Player Matchup

Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Demon_Dark92
Yu Huang
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 198L
1,488 Elo+
Solo
Aphrodite
Aphrodite
KabalSchutzêr
Aphrodite
Level 163
God Stats
15W - 11L
1,539 SR
Queue Stats
1,102W - 915L
1,645 Elo+
Party 1
Da Ji
Da Ji
iamamiwhoamii
Da Ji
Level 139
God Stats
1W - 1L
1,231 SR
Queue Stats
35W - 35L
1,546 Elo+
Solo
Team Averages
Level 157
1,454 SR
1,536 Elo+

VS

Team Averages
Level 111
1,457 SR
1,512 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GEEEP
Lancelot
Level 128
God Stats
0W - 1L
1,284 SR
Queue Stats
50W - 51L
1,503 Elo+
Solo
Vulcan
Vulcan
Miltoon
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 2 / 10
8,781
1,098
14,370
11,995
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
13
2 / 2 / 13
7,980
998
4,081
12,029
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Demon_Dark92
Yu Huang
15
6 / 1 / 8
8,649
1,081
11,804
6,733
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
KabalSchutzêr
Aphrodite
11
0 / 4 / 9
7,166
896
6,080
10,400
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 9
8,004
1,001
6,522
7,370
5,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
6 / 4 / 2
7,777
972
12,367
8,929
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
 
Yemoja
14
1 / 3 / 8
7,375
922
3,639
13,442
9,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
 
Raijin
12
2 / 5 / 2
6,856
857
6,949
9,483
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
GEEEP
Lancelot
12
0 / 5 / 6
6,533
817
8,916
13,278
7,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Miltoon
Vulcan
6
0 / 2 / 1
5,482
685
330
2,260
661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
19
Kills
9
11
Deaths
19
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
10
6
W
Ymir
 
Ymir
2
2
13
4.25
L
Hachiman
 
Hachiman
6
4
2
1.75
L
Yemoja
 
Yemoja
1
3
8
1.67
L
Raijin
 
Raijin
2
5
2
0.6
W
Yu Huang
Demon_Dark92
Yu Huang
6
1
8
10
L
Lancelot
GEEEP
Lancelot
0
5
6
0.6
W
Aphrodite
KabalSchutzêr
Aphrodite
0
4
9
1.13
L
Vulcan
Miltoon
Vulcan
0
2
1
0.25
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
32,201
48,527
Taken
47,392
34,352
Mitigated
23,126
19,985
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,370
3,062
392
4,015
11,995
5,739
33
2,821
9,174
0
23,838
W
Ymir
 
Ymir
4,081
468
1,590
3,905
12,029
11,924
0
3,188
8,841
6,931
0
L
Hachiman
 
Hachiman
12,367
8,665
0
631
8,929
2,891
945
4,266
4,663
0
23,072
L
Yemoja
 
Yemoja
3,639
945
5,485
3,743
13,442
9,517
243
6,611
6,831
9,726
0
L
Raijin
 
Raijin
6,949
521
603
1,013
9,483
2,861
0
3,569
5,914
13,445
0
W
Yu Huang
Demon_Dark92
Yu Huang
11,804
802
635
876
6,733
3,289
910
1,127
5,606
27,385
0
L
Lancelot
GEEEP
Lancelot
8,916
1,374
414
1,286
13,278
7,196
0
6,579
6,699
0
13,235
W
Aphrodite
KabalSchutzêr
Aphrodite
6,080
1,188
4,014
3,357
10,400
8,244
312
1,579
8,821
11,124
0
L
Vulcan
Miltoon
Vulcan
330
0
0
0
2,260
661
0
940
1,320
1,311
0
W
6,522
1,685
545
656
7,370
5,156
1,539
2,203
5,167
0
10,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
34,023
84
Minions Killed
74
0
Camps Cleared
0
779,100
Distance Traveled
628,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,781
1,098
19
2
0
179,624
0
W
Ymir
7,980
998
6
1
0
149,156
0
L
Hachiman
7,777
972
28
4
0
136,896
0
L
Yemoja
7,375
922
10
1
0
153,120
0
L
Raijin
6,856
857
24
3
0
135,997
0
W
Yu Huang
8,649
1,081
32
4
0
140,607
0
L
Lancelot
6,533
817
12
2
0
161,606
0
W
Aphrodite
7,166
896
15
2
0
147,017
0
L
Vulcan
5,482
685
0
0
0
41,039
0
W
Da Ji
8,004
1,001
12
2
0
162,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role