Player Matchup

He Bo
He Bo
Gold IV
Alonx04
He Bo
Gold IV
Level 154
God Stats
6W - 14L
1,354 SR
Queue Stats
240W - 252L
1,363 MMR
Solo
Hel
Hel
Silver III
BasetCatz
Hel
Silver III
Level 105
God Stats
5W - 3L
1,629 SR
Queue Stats
64W - 82L
1,319 MMR
Solo
Ares
Ares
Silver II
NoAcogNoAsh
Ares
Silver II
Level 128
God Stats
1W - 2L
1,372 SR
Queue Stats
127W - 139L
1,254 MMR
Solo
Chernobog
Chernobog
Gold V
Segismundo51
Chernobog
Gold V
Level 145
God Stats
3W - 1L
1,473 SR
Queue Stats
334W - 351L
1,328 MMR
Solo
Raijin
Raijin
Gold III
sxncti
Raijin
Gold III
Level 159
God Stats
1W - 1L
1,309 SR
Queue Stats
141W - 147L
1,323 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,427 SR
1,317 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,534 SR
1,317 MMR
Rama
Rama
Silver IV
SPeeDy HAndGuN
Rama
Silver IV
Level 63
God Stats
3W - 6L
1,493 SR
Queue Stats
13W - 22L
1,230 MMR
Party 1
Nike
Nike
Gold V
bigg_mann92
Nike
Gold V
Level 155
God Stats
12W - 10L
1,570 SR
Queue Stats
236W - 258L
1,270 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
deadshotta94
Morgan Le Fay
Silver I
Level 139
God Stats
6W - 4L
1,513 SR
Queue Stats
424W - 454L
1,216 MMR
Solo
Awilix
Awilix
Silver I
kpkane
Awilix
Silver I
Level 62
God Stats
2W - 4L
1,504 SR
Queue Stats
15W - 16L
1,559 MMR
Party 1
Geb
Geb
Silver V
neednotspeak
Geb
Silver V
Level 107
God Stats
3W - 3L
1,587 SR
Queue Stats
39W - 51L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alonx04
He Bo
12
5 / 0 / 4
6,969
697
6,442
6,123
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 4
7,078
708
8,601
7,341
5,687
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 1 / 2
6,563
656
5,070
8,691
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Segismundo51
Chernobog
11
1 / 1 / 6
6,430
643
6,880
6,537
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
sxncti
Raijin
11
2 / 0 / 1
6,650
665
4,681
4,585
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangTyrCharon

VS

Bans
SetArachneAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,218
522
4,751
7,428
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,334
533
3,011
9,830
6,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
deadshotta94
Morgan Le Fay
9
0 / 3 / 0
5,104
510
4,039
8,154
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
kpkane
Awilix
9
1 / 3 / 0
5,157
516
4,087
10,498
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 3 / 2
5,084
508
3,661
10,797
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
2
2
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
Alonx04
He Bo
5
0
4
7
W
1
0
4
3
W
5
1
2
6
L
1
3
1
0.5
W
Chernobog
Segismundo51
Chernobog
1
1
6
4
L
0
2
0
0
L
Morgan Le Fay
deadshotta94
Morgan Le Fay
0
3
0
0
L
Awilix
kpkane
Awilix
1
3
0
0.33
L
0
3
2
0.33
W
Raijin
sxncti
Raijin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,674
Damage
19,549
33,277
Taken
46,707
18,760
Mitigated
22,635
16,808
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Alonx04
He Bo
6,442
785
0
3,895
6,123
1,976
502
562
5,561
51,034
644
W
8,601
861
1,130
5,634
7,341
5,687
411
1,089
6,252
53,500
0
W
5,070
292
0
3,082
8,691
6,911
34
2,548
6,143
16,378
0
L
4,751
3,936
0
1,845
7,428
2,512
0
1,656
5,772
0
33,605
W
Chernobog
Segismundo51
Chernobog
6,880
3,875
0
2,442
6,537
2,439
693
1,497
5,040
0
47,112
L
3,011
136
0
2,757
9,830
6,506
0
6,837
2,993
0
35,300
L
Morgan Le Fay
deadshotta94
Morgan Le Fay
4,039
202
0
1,095
8,154
2,773
0
6,181
1,973
36,549
0
L
Awilix
kpkane
Awilix
4,087
2,003
0
3,167
10,498
3,722
0
4,637
5,861
0
36,847
L
3,661
427
214
1,605
10,797
7,122
0
5,202
5,595
13,504
0
W
Raijin
sxncti
Raijin
4,681
577
0
625
4,585
1,747
0
2,004
2,581
51,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,690
Gold Earned
25,897
354
Minions Killed
251
0
Camps Cleared
0
1,056,513
Distance Traveled
1,003,819
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,969
697
81
8
0
241,082
0
W
Hel
7,078
708
78
8
0
200,505
0
W
Ares
6,563
656
18
2
0
220,841
0
L
Rama
5,218
522
60
6
0
179,427
1
W
Chernobog
6,430
643
79
8
0
194,863
0
L
Nike
5,334
533
62
6
0
176,880
2
L
Morgan Le Fay
5,104
510
59
6
0
197,399
2
L
Awilix
5,157
516
59
6
0
239,086
0
L
Geb
5,084
508
11
1
0
211,027
3
W
Raijin
6,650
665
98
10
0
199,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role