Player Matchup

Horus
Horus
CV-Alzuga8
Horus
Level 28
God Stats
1W - 0L
1,487 SR
Queue Stats
4W - 10L
1,429 Elo+
Party 1
Hades
Hades
kalistenico671
Hades
Level 109
God Stats
1W - 0L
1,591 SR
Queue Stats
27W - 31L
1,376 Elo+
Party 1
Skadi
Skadi
pedricola72
Skadi
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Team Averages
Level 71
1,526 SR
1,435 Elo+

VS

Team Averages
Level 108
1,313 SR
1,461 Elo+
Heimdallr
Heimdallr
SourDiesel1503
Heimdallr
Level 89
God Stats
2W - 5L
1,392 SR
Queue Stats
10W - 9L
1,525 Elo+
Solo
Pele
Pele
TRu3xSkillzZ
Pele
Level 147
God Stats
75W - 57L
1,574 SR
Queue Stats
1,094W - 1,113L
1,433 Elo+
Solo
Merlin
Merlin
YC_trill-me
Merlin
Level 87
God Stats
0W - 9L
971 SR
Queue Stats
122W - 140L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 0 / 6
8,598
717
3,225
6,187
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 2
9,787
816
5,912
7,260
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 3
9,028
752
4,029
5,168
1,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SourDiesel1503
Heimdallr
11
0 / 1 / 1
7,837
653
4,993
4,207
1,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 1 / 1
7,264
605
2,509
4,428
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
11
1 / 4 / 0
8,872
739
6,059
8,123
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
0
0
6
3
L
Heimdallr
SourDiesel1503
Heimdallr
0
1
1
0.5
L
0
1
1
0.5
L
Merlin
1
4
0
0.25
W
4
1
2
5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,166
Damage
13,561
18,615
Taken
16,758
10,007
Mitigated
6,072
6,074
Healing
1,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,225
1,916
1,549
1,388
6,187
4,743
814
2,815
3,372
0
14,890
L
Heimdallr
SourDiesel1503
Heimdallr
4,993
898
0
0
4,207
1,699
0
1,116
2,941
0
23,235
L
2,509
545
0
352
4,428
1,553
0
2,355
1,961
0
9,502
L
Merlin
6,059
94
0
1,033
8,123
2,820
0
2,897
5,024
40,018
0
W
5,912
376
225
2,626
7,260
3,357
797
1,776
5,484
35,150
0
W
4,029
1,461
0
286
5,168
1,907
1,514
1,882
3,286
0
43,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
23,973
135
Minions Killed
96
0
Camps Cleared
0
677,023
Distance Traveled
516,759
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,598
717
11
1
0
247,238
0
L
Heimdallr
7,837
653
36
3
0
222,434
3
L
Pele
7,264
605
6
1
0
98,190
0
L
Merlin
8,872
739
54
5
0
196,135
0
W
Hades
9,787
816
60
5
0
216,335
0
W
Skadi
9,028
752
64
5
0
213,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role