Player Matchup

Chiron
Chiron
 
Chiron
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Xarbardéos
Ao Kuang
Level 39
God Stats
5W - 1L
1,476 SR
Queue Stats
30W - 17L
1,569 Elo+
Party 1
Tyr
Tyr
asukirito1
Tyr
Level 94
God Stats
3W - 2L
1,618 SR
Queue Stats
54W - 36L
1,585 Elo+
Party 1
Team Averages
Level 66
1,531 SR
1,552 Elo+

VS

Team Averages
Level 103
1,522 SR
1,486 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ojoloco_Buddy
Cthulhu
Level 39
God Stats
14W - 10L
1,605 SR
Queue Stats
102W - 98L
1,572 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
maiknico
Ah Muzen Cab
Level 121
God Stats
70W - 74L
1,462 SR
Queue Stats
71W - 80L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 0 / 2
7,923
792
4,348
3,565
1,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Xarbardéos
Ao Kuang
10
2 / 0 / 2
7,531
753
1,876
2,630
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 0 / 4
7,183
718
3,732
4,508
3,438
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 0 / 0
6,385
639
2,443
271
125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
9
0 / 2 / 0
6,637
664
2,924
6,011
5,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
maiknico
Ah Muzen Cab
9
0 / 2 / 0
6,543
654
1,147
5,651
1,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
2
3
L
Poseidon
 
Poseidon
0
0
0
0
L
Cthulhu
0
2
0
0
W
Ao Kuang
Xarbardéos
Ao Kuang
2
0
2
3
W
0
0
4
2
L
Ah Muzen Cab
maiknico
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,956
Damage
6,514
10,703
Taken
11,933
5,775
Mitigated
8,080
3,360
Healing
896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,348
1,479
245
1,486
3,565
1,347
820
2,490
1,075
0
39,893
L
Poseidon
 
Poseidon
2,443
200
0
37
271
125
0
72
199
8,465
0
L
Cthulhu
2,924
62
0
300
6,011
5,967
0
1,332
4,679
23,178
0
W
Ao Kuang
Xarbardéos
Ao Kuang
1,876
292
0
909
2,630
990
594
1,284
1,346
20,688
0
W
3,732
237
0
720
4,508
3,438
81
2,080
2,428
0
14,030
L
Ah Muzen Cab
maiknico
Ah Muzen Cab
1,147
451
0
559
5,651
1,988
0
590
5,061
0
17,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,637
Gold Earned
19,565
128
Minions Killed
67
0
Camps Cleared
0
563,855
Distance Traveled
546,090
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,923
792
74
7
0
178,207
0
L
Poseidon
6,385
639
10
1
0
181,809
0
L
Cthulhu
6,637
664
28
3
0
192,613
2
W
Ao Kuang
7,531
753
33
3
0
177,324
0
W
Tyr
7,183
718
21
2
0
208,324
0
L
Ah Muzen Cab
6,543
654
29
3
0
171,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role