Player Matchup

Janus
Janus
 
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Elroz01
Chaac
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,329 Elo+
Solo
Bacchus
Bacchus
Ryder97F
Bacchus
Level 97
God Stats
3W - 8L
1,268 SR
Queue Stats
132W - 149L
1,415 Elo+
Party 4
Bastet
Bastet
adrien_leking
Bastet
Level 119
God Stats
35W - 20L
1,605 SR
Queue Stats
159W - 151L
1,473 Elo+
Party 2
Anhur
Anhur
bryan15_rd
Anhur
Level 69
God Stats
3W - 2L
1,387 SR
Queue Stats
108W - 112L
1,405 Elo+
Party 4
Team Averages
Level 86
1,452 SR
1,424 Elo+

VS

Team Averages
Level 67
1,480 SR
1,421 Elo+
Kukulkan
Kukulkan
HunterBGG
Kukulkan
Level 85
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 3L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
KoroX99
Sun Wukong
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 77L
1,400 Elo+
Party 3
Thanatos
Thanatos
MBTBM1511
Thanatos
Level 6
God Stats
1W - 1L
1,384 SR
Queue Stats
1W - 3L
1,413 Elo+
Party 1
Apollo
Apollo
S_N_U_P_I
Apollo
Level 128
God Stats
33W - 27L
1,443 SR
Queue Stats
332W - 327L
1,406 Elo+
Solo
Ne Zha
Ne Zha
nukejeffkem
Ne Zha
Level 66
God Stats
3W - 3L
1,823 SR
Queue Stats
113W - 93L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 2 / 1
7,288
663
5,127
5,753
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Elroz01
Chaac
11
1 / 0 / 2
6,351
577
5,228
7,227
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Ryder97F
Bacchus
10
1 / 1 / 8
6,449
586
4,342
5,951
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 4
7,220
656
5,826
7,292
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
9
2 / 1 / 3
5,677
516
4,610
7,682
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HunterBGG
Kukulkan
9
2 / 4 / 2
5,715
520
3,407
5,734
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
KoroX99
Sun Wukong
9
0 / 2 / 0
5,413
492
2,703
6,111
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MBTBM1511
Thanatos
7
1 / 5 / 0
5,128
466
2,789
8,369
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
S_N_U_P_I
Apollo
8
0 / 2 / 1
5,199
473
3,732
7,304
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
8
1 / 2 / 0
5,838
531
4,255
9,994
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
4
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
1
2.25
W
Chaac
Elroz01
Chaac
1
0
2
2
L
Kukulkan
HunterBGG
Kukulkan
2
4
2
0.75
L
Sun Wukong
KoroX99
Sun Wukong
0
2
0
0
L
Thanatos
MBTBM1511
Thanatos
1
5
0
0.2
W
Bacchus
Ryder97F
Bacchus
1
1
8
5
L
Apollo
S_N_U_P_I
Apollo
0
2
1
0.25
W
7
0
4
9
W
Anhur
2
1
3
3.5
L
Ne Zha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
16,886
33,905
Taken
37,512
15,417
Mitigated
15,895
8,350
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,127
421
0
598
5,753
1,815
1,997
1,792
3,961
52,096
0
W
Chaac
Elroz01
Chaac
5,228
720
0
2,258
7,227
4,519
649
755
6,472
0
41,521
L
Kukulkan
HunterBGG
Kukulkan
3,407
904
0
160
5,734
1,703
0
2,515
3,033
22,838
0
L
Sun Wukong
KoroX99
Sun Wukong
2,703
438
0
620
6,111
3,302
0
0
6,111
0
31,462
L
Thanatos
MBTBM1511
Thanatos
2,789
1,077
0
2,745
8,369
2,649
101
2,943
5,300
0
16,018
W
Bacchus
Ryder97F
Bacchus
4,342
738
0
993
5,951
4,239
181
66
5,885
21,866
0
L
Apollo
S_N_U_P_I
Apollo
3,732
1,752
0
2,849
7,304
2,558
266
1,525
5,779
0
30,520
W
5,826
1,584
0
1,705
7,292
2,528
0
0
7,292
0
35,310
W
Anhur
4,610
2,741
0
2,796
7,682
2,316
239
794
6,888
0
24,114
L
Ne Zha
4,255
1,295
0
3,458
9,994
5,683
0
2,174
7,820
0
23,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,985
Gold Earned
27,293
263
Minions Killed
178
0
Camps Cleared
0
1,205,063
Distance Traveled
1,142,650
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,288
663
79
7
0
214,228
0
W
Chaac
6,351
577
62
6
0
256,610
1
L
Kukulkan
5,715
520
35
3
0
228,097
0
L
Sun Wukong
5,413
492
42
4
0
228,050
0
L
Thanatos
5,128
466
22
2
0
237,493
0
W
Bacchus
6,449
586
33
3
0
253,493
5
L
Apollo
5,199
473
60
5
0
199,421
0
W
Bastet
7,220
656
53
5
0
264,007
0
W
Anhur
5,677
516
36
3
0
216,725
0
L
Ne Zha
5,838
531
19
2
0
249,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role