Player Matchup

Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze III
MeiUchihA
Vulcan
Bronze III
Level 127
God Stats
2W - 0L
1,714 SR
Queue Stats
13W - 15L
1,504 MMR
Solo
Ymir
Ymir
Bronze III
Ru4ek
Ymir
Bronze III
Level 99
God Stats
23W - 29L
1,702 SR
Queue Stats
70W - 94L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,639 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,544 SR
1,496 MMR
Izanami
Izanami
Bronze III
ReapingDeath
Izanami
Bronze III
Level 47
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Achilles
Achilles
Gold II
Zenpaki
Achilles
Gold II
Level 149
God Stats
6W - 4L
1,764 SR
Queue Stats
139W - 163L
1,487 MMR
Solo
Ra
Ra
Bronze III
x360 4br4h4m5
Ra
Bronze III
Level 49
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 1 / 2
11,839
789
12,024
11,759
4,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
MeiUchihA
Vulcan
14
2 / 3 / 4
11,305
754
15,847
8,806
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Ru4ek
Ymir
13
0 / 2 / 6
10,225
682
5,848
11,998
10,934
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThothScyllaSobekChronosBaron Samedi

VS

Bans
Ah PuchAresMedusaOdinMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ReapingDeath
Izanami
13
1 / 3 / 3
10,207
680
4,362
12,228
5,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Zenpaki
Achilles
12
3 / 3 / 3
10,379
692
11,862
21,016
24,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 4
10,648
710
10,104
7,372
3,275
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
7
Kills
6
6
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
2
6
W
Vulcan
MeiUchihA
Vulcan
2
3
4
1.33
L
Izanami
ReapingDeath
Izanami
1
3
3
0.83
W
Ymir
Ru4ek
Ymir
0
2
6
1.5
L
Achilles
Zenpaki
Achilles
3
3
3
1.5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,719
Damage
26,328
32,563
Taken
40,616
19,860
Mitigated
33,819
7,556
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,024
6,125
0
4,645
11,759
4,606
2,082
3,222
8,389
0
65,605
W
Vulcan
MeiUchihA
Vulcan
15,847
5,345
0
1,815
8,806
4,320
632
1,400
7,353
74,642
0
L
Izanami
ReapingDeath
Izanami
4,362
2,275
0
1,704
12,228
5,629
1,579
5,570
6,326
0
37,393
W
Ymir
Ru4ek
Ymir
5,848
1,616
0
1,096
11,998
10,934
379
5,287
6,500
11,848
0
L
Achilles
Zenpaki
Achilles
11,862
1,677
0
2,614
21,016
24,915
0
12,235
8,006
0
27,697
L
10,104
1,104
3,528
2,259
7,372
3,275
140
3,077
4,097
49,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
31,234
184
Minions Killed
167
0
Camps Cleared
0
795,402
Distance Traveled
758,073
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,839
789
84
6
0
267,075
0
W
Vulcan
11,305
754
94
6
0
278,109
0
L
Izanami
10,207
680
78
5
0
218,915
1
W
Ymir
10,225
682
6
0
0
250,218
0
L
Achilles
10,379
692
24
2
0
285,048
1
L
Ra
10,648
710
65
4
0
254,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role