
546
12,197
16,654
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 4
8,968
528
11,671
13,332
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
17
4 / 0 / 3
10,126
596
10,416
6,681
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 2 / 1
9,517
560
8,070
10,485
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
16
16
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
4
3
0.63
L
Ah Muzen Cab
AceMulaa
Ah Muzen Cab
0
3
3
0.5
L
Anubis
1
4
1
0.38
W
3
2
7
3.25
W
6
2
4
4
L
5
1
3
6.5
L
3
6
0
0.5
W
Kukulkan
4
0
3
5.5
W
2
2
1
1.25
L
Sobek
kylek1978
Sobek
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,800
Damage
49,269
70,342
Taken
57,453
35,123
Mitigated
30,489
23,040
Healing
21,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,915
531
5,169
4,349
10,301
4,714
217
1,437
8,864
35,064
0
L
Ah Muzen Cab
AceMulaa
Ah Muzen Cab
7,180
2,778
0
3,302
12,247
4,601
0
7,336
4,860
0
67,531
L
Anubis
6,754
49
0
4,974
12,693
6,540
42
6,101
6,544
73,228
0
W
12,197
5,493
150
4,400
16,654
13,062
0
9,071
7,583
0
59,026
W
11,671
8,556
0
3,156
13,332
5,702
0
5,447
7,885
0
64,342
L
9,359
1,953
0
4,090
13,782
5,906
0
3,518
10,210
0
106,283
L
9,592
696
340
7,211
19,055
7,639
0
1,498
16,840
76,473
0
W
Kukulkan
10,416
811
0
1,043
6,681
2,738
54
2,665
4,016
103,648
0
W
8,070
4,212
180
2,804
10,485
4,273
560
641
9,844
76,266
11,124
L
Sobek
kylek1978
Sobek
2,915
170
0
3,123
12,565
10,437
0
6,852
5,662
15,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
45,375
531
Minions Killed
551
0
Camps Cleared
0
1,663,316
Distance Traveled
1,686,062
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,484
440
57
3
0
343,864
3
L
Ah Muzen Cab
7,963
468
106
6
0
288,835
0
L
Anubis
8,424
496
129
8
0
305,039
0
W
Horus
9,280
546
87
5
0
292,461
2
W
Arachne
8,968
528
79
5
0
380,092
0
L
Pele
9,628
566
143
8
0
403,582
2
L
Hades
9,605
565
137
8
0
308,080
0
W
Kukulkan
10,126
596
167
10
0
352,194
4
W
Olorun
9,517
560
161
9
0
317,451
6
L
Sobek
7,244
426
16
1
0
357,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role