Player Matchup

Nemesis
Nemesis
Gold IV
Alonx04
Nemesis
Gold IV
Level 154
God Stats
6W - 6L
1,513 SR
Queue Stats
240W - 252L
1,409 MMR
Solo
Hel
Hel
Silver III
BasetCatz
Hel
Silver III
Level 105
God Stats
5W - 3L
1,684 SR
Queue Stats
64W - 82L
1,365 MMR
Solo
Arachne
Arachne
Gold III
DemaniBlue
Arachne
Gold III
Level 116
God Stats
21W - 16L
1,641 SR
Queue Stats
287W - 290L
1,412 MMR
Solo
Rama
Rama
Silver IV
SPeeDy HAndGuN
Rama
Silver IV
Level 63
God Stats
3W - 6L
1,453 SR
Queue Stats
13W - 22L
1,185 MMR
Party 2
Ares
Ares
Silver I
kpkane
Ares
Silver I
Level 62
God Stats
0W - 1L
1,418 SR
Queue Stats
15W - 16L
1,513 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,542 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,572 SR
1,374 MMR
Athena
Athena
Silver III
Caash_Bari
Athena
Silver III
Level 65
God Stats
5W - 5L
1,620 SR
Queue Stats
19W - 22L
1,442 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Caash_Lord
Erlang Shen
Silver I
Level 144
God Stats
2W - 0L
1,751 SR
Queue Stats
84W - 96L
1,341 MMR
Party 1
Medusa
Medusa
Silver I
Nightfury tL
Medusa
Silver I
Level 156
God Stats
9W - 9L
1,660 SR
Queue Stats
66W - 73L
1,343 MMR
Solo
Raijin
Raijin
Gold V
Segismundo51
Raijin
Gold V
Level 145
God Stats
4W - 3L
1,539 SR
Queue Stats
334W - 351L
1,374 MMR
Solo
Pele
Pele
Gold III
sxncti
Pele
Gold III
Level 159
God Stats
1W - 1L
1,289 SR
Queue Stats
141W - 147L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alonx04
Nemesis
2
0 / 0 / 0
2,630
526
0
488
94
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
973
195
0
0
0
Arachne
DemaniBlue
Arachne
6
0 / 0 / 0
3,277
655
802
3,429
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
2 / 1 / 0
3,677
735
3,096
3,976
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
kpkane
Ares
4
0 / 2 / 2
3,400
680
1,054
5,156
1,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AgniTyrHe BoThanatos

VS

Bans
BacchusKing ArthurAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Caash_Bari
Athena
5
0 / 1 / 1
3,624
725
1,776
3,167
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erlang Shen
Caash_Lord
Erlang Shen
7
0 / 0 / 0
4,009
802
477
1,521
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
5
1 / 1 / 2
3,691
738
3,412
2,615
794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
6
0 / 0 / 0
3,895
779
701
612
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
sxncti
Pele
6
2 / 0 / 0
3,749
750
1,108
3,589
989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alonx04
Nemesis
0
0
0
0
L
0
0
0
0
W
Athena
Caash_Bari
Athena
0
1
1
0.5
W
Erlang Shen
Caash_Lord
Erlang Shen
0
0
0
0
L
Arachne
DemaniBlue
Arachne
0
0
0
0
W
Medusa
1
1
2
2
L
2
1
0
2
W
Raijin
0
0
0
0
L
Ares
kpkane
Ares
0
2
2
0.5
W
Pele
sxncti
Pele
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,952
Damage
7,474
13,049
Taken
11,504
4,324
Mitigated
5,006
3,082
Healing
3,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alonx04
Nemesis
0
0
0
0
488
94
0
0
488
0
3,075
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Caash_Bari
Athena
1,776
229
164
951
3,167
2,181
0
623
2,544
9,255
0
W
Erlang Shen
Caash_Lord
Erlang Shen
477
272
0
920
1,521
895
0
0
1,521
0
20,057
L
Arachne
DemaniBlue
Arachne
802
657
0
510
3,429
1,104
0
0
3,429
0
13,668
W
Medusa
3,412
1,792
0
920
2,615
794
0
380
2,235
0
19,685
L
3,096
2,574
0
956
3,976
1,162
0
1,331
2,645
0
14,848
W
Raijin
701
48
0
0
612
147
657
0
612
22,406
0
L
Ares
kpkane
Ares
1,054
177
470
1,146
5,156
1,964
0
1,146
4,010
6,652
0
W
Pele
sxncti
Pele
1,108
92
0
891
3,589
989
0
51
3,538
0
18,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,957
Gold Earned
18,968
85
Minions Killed
152
0
Camps Cleared
0
324,697
Distance Traveled
500,194
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,630
526
9
2
0
23,155
0
L
Hel
973
195
0
0
0
0
0
W
Athena
3,624
725
13
3
0
106,489
1
W
Erlang Shen
4,009
802
37
7
0
100,305
2
L
Arachne
3,277
655
30
6
0
99,629
0
W
Medusa
3,691
738
25
5
0
90,395
0
L
Rama
3,677
735
36
7
0
96,397
0
W
Raijin
3,895
779
44
9
0
89,211
0
L
Ares
3,400
680
10
2
0
105,516
1
W
Pele
3,749
750
33
7
0
113,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role