Player Matchup

Khepri
Khepri
Asmodeuslust
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 154L
1,340 Elo+
Solo
Da Ji
Da Ji
Polokid2123019
Da Ji
Level 62
God Stats
2W - 3L
1,412 SR
Queue Stats
218W - 237L
1,348 Elo+
Party 2
Ao Kuang
Ao Kuang
Xilestion
Ao Kuang
Level 27
God Stats
6W - 13L
1,650 SR
Queue Stats
8W - 19L
1,280 Elo+
Party 2
Team Averages
Level 58
1,521 SR
1,323 Elo+

VS

Team Averages
Level 39
1,487 SR
1,357 Elo+
Maui
Maui
CallonOfMilk
Maui
Level 58
God Stats
1W - 1L
1,712 SR
Queue Stats
7W - 5L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
HENNYCUPP
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
thatGUYpink19
Sol
Level 39
God Stats
6W - 6L
1,250 SR
Queue Stats
23W - 25L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 4 / 4
10,018
626
5,431
20,629
24,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 2
10,975
686
12,670
11,941
6,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
Xilestion
Ao Kuang
14
4 / 3 / 2
11,177
699
6,298
13,365
7,688
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
11,552
722
7,601
13,511
15,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
HENNYCUPP
Danzaburou
16
5 / 3 / 5
12,391
774
12,612
7,202
2,897
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 6
12,514
782
17,558
13,389
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
10
10
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
4
0.5
W
1
2
8
2.5
W
Danzaburou
HENNYCUPP
Danzaburou
5
3
5
2.5
L
3
3
2
1.33
L
Ao Kuang
Xilestion
Ao Kuang
4
3
2
1.67
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
37,771
45,935
Taken
34,102
39,221
Mitigated
24,679
2,180
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,431
338
0
0
20,629
24,613
0
11,907
8,722
27,762
0
W
7,601
2,591
0
1,484
13,511
15,674
80
4,849
8,662
34,153
0
W
Danzaburou
HENNYCUPP
Danzaburou
12,612
6,770
0
883
7,202
2,897
164
3,378
3,824
0
43,761
L
12,670
3,295
0
528
11,941
6,920
0
6,451
5,490
0
27,772
L
Ao Kuang
Xilestion
Ao Kuang
6,298
1,645
510
1,142
13,365
7,688
0
7,431
5,934
29,732
0
W
17,558
7,955
0
6,136
13,389
6,108
2,869
4,148
9,241
69,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
36,457
90
Minions Killed
181
0
Camps Cleared
0
830,359
Distance Traveled
805,821
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,018
626
27
2
0
271,330
0
W
Maui
11,552
722
30
2
0
279,830
0
W
Danzaburou
12,391
774
57
4
0
250,417
0
L
Da Ji
10,975
686
24
2
0
285,811
4
L
Ao Kuang
11,177
699
39
2
0
273,218
0
W
Sol
12,514
782
94
6
0
275,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role