Player Matchup

Arachne
Arachne
Pilliez
Arachne
Level 148
God Stats
33W - 18L
1,735 SR
Queue Stats
585W - 524L
1,563 Elo+
Solo
Charon
Charon
Skaora
Charon
Level 46
God Stats
2W - 0L
1,645 SR
Queue Stats
6W - 7L
1,417 Elo+
Solo
Zeus
Zeus
Slayer1992_USA
Zeus
Level 41
God Stats
1W - 1L
1,190 SR
Queue Stats
10W - 21L
1,126 Elo+
Solo
Charybdis
Charybdis
sweek256
Charybdis
Level 44
God Stats
1W - 3L
1,355 SR
Queue Stats
168W - 161L
1,462 Elo+
Solo
Osiris
Osiris
xTHE_VIOLATOR
Osiris
Level 140
God Stats
63W - 67L
1,448 SR
Queue Stats
2,041W - 2,034L
1,477 Elo+
Solo
Team Averages
Level 84
1,475 SR
1,409 Elo+

VS

Team Averages
Level 128
1,461 SR
1,476 Elo+
Lancelot
Lancelot
IlDeathSkull
Lancelot
Level 129
God Stats
2W - 2L
1,603 SR
Queue Stats
288W - 275L
1,512 Elo+
Solo
Ares
Ares
JBFaries1
Ares
Level 120
God Stats
41W - 45L
1,498 SR
Queue Stats
370W - 334L
1,561 Elo+
Solo
Izanami
Izanami
SirMrGoodSir
Izanami
Level 155
God Stats
45W - 42L
1,529 SR
Queue Stats
237W - 229L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
kattehgreat618
Erlang Shen
Level 138
God Stats
17W - 15L
1,246 SR
Queue Stats
120W - 131L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
rodrigoronces
Zhong Kui
Level 98
God Stats
9W - 19L
1,430 SR
Queue Stats
194W - 243L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Pilliez
Arachne
16
13 / 0 / 1
9,623
740
15,652
9,370
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Skaora
Charon
11
0 / 2 / 4
7,011
539
5,409
8,891
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 4
7,500
577
4,605
5,428
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
sweek256
Charybdis
11
3 / 3 / 0
6,785
522
8,155
10,740
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 1 / 3
8,751
673
8,339
10,322
7,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IlDeathSkull
Lancelot
12
1 / 5 / 0
6,929
533
6,769
12,066
9,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
3 / 2 / 1
6,464
497
7,060
12,868
7,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
SirMrGoodSir
Izanami
10
1 / 5 / 3
6,701
515
6,739
12,424
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
kattehgreat618
Erlang Shen
12
2 / 2 / 2
7,017
540
4,681
14,935
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
rodrigoronces
Zhong Kui
11
1 / 5 / 0
6,077
467
2,165
9,750
6,992
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
19
Kills
8
8
Deaths
19
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
IlDeathSkull
Lancelot
1
5
0
0.2
L
Ares
3
2
1
1.75
W
Arachne
Pilliez
Arachne
13
0
1
13.5
L
Izanami
SirMrGoodSir
Izanami
1
5
3
0.5
W
Charon
Skaora
Charon
0
2
4
1
W
1
2
4
1.5
L
Erlang Shen
kattehgreat618
Erlang Shen
2
2
2
1.5
L
Zhong Kui
rodrigoronces
Zhong Kui
1
5
0
0.2
W
Charybdis
sweek256
Charybdis
3
3
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,160
Damage
27,414
44,751
Taken
62,043
24,710
Mitigated
35,619
14,737
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
IlDeathSkull
Lancelot
6,769
1,339
0
2,530
12,066
9,230
0
0
12,066
0
52,349
L
Ares
7,060
239
0
2,414
12,868
7,316
0
3,088
9,780
23,466
0
W
Arachne
Pilliez
Arachne
15,652
11,554
0
4,236
9,370
4,179
0
1,555
7,725
0
91,509
L
Izanami
SirMrGoodSir
Izanami
6,739
4,460
0
2,927
12,424
4,786
746
3,090
9,334
0
48,137
W
Charon
Skaora
Charon
5,409
1,585
0
3,217
8,891
6,634
599
2,009
6,540
19,356
0
W
4,605
914
0
1,550
5,428
2,866
99
2,430
2,860
45,095
0
L
Erlang Shen
kattehgreat618
Erlang Shen
4,681
2,567
0
5,112
14,935
7,295
0
1,129
13,806
0
59,848
L
Zhong Kui
rodrigoronces
Zhong Kui
2,165
356
0
2,010
9,750
6,992
0
2,707
7,043
36,014
0
W
Charybdis
sweek256
Charybdis
8,155
4,381
0
4,112
10,740
3,603
1,854
2,157
8,201
0
53,134
W
8,339
3,245
0
1,622
10,322
7,428
640
122
10,200
0
62,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
33,188
396
Minions Killed
366
0
Camps Cleared
0
1,256,762
Distance Traveled
1,241,375
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,929
533
74
6
0
274,881
0
L
Ares
6,464
497
45
3
0
255,960
1
W
Arachne
9,623
740
116
9
0
311,676
0
L
Izanami
6,701
515
86
7
0
240,018
2
W
Charon
7,011
539
23
2
0
255,742
0
W
Zeus
7,500
577
72
6
0
225,982
0
L
Erlang Shen
7,017
540
102
8
0
291,776
0
L
Zhong Kui
6,077
467
59
5
0
178,740
3
W
Charybdis
6,785
522
87
7
0
214,081
2
W
Osiris
8,751
673
98
8
0
249,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role