Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Darin2007
Ares
Level 146
God Stats
4W - 1L
1,683 SR
Queue Stats
56W - 52L
1,474 Elo+
Solo
Kukulkan
Kukulkan
JuanSuu__
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Mario-TM__
Hercules
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
MarkoPolo321
Anubis
Level 118
God Stats
7W - 7L
1,343 SR
Queue Stats
17W - 19L
1,343 Elo+
Solo
Team Averages
Level 115
1,505 SR
1,463 Elo+

VS

Team Averages
Level 69
1,581 SR
1,424 Elo+
Ares
Ares
DKS_frantic
Ares
Level 117
God Stats
1W - 1L
1,796 SR
Queue Stats
14W - 17L
1,482 Elo+
Solo
Set
Set
Not_VaQu
Set
Level 47
God Stats
2W - 2L
1,498 SR
Queue Stats
21W - 20L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Oksenakke
Guan Yu
Level 67
God Stats
0W - 1L
1,609 SR
Queue Stats
20W - 20L
1,457 Elo+
Party 1
Yu Huang
Yu Huang
harrodu
Yu Huang
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,487 Elo+
Party 1
Ishtar
Ishtar
xXThePa1nXx
Ishtar
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 5
7,290
1,458
9,844
2,477
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
2 / 0 / 6
7,026
1,405
5,061
3,873
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
JuanSuu__
Kukulkan
11
0 / 0 / 3
5,988
1,198
2,317
878
387
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Mario-TM__
Hercules
11
2 / 0 / 4
6,503
1,301
1,923
2,413
2,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
12
1 / 0 / 6
6,917
1,383
5,587
2,320
1,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

400

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,738
1,148
2,600
8,420
4,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,486
1,097
1,293
2,719
1,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Oksenakke
Guan Yu
10
0 / 2 / 0
5,735
1,147
995
8,056
4,914
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yu Huang
harrodu
Yu Huang
10
0 / 3 / 0
5,749
1,150
2,547
4,335
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
10
0 / 1 / 0
5,740
1,148
2,458
5,166
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
9
Kills
0
0
Deaths
9
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
5
6.5
L
0
2
0
0
W
Ares
2
0
6
5
W
Kukulkan
JuanSuu__
Kukulkan
0
0
3
1.5
W
Hercules
Mario-TM__
Hercules
2
0
4
4
W
Anubis
1
0
6
4
L
0
1
0
0
L
Guan Yu
Oksenakke
Guan Yu
0
2
0
0
L
Yu Huang
harrodu
Yu Huang
0
3
0
0
L
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,732
Damage
9,893
11,961
Taken
28,696
8,329
Mitigated
13,744
2,920
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,844
3,257
0
806
2,477
1,035
0
1,090
1,387
16,844
0
L
2,600
90
0
0
8,420
4,838
0
5,658
2,258
10,316
0
W
Ares
5,061
420
0
488
3,873
3,400
0
1,886
1,987
6,880
0
W
Kukulkan
JuanSuu__
Kukulkan
2,317
78
0
0
878
387
0
239
639
13,367
0
W
Hercules
Mario-TM__
Hercules
1,923
473
0
945
2,413
2,200
0
1,262
1,151
0
5,663
W
Anubis
5,587
53
0
681
2,320
1,307
0
670
1,650
27,035
0
L
1,293
402
0
100
2,719
1,022
0
1,893
749
0
3,471
L
Guan Yu
Oksenakke
Guan Yu
995
210
980
1,009
8,056
4,914
0
6,491
1,410
0
7,731
L
Yu Huang
harrodu
Yu Huang
2,547
102
0
0
4,335
1,254
0
3,823
512
15,173
0
L
Ishtar
2,458
1,359
0
716
5,166
1,716
0
4,044
775
0
14,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
28,448
129
Minions Killed
95
8
Camps Cleared
3
575,660
Distance Traveled
476,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,290
1,458
31
6
2
115,387
0
L
Ares
5,738
1,148
11
2
0
105,787
0
W
Ares
7,026
1,405
8
2
4
120,146
0
W
Kukulkan
5,988
1,198
31
6
0
117,484
0
W
Hercules
6,503
1,301
6
1
0
110,347
0
W
Anubis
6,917
1,383
53
11
2
112,296
0
L
Set
5,486
1,097
7
1
2
62,552
0
L
Guan Yu
5,735
1,147
18
4
0
98,237
0
L
Yu Huang
5,749
1,150
27
5
0
104,972
0
L
Ishtar
5,740
1,148
32
6
1
104,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role