Player Matchup

Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
InsaneShooterXI
Ao Kuang
Level 129
God Stats
5W - 1L
1,943 SR
Queue Stats
364W - 348L
1,463 Elo+
Solo
Scylla
Scylla
KingOfSpartan
Scylla
Level 106
God Stats
1W - 7L
1,234 SR
Queue Stats
403W - 399L
1,522 Elo+
Solo
Odin
Odin
SAM0KA
Odin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,625 Elo+
Solo
Hel
Hel
Tuzas
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,480 Elo+
Solo
Team Averages
Level 85
1,535 SR
1,518 Elo+

VS

Team Averages
Level 77
1,462 SR
1,436 Elo+
He Bo
He Bo
BurningSeraphim
He Bo
Level 164
God Stats
0W - 2L
1,255 SR
Queue Stats
70W - 67L
1,444 Elo+
Party 1
Yemoja
Yemoja
Curt-FR
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 2
Neith
Neith
Neakris22
Neith
Level 86
God Stats
12W - 16L
1,484 SR
Queue Stats
672W - 681L
1,498 Elo+
Solo
Bakasura
Bakasura
kiwi59420
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,276 Elo+
Party 2
Hachiman
Hachiman
thornorse
Hachiman
Level 95
God Stats
9W - 6L
1,571 SR
Queue Stats
448W - 450L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
3 / 4 / 10
9,489
678
9,985
19,223
21,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
17
14 / 2 / 3
11,254
804
14,643
22,487
24,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 3 / 14
11,439
817
21,801
13,226
6,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
SAM0KA
Odin
16
2 / 3 / 8
9,382
670
9,453
15,177
15,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
Tuzas
Hel
15
0 / 1 / 11
8,549
611
3,221
10,113
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
9,351
668
18,391
13,397
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Curt-FR
Yemoja
17
1 / 3 / 8
10,431
745
9,481
12,460
8,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Neakris22
Neith
19
3 / 2 / 8
10,159
726
18,704
11,249
4,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
kiwi59420
Bakasura
14
1 / 7 / 5
8,849
632
4,587
17,488
16,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
thornorse
Hachiman
17
4 / 6 / 8
9,503
679
16,869
13,478
5,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
22
Kills
13
13
Deaths
22
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
4
10
2
L
4
4
5
1.63
L
Yemoja
Curt-FR
Yemoja
1
3
8
1.67
W
Ao Kuang
14
2
3
7.75
W
3
3
14
3.33
L
Neith
Neakris22
Neith
3
2
8
3.5
W
Odin
SAM0KA
Odin
2
3
8
2
W
Hel
Tuzas
Hel
0
1
11
5.5
L
Bakasura
kiwi59420
Bakasura
1
7
5
0.5
L
Hachiman
thornorse
Hachiman
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,103
Damage
68,032
80,226
Taken
68,072
73,742
Mitigated
39,656
42,184
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,985
3,034
2,176
3,136
19,223
21,456
110
5,429
13,508
202
17,668
L
18,391
301
0
3,684
13,397
4,729
0
7,868
5,131
25,711
0
L
Yemoja
Curt-FR
Yemoja
9,481
1,627
5,942
1,833
12,460
8,357
0
8,176
4,016
23,928
0
W
Ao Kuang
14,643
3,976
2,455
8,221
22,487
24,579
55
6,737
14,861
20,207
0
W
21,801
1,480
1,043
1,463
13,226
6,912
1,302
5,974
7,252
52,752
0
L
Neith
Neakris22
Neith
18,704
5,733
1,707
3,956
11,249
4,642
492
5,982
5,020
0
43,051
W
Odin
SAM0KA
Odin
9,453
1,201
569
1,138
15,177
15,088
131
5,069
9,592
0
16,924
W
Hel
Tuzas
Hel
3,221
252
15,200
6,783
10,113
5,707
160
4,663
5,402
6,143
0
L
Bakasura
kiwi59420
Bakasura
4,587
2,377
405
1,606
17,488
16,731
34
9,403
7,157
0
4,291
L
Hachiman
thornorse
Hachiman
16,869
12,739
0
1,018
13,478
5,197
188
7,230
5,974
0
33,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,113
Gold Earned
48,293
130
Minions Killed
156
0
Camps Cleared
0
1,309,380
Distance Traveled
1,182,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,489
678
19
1
0
236,304
0
L
He Bo
9,351
668
24
2
0
238,706
0
L
Yemoja
10,431
745
28
2
0
243,205
0
W
Ao Kuang
11,254
804
9
1
0
264,994
0
W
Scylla
11,439
817
81
6
0
257,905
0
L
Neith
10,159
726
52
4
0
231,239
0
W
Odin
9,382
670
14
1
0
271,946
0
W
Hel
8,549
611
7
1
0
278,231
0
L
Bakasura
8,849
632
8
1
0
256,214
0
L
Hachiman
9,503
679
44
3
0
212,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role