Player Matchup

Cu Chulainn
Cu Chulainn
Ic3_Shad0w_0ne
Cu Chulainn
Level 108
God Stats
0W - 1L
1,269 SR
Queue Stats
43W - 43L
1,422 Elo+
Solo
Fafnir
Fafnir
Super_Raptor2001
Fafnir
Level 123
God Stats
1W - 1L
1,855 SR
Queue Stats
170W - 171L
1,394 Elo+
Solo
Hachiman
Hachiman
goRTarO
Hachiman
Level 40
God Stats
8W - 13L
1,435 SR
Queue Stats
32W - 38L
1,394 Elo+
Party 1
Thor
Thor
tizoi93
Thor
Level 100
God Stats
1W - 2L
1,275 SR
Queue Stats
131W - 149L
1,472 Elo+
Party 1
Sol
Sol
xXzBlueDragonZxz
Sol
Level 107
God Stats
1W - 3L
1,122 SR
Queue Stats
75W - 95L
1,402 Elo+
Party 1
Team Averages
Level 96
1,391 SR
1,417 Elo+

VS

Team Averages
Level 107
1,426 SR
1,406 Elo+
Nox
Nox
Duklaust
Nox
Level 122
God Stats
16W - 17L
1,508 SR
Queue Stats
633W - 628L
1,340 Elo+
Solo
Kali
Kali
ExcT_BraT_LyCiKa
Kali
Level 95
God Stats
5W - 3L
1,241 SR
Queue Stats
335W - 339L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
ExcT_LuCiFeR
Sun Wukong
Level 67
God Stats
24W - 21L
1,568 SR
Queue Stats
466W - 481L
1,425 Elo+
Party 2
Anubis
Anubis
Nuvolkaid
Anubis
Level 124
God Stats
8W - 4L
1,389 SR
Queue Stats
265W - 277L
1,420 Elo+
Solo
Apollo
Apollo
S_N_U_P_I
Apollo
Level 128
God Stats
33W - 27L
1,424 SR
Queue Stats
332W - 327L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ic3_Shad0w_0ne
Cu Chulainn
13
0 / 4 / 0
7,295
456
8,633
18,332
17,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
1 / 2 / 0
5,673
355
882
6,134
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
goRTarO
Hachiman
14
3 / 6 / 2
8,043
503
7,997
12,486
4,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
tizoi93
Thor
12
0 / 4 / 4
7,084
443
4,464
14,984
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 3
8,515
532
9,012
10,301
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
8,467
529
6,231
7,598
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 5
8,148
509
7,581
15,578
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ExcT_LuCiFeR
Sun Wukong
15
1 / 0 / 1
8,709
544
11,345
14,273
15,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
Nuvolkaid
Anubis
16
4 / 1 / 0
9,615
601
5,780
6,813
3,880
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
S_N_U_P_I
Apollo
13
5 / 1 / 3
8,317
520
7,679
11,081
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
15
16
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
W
2
1
5
4.5
W
Sun Wukong
ExcT_LuCiFeR
Sun Wukong
1
0
1
1.5
L
Cu Chulainn
Ic3_Shad0w_0ne
Cu Chulainn
0
4
0
0
W
Anubis
Nuvolkaid
Anubis
4
1
0
4
W
Apollo
S_N_U_P_I
Apollo
5
1
3
6.5
L
1
2
0
0.5
L
Hachiman
goRTarO
Hachiman
3
6
2
0.67
L
Thor
tizoi93
Thor
0
4
4
0.5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
38,616
62,237
Taken
55,343
35,501
Mitigated
34,872
18,617
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,231
175
0
700
7,598
3,363
86
1,369
6,229
52,435
0
W
7,581
3,986
0
2,832
15,578
7,032
6
3,453
12,125
0
66,653
W
Sun Wukong
ExcT_LuCiFeR
Sun Wukong
11,345
1,576
0
3,051
14,273
15,846
0
970
13,303
483
70,593
L
Cu Chulainn
Ic3_Shad0w_0ne
Cu Chulainn
8,633
1,517
0
3,211
18,332
17,120
0
1,195
17,137
1,167
57,403
W
Anubis
Nuvolkaid
Anubis
5,780
413
0
4,302
6,813
3,880
127
1,775
5,038
89,698
0
W
Apollo
S_N_U_P_I
Apollo
7,679
3,905
0
6,468
11,081
4,751
291
2,759
8,322
0
52,977
L
882
236
65
1,422
6,134
4,429
0
1,580
4,554
4,563
0
L
Hachiman
goRTarO
Hachiman
7,997
3,770
0
4,128
12,486
4,733
0
4,363
8,123
0
49,889
L
Thor
tizoi93
Thor
4,464
1,273
0
5,222
14,984
5,778
0
3,689
11,295
0
54,376
L
9,012
3,785
0
4,569
10,301
3,441
0
1,667
8,634
68,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,610
Gold Earned
43,256
379
Minions Killed
503
0
Camps Cleared
0
1,267,924
Distance Traveled
1,541,026
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,467
529
77
5
0
295,603
4
W
Kali
8,148
509
88
6
0
353,659
2
W
Sun Wukong
8,709
544
90
6
0
297,002
0
L
Cu Chulainn
7,295
456
81
5
0
283,047
0
W
Anubis
9,615
601
154
10
0
300,047
1
W
Apollo
8,317
520
94
6
0
294,715
0
L
Fafnir
5,673
355
5
0
0
120,641
0
L
Hachiman
8,043
503
79
5
0
273,772
2
L
Thor
7,084
443
83
5
0
279,775
0
L
Sol
8,515
532
131
8
0
310,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role