Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DigaMaster
Baron Samedi
Level 39
God Stats
5W - 8L
1,376 SR
Queue Stats
16W - 26L
1,326 Elo+
Party 1
Janus
Janus
ExecutiveGinger
Janus
Level 120
God Stats
8W - 4L
1,343 SR
Queue Stats
22W - 14L
1,452 Elo+
Party 2
He Bo
He Bo
Wuhan9089
He Bo
Level 124
God Stats
2W - 4L
1,330 SR
Queue Stats
56W - 44L
1,510 Elo+
Party 2
Surtr
Surtr
supperpig11
Surtr
Level 88
God Stats
78W - 50L
1,653 SR
Queue Stats
327W - 292L
1,528 Elo+
Solo
Team Averages
Level 95
1,440 SR
1,463 Elo+

VS

Team Averages
Level 87
1,539 SR
1,439 Elo+
Vulcan
Vulcan
Dec Mass61
Vulcan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 140L
1,360 Elo+
Solo
Atlas
Atlas
Eam-Diaz
Atlas
Level 141
God Stats
0W - 1L
1,321 SR
Queue Stats
312W - 282L
1,518 Elo+
Solo
Kali
Kali
GruntledCavs
Kali
Level 105
God Stats
7W - 4L
1,757 SR
Queue Stats
136W - 115L
1,413 Elo+
Solo
Vamana
Vamana
Martetine
Vamana
Level 53
God Stats
3W - 6L
1,445 SR
Queue Stats
40W - 42L
1,502 Elo+
Solo
Cupid
Cupid
McBlazin it
Cupid
Level 67
God Stats
5W - 6L
1,674 SR
Queue Stats
64W - 74L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
4,939
309
0
0
0
Baron Samedi
DigaMaster
Baron Samedi
11
0 / 3 / 5
7,107
444
2,897
11,335
9,565
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 0 / 5
9,448
591
10,812
8,655
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Wuhan9089
He Bo
14
8 / 3 / 1
8,863
554
13,559
13,306
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 1 / 3
9,103
569
10,942
15,082
7,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dec Mass61
Vulcan
13
3 / 2 / 1
7,782
486
8,004
5,671
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Eam-Diaz
Atlas
8
0 / 3 / 4
6,475
405
3,704
12,990
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 4
7,719
482
4,454
17,880
7,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Martetine
Vamana
13
2 / 4 / 2
7,939
496
7,282
17,476
13,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 1
7,595
475
4,615
8,704
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
13
Kills
7
7
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
L
Vulcan
Dec Mass61
Vulcan
3
2
1
1.75
W
Baron Samedi
DigaMaster
Baron Samedi
0
3
5
0.83
L
Atlas
Eam-Diaz
Atlas
0
3
4
0.67
W
3
0
5
5.5
L
0
3
4
0.67
L
Vamana
Martetine
Vamana
2
4
2
0.75
L
2
1
1
2.5
W
He Bo
Wuhan9089
He Bo
8
3
1
2.83
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,210
Damage
28,059
48,378
Taken
62,721
26,258
Mitigated
35,013
16,768
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Dec Mass61
Vulcan
8,004
3,697
0
1,165
5,671
2,067
19
2,243
3,311
55,347
0
W
Baron Samedi
DigaMaster
Baron Samedi
2,897
313
653
3,152
11,335
9,565
0
1,192
10,143
24,089
0
L
Atlas
Eam-Diaz
Atlas
3,704
1,462
0
2,387
12,990
9,238
0
6,332
6,506
20,725
0
W
10,812
511
0
2,241
8,655
3,402
145
4,060
4,595
74,189
0
L
4,454
1,977
0
3,325
17,880
7,786
0
7,113
10,617
0
75,809
L
Vamana
Martetine
Vamana
7,282
4,542
0
2,459
17,476
13,302
320
6,129
11,169
0
57,169
L
4,615
1,788
344
5,126
8,704
2,620
584
5,175
3,455
0
41,520
W
He Bo
Wuhan9089
He Bo
13,559
511
0
4,416
13,306
5,292
0
4,129
9,177
74,011
0
W
10,942
3,873
0
6,306
15,082
7,999
382
2,942
12,140
1,201
72,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
37,510
352
Minions Killed
392
0
Camps Cleared
0
1,290,614
Distance Traveled
1,588,447
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,939
309
0
0
0
0
0
L
Vulcan
7,782
486
97
6
0
316,323
3
W
Baron Samedi
7,107
444
29
2
0
286,088
0
L
Atlas
6,475
405
20
1
0
265,563
1
W
Janus
9,448
591
135
8
0
316,832
0
L
Kali
7,719
482
103
6
0
351,463
0
L
Vamana
7,939
496
87
5
0
331,647
0
L
Cupid
7,595
475
85
5
0
323,451
0
W
He Bo
8,863
554
92
6
0
360,225
0
W
Surtr
9,103
569
96
6
0
327,469
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role