Player Matchup

Raijin
Raijin
 
Raijin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Fuzzy5037
Anhur
Level 107
God Stats
39W - 38L
1,466 SR
Queue Stats
559W - 595L
1,489 Elo+
Solo
King Arthur
King Arthur
Kamen2D
King Arthur
Level 55
God Stats
6W - 11L
1,380 SR
Queue Stats
146W - 152L
1,482 Elo+
Solo
Arachne
Arachne
NYAZ Hoover
Arachne
Level 54
God Stats
63W - 51L
1,559 SR
Queue Stats
255W - 305L
1,430 Elo+
Solo
Charon
Charon
UnsadGrim
Charon
Level 121
God Stats
2W - 4L
1,204 SR
Queue Stats
190W - 200L
1,426 Elo+
Solo
Team Averages
Level 77
1,422 SR
1,465 Elo+

VS

Team Averages
Level 96
1,486 SR
1,437 Elo+
Artemis
Artemis
DAPO0399
Artemis
Level 64
God Stats
5W - 3L
1,551 SR
Queue Stats
33W - 31L
1,452 Elo+
Solo
Arachne
Arachne
GmoUno
Arachne
Level 117
God Stats
56W - 42L
1,617 SR
Queue Stats
965W - 1,022L
1,438 Elo+
Solo
Persephone
Persephone
SmokeyBear4421
Persephone
Level 64
God Stats
6W - 3L
1,601 SR
Queue Stats
52W - 58L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
rayka97139
Kumbhakarna
Level 146
God Stats
1W - 2L
1,160 SR
Queue Stats
91W - 114L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
smizzy971
Kuzenbo
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 92L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 0 / 1
7,076
885
1,762
1,150
431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Fuzzy5037
Anhur
13
1 / 4 / 2
7,991
999
6,709
9,627
4,348
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
Kamen2D
King Arthur
13
1 / 3 / 2
7,891
986
7,682
12,112
13,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
NYAZ Hoover
Arachne
13
2 / 3 / 0
8,353
1,044
6,810
9,672
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
UnsadGrim
Charon
14
0 / 0 / 3
8,265
1,033
7,543
5,293
3,021
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

281

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DAPO0399
Artemis
15
4 / 0 / 6
9,512
1,189
10,329
3,349
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GmoUno
Arachne
14
3 / 1 / 6
9,662
1,208
8,899
7,643
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
SmokeyBear4421
Persephone
13
1 / 1 / 2
7,992
999
5,014
3,984
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
rayka97139
Kumbhakarna
13
1 / 1 / 6
8,766
1,096
4,606
10,554
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
smizzy971
Kuzenbo
14
1 / 1 / 6
8,816
1,102
5,730
9,750
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
10
10
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
0
1
0.5
W
Artemis
DAPO0399
Artemis
4
0
6
7
L
Anhur
Fuzzy5037
Anhur
1
4
2
0.5
W
Arachne
GmoUno
Arachne
3
1
6
6
L
King Arthur
Kamen2D
King Arthur
1
3
2
0.67
L
Arachne
NYAZ Hoover
Arachne
2
3
0
0.67
W
Persephone
SmokeyBear4421
Persephone
1
1
2
2
L
Charon
UnsadGrim
Charon
0
0
3
1.5
W
Kumbhakarna
rayka97139
Kumbhakarna
1
1
6
4
W
Kuzenbo
smizzy971
Kuzenbo
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,506
Damage
34,578
37,854
Taken
35,280
26,626
Mitigated
32,049
4,428
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,762
147
0
260
1,150
431
0
918
232
5,807
0
W
Artemis
DAPO0399
Artemis
10,329
5,011
0
1,162
3,349
1,535
0
1,410
1,939
0
30,894
L
Anhur
Fuzzy5037
Anhur
6,709
4,026
0
1,452
9,627
4,348
0
4,044
5,583
0
17,274
W
Arachne
GmoUno
Arachne
8,899
6,573
0
2,261
7,643
4,791
0
888
6,455
0
18,172
L
King Arthur
Kamen2D
King Arthur
7,682
671
0
272
12,112
13,227
0
3,831
8,147
0
20,133
L
Arachne
NYAZ Hoover
Arachne
6,810
4,838
16
1,232
9,672
5,599
0
3,490
5,582
0
15,381
W
Persephone
SmokeyBear4421
Persephone
5,014
1,049
0
294
3,984
1,348
0
1,109
2,870
17,078
0
L
Charon
UnsadGrim
Charon
7,543
512
163
1,033
5,293
3,021
0
2,767
2,376
27,229
0
W
Kumbhakarna
rayka97139
Kumbhakarna
4,606
316
0
727
10,554
9,829
0
2,812
7,592
14,432
0
W
Kuzenbo
smizzy971
Kuzenbo
5,730
1,530
0
745
9,750
14,546
0
2,936
6,558
9,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
44,748
160
Minions Killed
187
4
Camps Cleared
8
635,335
Distance Traveled
773,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,076
885
14
2
0
44,737
0
W
Artemis
9,512
1,189
67
8
3
150,555
0
L
Anhur
7,991
999
36
5
1
125,171
0
W
Arachne
9,662
1,208
35
4
4
178,452
0
L
King Arthur
7,891
986
26
3
0
138,669
0
L
Arachne
8,353
1,044
34
4
2
177,168
0
W
Persephone
7,992
999
32
4
1
134,967
0
L
Charon
8,265
1,033
50
6
1
149,590
0
W
Kumbhakarna
8,766
1,096
40
5
0
149,970
0
W
Kuzenbo
8,816
1,102
13
2
0
159,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role