Player Matchup

Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DefuntoFeliz-ofc
Merlin
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 100L
1,364 Elo+
Solo
Maui
Maui
Dirtyvillan
Maui
Level 109
God Stats
2W - 1L
1,467 SR
Queue Stats
213W - 214L
1,437 Elo+
Solo
Mulan
Mulan
ThatGuyYamis
Mulan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,411 Elo+
Solo
Hun Batz
Hun Batz
WolfmanNCSU
Hun Batz
Level 131
God Stats
3W - 1L
1,690 SR
Queue Stats
121W - 129L
1,421 Elo+
Solo
Team Averages
Level 96
1,531 SR
1,426 Elo+

VS

Team Averages
Level 66
1,451 SR
1,371 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LilRogue6663984
Erlang Shen
Level 69
God Stats
1W - 2L
1,257 SR
Queue Stats
186W - 223L
1,337 Elo+
Solo
Hachiman
Hachiman
player2352
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
xxxxZUULxxxx
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,114 Elo+
Solo
Yu Huang
Yu Huang
zikabasem
Yu Huang
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 113L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 0 / 7
7,865
983
6,103
4,819
2,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 2 / 6
7,066
883
3,824
5,200
2,224
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 9
8,414
1,052
3,374
9,474
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 3 / 6
7,382
923
3,136
6,822
6,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
WolfmanNCSU
Hun Batz
14
3 / 1 / 3
7,936
992
3,650
7,081
3,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 3 / 3
6,815
852
7,513
6,470
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
LilRogue6663984
Erlang Shen
1
0 / 1 / 0
1,960
245
0
1,270
252
Hachiman
player2352
Hachiman
6
0 / 3 / 1
5,064
633
268
3,249
660
Xbalanque
xxxxZUULxxxx
Xbalanque
6
0 / 2 / 0
5,128
641
262
2,594
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
zikabasem
Yu Huang
13
3 / 4 / 2
7,313
914
8,623
7,721
2,961
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
13
Kills
7
8
Deaths
13
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
7
6.5
L
Arachne
 
Arachne
4
3
3
1.83
W
2
2
6
2.5
W
3
2
9
3.75
L
Erlang Shen
LilRogue6663984
Erlang Shen
0
1
0
0
W
2
3
6
1.67
W
Hun Batz
WolfmanNCSU
Hun Batz
3
1
3
4.5
L
Hachiman
player2352
Hachiman
0
3
1
0.17
L
Xbalanque
xxxxZUULxxxx
Xbalanque
0
2
0
0
L
Yu Huang
zikabasem
Yu Huang
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,087
Damage
16,666
33,396
Taken
21,304
25,750
Mitigated
8,413
9,138
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,103
1,178
831
2,228
4,819
2,346
1,568
1,084
3,735
0
13,302
L
Arachne
 
Arachne
7,513
6,087
121
996
6,470
3,860
0
2,176
4,294
0
11,142
W
3,824
873
563
779
5,200
2,224
1,705
1,730
3,470
16,538
0
W
3,374
669
320
1,626
9,474
10,434
466
2,702
6,772
10,796
0
L
Erlang Shen
LilRogue6663984
Erlang Shen
0
0
0
0
1,270
252
0
1,224
46
0
0
W
3,136
683
318
322
6,822
6,881
728
2,424
4,398
968
5,388
W
Hun Batz
WolfmanNCSU
Hun Batz
3,650
854
397
1,754
7,081
3,865
1,953
683
6,398
0
22,331
L
Hachiman
player2352
Hachiman
268
232
0
0
3,249
660
0
823
2,426
0
628
L
Xbalanque
xxxxZUULxxxx
Xbalanque
262
0
0
83
2,594
680
0
1,096
1,498
0
1,112
L
Yu Huang
zikabasem
Yu Huang
8,623
1,162
206
1,632
7,721
2,961
0
2,240
5,481
19,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
26,280
104
Minions Killed
45
0
Camps Cleared
0
722,502
Distance Traveled
326,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,865
983
21
3
0
162,064
0
L
Arachne
6,815
852
13
2
0
157,866
0
W
Merlin
7,066
883
23
3
0
122,716
0
W
Maui
8,414
1,052
17
2
0
154,145
0
L
Erlang Shen
1,960
245
0
0
0
542
0
W
Mulan
7,382
923
4
1
0
131,714
0
W
Hun Batz
7,936
992
39
5
0
151,863
0
L
Hachiman
5,064
633
1
0
0
41,498
0
L
Xbalanque
5,128
641
3
0
0
21,200
0
L
Yu Huang
7,313
914
28
4
0
105,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role