Player Matchup

Danzaburou
Danzaburou
MajorKratos
Danzaburou
Level 127
God Stats
17W - 16L
1,606 SR
Queue Stats
341W - 323L
1,477 Elo+
Solo
Horus
Horus
Maltem123
Horus
Level 142
God Stats
34W - 36L
1,541 SR
Queue Stats
245W - 233L
1,552 Elo+
Solo
Hades
Hades
ReyVana
Hades
Level 194
God Stats
6W - 2L
1,292 SR
Queue Stats
811W - 808L
1,566 Elo+
Solo
Apollo
Apollo
SSaiyanBroly
Apollo
Level 155
God Stats
3W - 3L
1,567 SR
Queue Stats
69W - 69L
1,524 Elo+
Solo
He Bo
He Bo
UmenyaGudit
He Bo
Level 114
God Stats
7W - 10L
1,541 SR
Queue Stats
453W - 432L
1,484 Elo+
Solo
Team Averages
Level 146
1,510 SR
1,521 Elo+

VS

Team Averages
Level 133
1,494 SR
1,527 Elo+
Nemesis
Nemesis
MegaSmom
Nemesis
Level 177
God Stats
2W - 0L
1,490 SR
Queue Stats
191W - 179L
1,543 Elo+
Solo
The Morrigan
The Morrigan
NaughTea JC
The Morrigan
Level 148
God Stats
1W - 1L
1,311 SR
Queue Stats
32W - 34L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
PoleBandit
Hou Yi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,523 Elo+
Party 1
Anubis
Anubis
Ralum
Anubis
Level 88
God Stats
2W - 0L
1,801 SR
Queue Stats
108W - 94L
1,522 Elo+
Solo
Atlas
Atlas
SyrupyStanza
Atlas
Level 208
God Stats
1W - 3L
1,370 SR
Queue Stats
62W - 59L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MajorKratos
Danzaburou
12
3 / 2 / 3
7,660
511
7,139
12,901
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Horus
Maltem123
Horus
13
1 / 5 / 1
8,172
545
9,061
19,001
13,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
ReyVana
Hades
12
3 / 4 / 7
8,035
536
6,839
16,501
13,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
14
3 / 2 / 4
8,497
566
6,656
12,559
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 8 / 3
7,538
503
5,503
13,928
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MegaSmom
Nemesis
16
7 / 1 / 5
9,814
654
12,001
13,825
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
NaughTea JC
The Morrigan
13
2 / 3 / 8
8,296
553
8,708
8,036
7,018
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
PoleBandit
Hou Yi
14
4 / 4 / 0
9,105
607
8,666
10,868
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Ralum
Anubis
14
2 / 3 / 5
8,548
570
11,275
9,761
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 4
9,683
646
12,688
14,212
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
20
21
Deaths
11
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MajorKratos
Danzaburou
3
2
3
2.25
L
Horus
Maltem123
Horus
1
5
1
0.3
W
Nemesis
MegaSmom
Nemesis
7
1
5
9.5
W
The Morrigan
NaughTea JC
The Morrigan
2
3
8
2
W
Hou Yi
PoleBandit
Hou Yi
4
4
0
1
W
Anubis
Ralum
Anubis
2
3
5
1.5
L
Hades
ReyVana
Hades
3
4
7
1.63
L
Apollo
3
2
4
2.5
W
5
0
4
7
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,198
Damage
53,338
74,890
Taken
56,702
42,033
Mitigated
34,899
21,746
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MajorKratos
Danzaburou
7,139
3,293
0
3,087
12,901
4,646
922
3,831
9,070
0
42,030
L
Horus
Maltem123
Horus
9,061
3,195
140
5,448
19,001
13,934
0
10,066
7,763
0
65,022
W
Nemesis
MegaSmom
Nemesis
12,001
5,715
0
3,343
13,825
5,938
0
3,060
10,765
0
91,919
W
The Morrigan
NaughTea JC
The Morrigan
8,708
1,055
0
1,697
8,036
7,018
155
2,543
5,493
32,277
0
W
Hou Yi
PoleBandit
Hou Yi
8,666
4,438
0
3,338
10,868
4,480
1,687
1,706
9,162
0
61,485
W
Anubis
Ralum
Anubis
11,275
744
0
4,702
9,761
5,668
56
4,137
5,624
58,764
0
L
Hades
ReyVana
Hades
6,839
943
956
3,635
16,501
13,846
0
7,874
8,305
27,757
717
L
Apollo
6,656
4,079
0
4,591
12,559
5,297
0
6,209
6,350
0
59,454
W
12,688
3,357
0
5,063
14,212
11,795
0
326
13,886
74,348
346
L
5,503
623
0
3,889
13,928
4,310
0
3,275
10,526
66,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
45,446
396
Minions Killed
476
0
Camps Cleared
0
1,451,629
Distance Traveled
1,439,397
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,660
511
62
4
0
296,973
8
L
Horus
8,172
545
104
7
0
279,385
1
W
Nemesis
9,814
654
117
8
0
347,233
0
W
The Morrigan
8,296
553
26
2
0
262,044
0
W
Hou Yi
9,105
607
119
8
0
264,825
0
W
Anubis
8,548
570
110
7
0
289,155
2
L
Hades
8,035
536
31
2
0
296,228
0
L
Apollo
8,497
566
103
7
0
281,608
0
W
Atlas
9,683
646
104
7
0
276,140
1
L
He Bo
7,538
503
96
6
0
297,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role