Player Matchup

Osiris
Osiris
KrakenSizzle
Osiris
Level 129
God Stats
5W - 7L
1,556 SR
Queue Stats
536W - 470L
1,500 Elo+
Solo
Ullr
Ullr
Mr--Bad_
Ullr
Level 123
God Stats
12W - 12L
1,453 SR
Queue Stats
171W - 174L
1,558 Elo+
Party 1
Merlin
Merlin
PuMa2211
Merlin
Level 105
God Stats
26W - 16L
1,583 SR
Queue Stats
377W - 356L
1,455 Elo+
Solo
Anubis
Anubis
TackKnight
Anubis
Level 121
God Stats
2W - 4L
1,466 SR
Queue Stats
158W - 141L
1,586 Elo+
Party 1
Ratatoskr
Ratatoskr
XareGods
Ratatoskr
Level 146
God Stats
1W - 2L
1,561 SR
Queue Stats
80W - 74L
1,415 Elo+
Solo
Team Averages
Level 125
1,524 SR
1,503 Elo+

VS

Team Averages
Level 108
1,385 SR
1,488 Elo+
Thoth
Thoth
ChildhoodTrαuma
Thoth
Level 143
God Stats
0W - 1L
1,582 SR
Queue Stats
365W - 179L
1,805 Elo+
Solo
Heimdallr
Heimdallr
Jimmy2_taufu
Heimdallr
Level 157
God Stats
2W - 8L
1,102 SR
Queue Stats
347W - 340L
1,430 Elo+
Solo
Bacchus
Bacchus
McBlazin it
Bacchus
Level 67
God Stats
6W - 10L
1,461 SR
Queue Stats
64W - 74L
1,340 Elo+
Solo
Loki
Loki
ProffesorLoki
Loki
Level 95
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Ne Zha
Ne Zha
Zsteve809
Ne Zha
Level 79
God Stats
0W - 1L
1,275 SR
Queue Stats
13W - 15L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 1 / 7
8,981
561
6,502
13,940
15,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
13
0 / 1 / 6
7,720
483
7,201
9,382
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
PuMa2211
Merlin
14
4 / 3 / 5
8,513
532
3,791
9,200
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
TackKnight
Anubis
15
6 / 3 / 1
9,605
600
10,733
9,475
4,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
XareGods
Ratatoskr
15
5 / 1 / 4
8,618
539
7,878
12,540
4,879
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
9,288
581
9,212
6,436
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Jimmy2_taufu
Heimdallr
12
1 / 6 / 1
7,383
461
5,014
14,309
5,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
McBlazin it
Bacchus
11
1 / 2 / 1
7,464
467
5,647
13,075
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 2
7,218
451
4,115
9,391
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Zsteve809
Ne Zha
13
0 / 4 / 2
7,191
449
3,131
13,666
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
9
9
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
L
Heimdallr
Jimmy2_taufu
Heimdallr
1
6
1
0.25
W
Osiris
2
1
7
5.5
L
Bacchus
McBlazin it
Bacchus
1
2
1
0.75
W
Ullr
0
1
6
3
L
1
3
2
0.67
W
Merlin
PuMa2211
Merlin
4
3
5
2.17
W
Anubis
TackKnight
Anubis
6
3
1
2.17
W
Ratatoskr
XareGods
Ratatoskr
5
1
4
7
L
Ne Zha
Zsteve809
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
27,119
54,537
Taken
56,877
31,763
Mitigated
29,218
11,764
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,212
228
0
500
6,436
2,580
0
1,568
4,868
79,393
0
L
Heimdallr
Jimmy2_taufu
Heimdallr
5,014
2,074
0
2,700
14,309
5,624
1,003
3,110
11,199
0
45,566
W
Osiris
6,502
1,387
415
1,578
13,940
15,329
104
3,885
10,055
0
28,676
L
Bacchus
McBlazin it
Bacchus
5,647
998
0
4,052
13,075
12,401
178
3,521
9,554
25,161
0
W
Ullr
7,201
1,943
0
1,467
9,382
3,899
66
3,362
6,020
0
58,049
L
4,115
790
0
2,015
9,391
3,740
24
4,563
4,828
0
46,644
W
Merlin
PuMa2211
Merlin
3,791
208
0
2,110
9,200
3,061
144
4,182
5,018
49,442
0
W
Anubis
TackKnight
Anubis
10,733
730
0
4,868
9,475
4,595
1,206
1,990
7,485
73,558
0
W
Ratatoskr
XareGods
Ratatoskr
7,878
1,380
0
1,326
12,540
4,879
635
2,392
10,148
0
77,006
L
Ne Zha
Zsteve809
Ne Zha
3,131
1,200
0
1,018
13,666
4,873
0
1,762
11,904
0
59,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
38,544
427
Minions Killed
380
0
Camps Cleared
0
1,602,453
Distance Traveled
1,552,369
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,288
581
121
8
0
345,659
0
L
Heimdallr
7,383
461
80
5
0
275,302
2
W
Osiris
8,981
561
34
2
0
349,868
1
L
Bacchus
7,464
467
21
1
0
327,260
0
W
Ullr
7,720
483
92
6
0
356,907
3
L
Loki
7,218
451
63
4
0
286,807
0
W
Merlin
8,513
532
90
6
0
279,737
5
W
Anubis
9,605
600
114
7
0
254,317
0
W
Ratatoskr
8,618
539
97
6
0
361,624
0
L
Ne Zha
7,191
449
95
6
0
317,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role