Player Matchup

Anhur
Anhur
Asossa
Anhur
Level 32
God Stats
3W - 2L
1,782 SR
Queue Stats
19W - 22L
1,449 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Krayziman_9
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 144L
1,457 Elo+
Party 3
Thor
Thor
KrogiePlays
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
TheDestroyer-852
Nu Wa
Level 127
God Stats
5W - 4L
1,564 SR
Queue Stats
92W - 88L
1,443 Elo+
Solo
Guan Yu
Guan Yu
krayziman
Guan Yu
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 80L
1,440 Elo+
Party 3
Team Averages
Level 69
1,569 SR
1,442 Elo+

VS

Team Averages
Level 112
1,568 SR
1,450 Elo+
Osiris
Osiris
 
Osiris
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Camrique
Anubis
Level 66
God Stats
1W - 1L
1,686 SR
Queue Stats
30W - 31L
1,467 Elo+
Party 2
Serqet
Serqet
ChuckBuck3
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,455 Elo+
Party 2
Skadi
Skadi
IndirectFive990
Skadi
Level 141
God Stats
7W - 1L
1,681 SR
Queue Stats
187W - 187L
1,426 Elo+
Solo
Geb
Geb
ramonM64
Geb
Level 42
God Stats
131W - 113L
1,473 SR
Queue Stats
181W - 200L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asossa
Anhur
12
2 / 1 / 1
7,386
492
9,059
13,406
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Krayziman_9
Kumbhakarna
11
1 / 4 / 2
6,529
435
3,359
13,315
8,068
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 3 / 3
8,006
534
5,566
13,563
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 5
8,924
595
9,461
6,196
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
krayziman
Guan Yu
13
1 / 3 / 3
7,730
515
6,009
15,260
11,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 4 / 0
8,467
564
12,272
17,150
15,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Camrique
Anubis
14
0 / 2 / 2
7,985
532
4,666
10,020
4,611
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
ChuckBuck3
Serqet
14
5 / 0 / 1
8,279
552
4,842
10,774
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 2
8,229
549
14,176
11,108
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 4
7,417
494
5,206
11,822
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
7
Kills
12
12
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
4
0
0.75
L
Anhur
Asossa
Anhur
2
1
1
2.5
W
Anubis
Camrique
Anubis
0
2
2
0.5
W
Serqet
ChuckBuck3
Serqet
5
0
1
5.5
W
3
2
2
2
L
Kumbhakarna
Krayziman_9
Kumbhakarna
1
4
2
0.5
L
2
3
3
1.17
L
1
1
5
3.5
L
Guan Yu
krayziman
Guan Yu
1
3
3
0.83
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,454
Damage
41,162
61,740
Taken
60,874
31,492
Mitigated
35,601
16,304
Healing
19,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,272
2,597
0
2,289
17,150
15,826
0
663
16,415
16,488
54,365
L
Anhur
Asossa
Anhur
9,059
5,658
0
5,229
13,406
4,647
0
1,794
11,450
0
55,078
W
Anubis
Camrique
Anubis
4,666
208
0
5,296
10,020
4,611
96
3,422
6,284
77,080
0
W
Serqet
ChuckBuck3
Serqet
4,842
461
0
2,008
10,774
4,531
315
1,938
8,636
0
61,785
W
14,176
6,588
0
3,794
11,108
3,712
0
3,082
7,850
0
82,663
L
Kumbhakarna
Krayziman_9
Kumbhakarna
3,359
555
0
3,015
13,315
8,068
0
2,796
10,519
26,927
0
L
5,566
534
0
1,341
13,563
4,954
189
2,128
11,183
0
58,544
L
9,461
971
0
1,543
6,196
2,085
47
3,420
2,776
78,075
0
L
Guan Yu
krayziman
Guan Yu
6,009
1,214
205
4,971
15,260
11,738
224
2,231
12,731
0
43,127
W
5,206
608
0
5,911
11,822
6,921
0
2,752
8,869
17,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
40,377
404
Minions Killed
438
0
Camps Cleared
0
1,460,449
Distance Traveled
1,496,855
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,467
564
85
6
0
272,667
2
L
Anhur
7,386
492
82
5
0
261,588
0
W
Anubis
7,985
532
130
9
0
278,050
2
W
Serqet
8,279
552
85
6
0
363,977
0
W
Skadi
8,229
549
116
8
0
261,069
0
L
Kumbhakarna
6,529
435
38
3
0
302,959
0
L
Thor
8,006
534
88
6
0
310,193
0
L
Nu Wa
8,924
595
128
9
0
292,985
0
L
Guan Yu
7,730
515
68
5
0
292,724
0
W
Geb
7,417
494
22
1
0
321,092
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role